Player Matchup

Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BetterMonkeyWins
Loki
Level 123
God Stats
1W - 2L
1,371 SR
Queue Stats
30W - 21L
1,605 Elo+
Party 1
Vamana
Vamana
Nivalaya
Vamana
Level 28
God Stats
24W - 34L
1,326 SR
Queue Stats
61W - 74L
1,282 Elo+
Party 4
Cliodhna
Cliodhna
SashaShadewalker
Cliodhna
Level 59
God Stats
15W - 13L
1,409 SR
Queue Stats
152W - 185L
1,354 Elo+
Party 4
Anubis
Anubis
Wolfdefender223
Anubis
Level 103
God Stats
6W - 2L
1,253 SR
Queue Stats
128W - 154L
1,324 Elo+
Solo
Team Averages
Level 78
1,372 SR
1,413 Elo+

VS

Team Averages
Level 108
1,546 SR
1,363 Elo+
Heimdallr
Heimdallr
Andres_Z_871
Heimdallr
Level 121
God Stats
1W - 3L
1,498 SR
Queue Stats
16W - 20L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
CRIZPYCHINuGz
Sylvanus
Level 127
God Stats
12W - 17L
1,333 SR
Queue Stats
265W - 321L
1,380 Elo+
Party 2
Discordia
Discordia
ChaunceyJ
Discordia
Level 149
God Stats
0W - 1L
1,679 SR
Queue Stats
437W - 465L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
OIREEHC
Sun Wukong
Level 129
God Stats
34W - 46L
1,454 SR
Queue Stats
313W - 375L
1,334 Elo+
Party 2
Da Ji
Da Ji
SleepingForest15
Da Ji
Level 14
God Stats
0W - 1L
1,764 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
10 / 2 / 7
12,389
563
16,695
14,742
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
6 / 5 / 5
12,415
564
14,446
16,520
7,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Nivalaya
Vamana
18
2 / 1 / 3
11,779
535
4,601
12,296
11,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 4 / 7
11,453
521
20,381
22,530
10,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 9
11,274
512
22,518
21,951
13,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andres_Z_871
Heimdallr
15
4 / 7 / 3
9,758
444
13,276
18,416
7,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
CRIZPYCHINuGz
Sylvanus
14
4 / 6 / 5
9,696
441
8,579
28,276
23,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ChaunceyJ
Discordia
14
2 / 7 / 5
9,120
415
13,194
14,822
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
OIREEHC
Sun Wukong
13
0 / 3 / 3
8,495
386
9,849
21,398
21,409
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 10 / 1
9,460
430
7,756
22,406
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
33
Kills
14
15
Deaths
33
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
7
6.75
L
Heimdallr
Andres_Z_871
Heimdallr
4
7
3
0.79
W
6
5
5
1.7
L
Sylvanus
CRIZPYCHINuGz
Sylvanus
4
6
5
1.08
L
Discordia
ChaunceyJ
Discordia
2
7
5
0.64
W
Vamana
Nivalaya
Vamana
2
1
3
3.5
L
Sun Wukong
OIREEHC
Sun Wukong
0
3
3
0.5
W
10
4
7
3.38
L
4
10
1
0.45
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,641
Damage
52,654
88,039
Taken
105,318
49,300
Mitigated
63,282
29,850
Healing
25,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,695
12,326
0
7,799
14,742
6,221
2,065
2,755
11,987
0
98,823
L
Heimdallr
Andres_Z_871
Heimdallr
13,276
6,698
0
2,894
18,416
7,281
0
2,761
15,655
0
57,426
W
14,446
3,720
0
240
16,520
7,323
2,156
3,393
12,907
0
99,415
L
Sylvanus
CRIZPYCHINuGz
Sylvanus
8,579
2,252
2,137
10,272
28,276
23,322
336
7,013
21,263
28,624
0
L
Discordia
ChaunceyJ
Discordia
13,194
1,538
85
2,423
14,822
3,979
423
2,474
12,348
62,268
0
W
Vamana
Nivalaya
Vamana
4,601
2,074
0
2,503
12,296
11,620
2,568
1,684
10,612
0
77,936
L
Sun Wukong
OIREEHC
Sun Wukong
9,849
1,449
0
2,540
21,398
21,409
331
6,178
15,220
0
50,027
W
20,381
3,418
0
9,179
22,530
10,437
0
4,984
17,546
0
89,517
L
7,756
1,745
0
5,223
22,406
7,291
110
4,092
18,273
0
47,089
W
22,518
1,515
0
10,129
21,951
13,699
713
8,957
12,994
75,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
46,529
637
Minions Killed
331
0
Camps Cleared
0
2,002,287
Distance Traveled
1,758,289
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,389
563
144
7
0
415,429
0
L
Heimdallr
9,758
444
79
4
0
376,669
0
W
Loki
12,415
564
142
6
0
410,478
4
L
Sylvanus
9,696
441
21
1
0
329,158
2
L
Discordia
9,120
415
86
4
0
313,460
1
W
Vamana
11,779
535
152
7
0
385,104
5
L
Sun Wukong
8,495
386
89
4
0
366,610
1
W
Cliodhna
11,453
521
101
5
0
450,445
4
L
Da Ji
9,460
430
56
3
0
372,392
2
W
Anubis
11,274
512
98
4
0
340,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role