Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
AVGlatina1
Yu Huang
Level 128
God Stats
1W - 3L
1,537 SR
Queue Stats
37W - 69L
1,370 Elo+
Party 1
Bastet
Bastet
alesstone
Bastet
Level 128
God Stats
8W - 10L
1,758 SR
Queue Stats
406W - 470L
1,480 Elo+
Party 1
Neith
Neith
iTz_NiiiCoX
Neith
Level 25
God Stats
5W - 0L
1,881 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 1
Olorun
Olorun
wibinichinime
Olorun
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 209L
1,488 Elo+
Party 1
Team Averages
Level 102
1,635 SR
1,460 Elo+

VS

Team Averages
Level 86
1,696 SR
1,544 Elo+
Thanatos
Thanatos
DJ_Tuberculosis
Thanatos
Level 92
God Stats
5W - 3L
1,851 SR
Queue Stats
44W - 43L
1,570 Elo+
Party 3
Izanami
Izanami
MilkManDoLittle
Izanami
Level 16
God Stats
21W - 6L
1,690 SR
Queue Stats
23W - 9L
1,530 Elo+
Party 2
He Bo
He Bo
TheDivineApe
He Bo
Level 158
God Stats
1W - 1L
1,708 SR
Queue Stats
62W - 38L
1,511 Elo+
Party 2
Atlas
Atlas
UnstableDoge
Atlas
Level 145
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 31L
1,502 Elo+
Party 2
Osiris
Osiris
WiskiOnDaRoks
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 1 / 0
5,315
532
2,418
7,929
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
AVGlatina1
Yu Huang
10
1 / 0 / 3
5,571
557
4,965
3,973
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
alesstone
Bastet
9
5 / 0 / 3
5,833
583
3,364
4,652
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 3
5,583
558
5,633
5,175
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
4 / 0 / 1
6,121
612
7,453
7,117
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 2 / 0
4,642
464
1,819
6,655
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,664
466
3,744
5,463
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,618
462
1,910
6,544
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
4,619
462
2,602
6,335
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 5 / 0
4,664
466
3,786
10,461
8,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
0
1
W
Yu Huang
AVGlatina1
Yu Huang
1
0
3
2.5
L
Thanatos
1
2
0
0.5
L
0
2
1
0.25
L
0
4
0
0
L
0
0
0
0
L
0
5
0
0
W
Bastet
alesstone
Bastet
5
0
3
6.5
W
2
0
3
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
13,861
28,846
Taken
35,458
12,309
Mitigated
17,911
12,666
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,418
122
0
2,792
7,929
4,944
324
1,619
6,310
13,224
0
W
Yu Huang
AVGlatina1
Yu Huang
4,965
114
0
500
3,973
1,556
724
1,668
2,305
34,005
0
L
Thanatos
1,819
662
0
3,547
6,655
2,368
0
1,837
4,818
0
21,958
L
3,744
2,417
0
1,862
5,463
1,508
786
1,376
4,087
0
32,512
L
1,910
121
0
270
6,544
2,318
0
4,405
2,139
28,223
0
L
2,602
1,129
0
1,115
6,335
3,714
0
1,197
5,138
10,894
0
L
3,786
1,121
0
2,700
10,461
8,003
74
6,021
4,440
0
26,036
W
Bastet
alesstone
Bastet
3,364
886
0
2,890
4,652
1,407
5
273
4,379
0
26,698
W
5,633
3,273
0
3,118
5,175
1,764
56
952
4,223
0
39,206
W
7,453
4,388
0
3,366
7,117
2,638
497
0
7,117
38,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
23,207
295
Minions Killed
199
0
Camps Cleared
0
934,660
Distance Traveled
901,096
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,315
532
34
3
0
181,091
2
W
Yu Huang
5,571
557
57
6
0
197,157
0
L
Thanatos
4,642
464
41
4
0
179,208
2
L
Izanami
4,664
466
55
6
0
174,965
0
L
He Bo
4,618
462
36
4
0
174,278
0
L
Atlas
4,619
462
15
2
0
195,677
0
L
Osiris
4,664
466
52
5
0
176,968
0
W
Bastet
5,833
583
72
7
0
216,811
1
W
Neith
5,583
558
65
7
0
178,172
1
W
Olorun
6,121
612
67
7
0
161,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role