Player Matchup

Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Christ_yisus1
Nu Wa
Level 56
God Stats
20W - 24L
1,460 SR
Queue Stats
98W - 109L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Color Theories
Kumbhakarna
Level 127
God Stats
0W - 3L
1,433 SR
Queue Stats
47W - 57L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
Edgier Lemur 75
Heimdallr
Level 17
God Stats
4W - 7L
1,504 SR
Queue Stats
42W - 51L
1,361 Elo+
Party 2
King Arthur
King Arthur
ihatelawns
King Arthur
Level 11
God Stats
2W - 2L
1,606 SR
Queue Stats
29W - 37L
1,314 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,397 Elo+

VS

Team Averages
Level 98
1,657 SR
1,541 Elo+
Thanatos
Thanatos
BigDerek
Thanatos
Level 153
God Stats
4W - 0L
1,822 SR
Queue Stats
88W - 50L
1,751 Elo+
Party 1
Terra
Terra
BigLiam
Terra
Level 128
God Stats
1W - 0L
1,805 SR
Queue Stats
13W - 9L
1,588 Elo+
Party 1
Scylla
Scylla
GothMoth4489
Scylla
Level 102
God Stats
98W - 118L
1,463 SR
Queue Stats
604W - 666L
1,401 Elo+
Solo
Bellona
Bellona
HairyMexican454
Bellona
Level 60
God Stats
12W - 9L
1,711 SR
Queue Stats
20W - 16L
1,401 Elo+
Solo
Medusa
Medusa
RiceMonke
Medusa
Level 48
God Stats
1W - 0L
1,483 SR
Queue Stats
189W - 143L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 0
8,591
859
6,845
2,279
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 10 / 1
9,560
956
14,150
22,306
6,174
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Color Theories
Kumbhakarna
15
2 / 8 / 0
10,425
1,043
8,449
25,116
31,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Edgier Lemur 75
Heimdallr
14
0 / 13 / 1
9,130
913
8,039
26,079
10,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ihatelawns
King Arthur
15
0 / 7 / 1
9,234
923
5,804
24,163
20,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

12

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDerek
Thanatos
19
23 / 0 / 15
13,856
1,386
42,348
13,764
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
BigLiam
Terra
18
2 / 1 / 34
12,264
1,226
12,313
13,469
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
17
7 / 2 / 19
11,314
1,131
14,963
7,652
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 0 / 21
11,193
1,119
7,982
9,984
8,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
RiceMonke
Medusa
18
5 / 0 / 24
11,099
1,110
17,201
8,905
4,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
153
3
Kills
40
40
Deaths
3
3
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Thanatos
BigDerek
Thanatos
23
0
15
30.5
W
Terra
BigLiam
Terra
2
1
34
19
L
1
10
1
0.15
L
Kumbhakarna
Color Theories
Kumbhakarna
2
8
0
0.25
L
Heimdallr
Edgier Lemur 75
Heimdallr
0
13
1
0.04
W
Scylla
7
2
19
8.25
W
3
0
21
13.5
W
Medusa
RiceMonke
Medusa
5
0
24
17
L
King Arthur
ihatelawns
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
94,807
99,943
Taken
53,774
69,276
Mitigated
43,150
2,450
Healing
28,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,845
0
1,382
0
2,279
606
0
715
1,538
10,952
0
W
Thanatos
BigDerek
Thanatos
42,348
17,040
0
17,392
13,764
8,215
0
6,850
6,654
0
58,297
W
Terra
BigLiam
Terra
12,313
1,786
2,820
4,189
13,469
17,807
0
5,646
7,543
26,838
0
L
14,150
5,732
0
408
22,306
6,174
0
6,305
15,759
29,030
0
L
Kumbhakarna
Color Theories
Kumbhakarna
8,449
221
0
0
25,116
31,689
0
7,171
17,546
34,745
0
L
Heimdallr
Edgier Lemur 75
Heimdallr
8,039
2,221
0
640
26,079
10,105
0
7,327
18,379
0
20,140
W
Scylla
14,963
1,323
0
0
7,652
3,803
0
5,228
2,329
43,906
0
W
7,982
2,680
698
873
9,984
8,549
0
5,513
4,251
0
19,860
W
Medusa
RiceMonke
Medusa
17,201
10,841
0
2,917
8,905
4,776
0
5,158
3,553
0
57,290
L
King Arthur
ihatelawns
King Arthur
5,804
980
0
20
24,163
20,702
0
5,758
18,108
0
15,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
59,726
124
Minions Killed
245
5
Camps Cleared
9
770,983
Distance Traveled
1,091,128
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,591
859
8
1
0
100,343
0
W
Thanatos
13,856
1,386
30
3
0
223,380
0
W
Terra
12,264
1,226
21
2
1
219,463
3
L
Nu Wa
9,560
956
33
3
1
145,337
0
L
Kumbhakarna
10,425
1,043
55
6
1
185,721
0
L
Heimdallr
9,130
913
18
2
3
152,592
0
W
Scylla
11,314
1,131
73
7
0
190,774
2
W
Bellona
11,193
1,119
24
2
3
247,560
0
W
Medusa
11,099
1,110
97
10
5
209,951
0
L
King Arthur
9,234
923
10
1
0
186,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role