Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Catch a Break
Bastet
Level 158
God Stats
5W - 4L
1,681 SR
Queue Stats
145W - 124L
1,621 Elo+
Party 2
Chaac
Chaac
Criiby
Chaac
Level 68
God Stats
1W - 2L
1,459 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
Math_ruiz
Kukulkan
Level 157
God Stats
11W - 9L
1,401 SR
Queue Stats
499W - 483L
1,565 Elo+
Party 3
Neith
Neith
iMaZgMaC
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 2
Team Averages
Level 134
1,508 SR
1,486 Elo+

VS

Team Averages
Level 116
1,482 SR
1,623 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Hafeinator
Ganesha
Level 108
God Stats
1W - 4L
1,481 SR
Queue Stats
227W - 176L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
HiResBigDumbFks
Nu Wa
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 39L
1,669 Elo+
Party 1
Cernunnos
Cernunnos
IIILUSTYMOOSEIII
Cernunnos
Level 104
God Stats
12W - 5L
1,689 SR
Queue Stats
363W - 334L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Six8Lima
Cu Chulainn
Level 159
God Stats
0W - 2L
1,240 SR
Queue Stats
45W - 17L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 0 / 12
9,215
709
6,192
11,067
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 0 / 8
9,652
742
13,855
11,704
5,620
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Criiby
Chaac
16
3 / 2 / 6
9,083
699
7,109
16,435
12,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Math_ruiz
Kukulkan
17
4 / 1 / 8
9,762
751
9,864
5,837
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
iMaZgMaC
Neith
16
2 / 1 / 9
9,256
712
10,775
10,008
5,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
2 / 6 / 1
8,946
688
7,173
14,895
6,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Hafeinator
Ganesha
14
0 / 5 / 2
8,553
658
5,555
17,476
22,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 2
8,429
648
10,644
6,288
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
16
1 / 0 / 3
9,028
694
8,666
7,842
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Six8Lima
Cu Chulainn
16
1 / 2 / 3
9,017
694
11,014
12,798
12,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
15
Kills
4
4
Deaths
15
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
12
6
L
Awilix
 
Awilix
2
6
1
0.42
W
6
0
8
10
W
Chaac
Criiby
Chaac
3
2
6
3
L
Ganesha
Hafeinator
Ganesha
0
5
2
0.2
L
0
2
2
0.5
L
Cernunnos
1
0
3
2.5
W
Kukulkan
Math_ruiz
Kukulkan
4
1
8
8
L
Cu Chulainn
Six8Lima
Cu Chulainn
1
2
3
1.25
W
Neith
iMaZgMaC
Neith
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
43,052
55,051
Taken
59,299
38,823
Mitigated
48,045
18,378
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,192
1,245
4,417
4,386
11,067
12,247
196
3,733
7,334
19,504
0
L
Awilix
 
Awilix
7,173
2,840
416
1,110
14,895
6,977
0
4,040
10,855
0
24,631
W
13,855
3,315
0
2,405
11,704
5,620
99
3,174
8,530
0
40,717
W
Chaac
Criiby
Chaac
7,109
1,377
0
3,925
16,435
12,813
321
5,061
11,374
0
22,582
L
Ganesha
Hafeinator
Ganesha
5,555
673
0
1,692
17,476
22,624
95
4,266
13,210
15,239
0
L
10,644
2,429
0
250
6,288
2,120
91
1,082
5,206
38,200
0
L
Cernunnos
8,666
2,936
0
2,322
7,842
3,408
0
3,129
4,713
0
39,411
W
Kukulkan
Math_ruiz
Kukulkan
9,864
355
0
250
5,837
2,913
0
2,059
3,778
53,577
0
L
Cu Chulainn
Six8Lima
Cu Chulainn
11,014
1,148
0
1,990
12,798
12,916
0
3,539
9,259
0
34,841
W
Neith
iMaZgMaC
Neith
10,775
6,117
0
2,995
10,008
5,230
2,554
2,172
7,836
0
35,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
43,973
266
Minions Killed
283
0
Camps Cleared
0
1,274,736
Distance Traveled
1,212,629
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,215
709
35
3
0
218,904
0
L
Awilix
8,946
688
63
5
0
250,674
0
W
Bastet
9,652
742
52
4
0
319,790
2
W
Chaac
9,083
699
34
3
0
241,574
2
L
Ganesha
8,553
658
7
1
0
248,498
0
L
Nu Wa
8,429
648
72
6
0
239,671
2
L
Cernunnos
9,028
694
77
6
0
222,453
2
W
Kukulkan
9,762
751
87
7
0
261,121
1
L
Cu Chulainn
9,017
694
64
5
0
251,333
0
W
Neith
9,256
712
58
4
0
233,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role