Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MickyWarez
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 101L
1,305 Elo+
Party 1
Baba Yaga
Baba Yaga
Ofer96
Baba Yaga
Level 89
God Stats
5W - 9L
1,396 SR
Queue Stats
368W - 392L
1,372 Elo+
Solo
Hera
Hera
WisconSinner44
Hera
Level 125
God Stats
22W - 17L
1,503 SR
Queue Stats
1,372W - 1,463L
1,410 Elo+
Party 1
Team Averages
Level 109
1,480 SR
1,417 Elo+

VS

Team Averages
Level 94
1,481 SR
1,417 Elo+
Thor
Thor
ChiefDredi
Thor
Level 101
God Stats
3W - 2L
1,467 SR
Queue Stats
154W - 165L
1,406 Elo+
Solo
Anhur
Anhur
RYANKJ111
Anhur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 40L
1,420 Elo+
Solo
Ganesha
Ganesha
RadRIFF RAFF
Ganesha
Level 100
God Stats
1W - 1L
1,345 SR
Queue Stats
61W - 60L
1,428 Elo+
Solo
Tiamat
Tiamat
TWB_BLAZE
Tiamat
Level 140
God Stats
7W - 0L
1,595 SR
Queue Stats
317W - 324L
1,332 Elo+
Solo
Bastet
Bastet
kathangaroo
Bastet
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 4 / 7
7,962
724
10,360
8,942
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
 
Bakasura
14
1 / 4 / 5
7,347
668
3,149
9,900
4,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
MickyWarez
Awilix
12
3 / 4 / 1
7,172
652
5,348
8,689
3,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Ofer96
Baba Yaga
16
4 / 2 / 3
8,159
742
19,854
10,207
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 6 / 4
6,844
622
9,421
8,659
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
8,659
787
5,879
10,966
5,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
RYANKJ111
Anhur
17
7 / 0 / 11
9,808
892
8,735
8,018
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
RadRIFF RAFF
Ganesha
15
0 / 1 / 17
8,644
786
5,384
20,107
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
TWB_BLAZE
Tiamat
15
3 / 2 / 11
8,883
808
12,666
8,785
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
7 / 3 / 8
8,802
800
7,936
10,816
5,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
9
Kills
20
20
Deaths
9
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
7
1.13
L
Bakasura
 
Bakasura
1
4
5
0.88
W
3
3
12
3
L
Awilix
MickyWarez
Awilix
3
4
1
0.88
L
Baba Yaga
Ofer96
Baba Yaga
4
2
3
2.75
W
Anhur
RYANKJ111
Anhur
7
0
11
12.5
W
Ganesha
RadRIFF RAFF
Ganesha
0
1
17
8.5
W
Tiamat
TWB_BLAZE
Tiamat
3
2
11
4.25
L
0
6
4
0.33
W
Bastet
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,132
Damage
40,600
46,397
Taken
58,692
18,338
Mitigated
39,545
13,771
Healing
29,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,360
5,361
444
1,352
8,942
3,589
205
3,396
5,546
0
25,657
L
Bakasura
 
Bakasura
3,149
1,809
641
1,959
9,900
4,158
0
4,199
5,701
0
6,394
W
5,879
599
1,610
2,589
10,966
5,452
58
6,501
4,005
0
15,076
L
Awilix
MickyWarez
Awilix
5,348
1,351
240
1,604
8,689
3,536
0
3,136
5,553
0
7,829
L
Baba Yaga
Ofer96
Baba Yaga
19,854
806
1,659
5,173
10,207
4,676
0
3,582
6,625
27,893
0
W
Anhur
RYANKJ111
Anhur
8,735
3,638
3,444
5,289
8,018
3,916
765
4,474
3,352
0
27,729
W
Ganesha
RadRIFF RAFF
Ganesha
5,384
595
2,604
10,640
20,107
16,725
219
9,912
9,616
14,850
0
W
Tiamat
TWB_BLAZE
Tiamat
12,666
915
0
1,902
8,785
7,759
0
2,354
6,219
24,694
0
L
9,421
3,227
10
689
8,659
2,379
0
3,737
4,922
19,909
0
W
Bastet
7,936
2,919
0
1,766
10,816
5,693
447
4,377
6,146
0
11,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
44,796
107
Minions Killed
113
0
Camps Cleared
0
908,573
Distance Traveled
1,070,298
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,962
724
38
3
0
146,923
2
L
Bakasura
7,347
668
14
1
0
201,845
0
W
Thor
8,659
787
21
2
0
198,364
0
L
Awilix
7,172
652
5
0
0
180,504
1
L
Baba Yaga
8,159
742
26
2
0
219,944
1
W
Anhur
9,808
892
59
5
0
201,218
0
W
Ganesha
8,644
786
0
0
0
232,786
1
W
Tiamat
8,883
808
26
2
0
213,413
0
L
Hera
6,844
622
24
2
0
159,357
0
W
Bastet
8,802
800
7
1
0
224,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role