Player Matchup

Ares
Ares
Akrim1660
Ares
Level 118
God Stats
1W - 4L
1,328 SR
Queue Stats
135W - 150L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
GoLdItO-SaMa
Sun Wukong
Level 6
God Stats
26W - 29L
1,297 SR
Queue Stats
66W - 77L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sezy_killer
Nemesis
Level 105
God Stats
8W - 16L
1,394 SR
Queue Stats
82W - 92L
1,382 Elo+
Party 2
Medusa
Medusa
estebanrh_76
Medusa
Level 48
God Stats
0W - 4L
1,330 SR
Queue Stats
13W - 16L
1,392 Elo+
Party 1
Zeus
Zeus
hsantana99
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,208 Elo+
Party 1
Team Averages
Level 75
1,370 SR
1,371 Elo+

VS

Team Averages
Level 89
1,465 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FIFAKILLERNOOBS-
Cliodhna
Level 52
God Stats
29W - 18L
1,548 SR
Queue Stats
42W - 52L
1,361 Elo+
Party 3
Nu Wa
Nu Wa
JuicyPiccolo889
Nu Wa
Level 88
God Stats
7W - 4L
1,430 SR
Queue Stats
142W - 153L
1,389 Elo+
Solo
Kuzenbo
Kuzenbo
MIWEL-JP
Kuzenbo
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 236L
1,450 Elo+
Party 3
Osiris
Osiris
TroubledService
Osiris
Level 94
God Stats
5W - 3L
1,348 SR
Queue Stats
260W - 242L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 1
6,755
422
4,073
14,138
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GoLdItO-SaMa
Sun Wukong
11
0 / 5 / 0
6,851
428
3,729
11,385
6,273
Nemesis
Sezy_killer
Nemesis
11
4 / 2 / 1
7,571
473
6,321
12,131
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
11
1 / 3 / 2
6,778
424
8,930
11,402
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 6 / 3
7,412
463
8,546
9,203
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 0 / 3
8,313
520
10,479
12,271
5,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 5
8,632
540
8,335
9,913
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 6
7,898
494
7,165
9,828
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MIWEL-JP
Kuzenbo
11
1 / 2 / 3
7,615
476
4,846
15,640
17,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 1 / 1
9,504
594
11,062
13,071
11,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
3
3.5
L
Ares
1
2
1
0.75
W
5
1
5
7.5
L
Sun Wukong
GoLdItO-SaMa
Sun Wukong
0
5
0
0
W
1
5
6
0.8
W
Kuzenbo
MIWEL-JP
Kuzenbo
1
2
3
1.25
L
Nemesis
Sezy_killer
Nemesis
4
2
1
2.25
W
9
1
1
9.5
L
Medusa
1
3
2
0.67
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
41,887
58,259
Taken
60,723
29,533
Mitigated
41,807
9,376
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,479
7,379
0
5,844
12,271
5,078
2,647
2,067
10,204
0
73,237
L
Ares
4,073
128
0
1,479
14,138
11,257
24
2,756
11,382
20,523
0
W
8,335
1,192
0
4,723
9,913
4,465
0
2,391
7,522
0
44,566
L
Sun Wukong
GoLdItO-SaMa
Sun Wukong
3,729
709
0
11
11,385
6,273
745
529
10,856
0
34,853
W
7,165
1,967
0
155
9,828
3,806
216
4,735
5,093
56,836
0
W
Kuzenbo
MIWEL-JP
Kuzenbo
4,846
1,976
2,574
3,649
15,640
17,166
58
2,363
13,277
20,128
0
L
Nemesis
Sezy_killer
Nemesis
6,321
2,376
0
2,861
12,131
5,022
1,032
2,770
9,361
0
45,544
W
11,062
4,875
0
5,534
13,071
11,292
1,927
1,063
12,008
0
70,701
L
Medusa
8,930
5,841
312
3,662
11,402
3,814
762
2,154
9,248
0
38,750
L
8,546
1,193
0
1,051
9,203
3,167
235
3,802
5,401
44,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
41,962
249
Minions Killed
417
0
Camps Cleared
0
1,407,272
Distance Traveled
1,437,533
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,313
520
116
7
0
263,095
0
L
Ares
6,755
422
16
1
0
273,657
6
W
Cliodhna
8,632
540
88
6
0
331,298
4
L
Sun Wukong
6,851
428
53
3
0
261,159
0
W
Nu Wa
7,898
494
79
5
0
260,972
4
W
Kuzenbo
7,615
476
21
1
0
295,194
2
L
Nemesis
7,571
473
68
4
0
359,861
1
W
Osiris
9,504
594
113
7
0
286,974
1
L
Medusa
6,778
424
45
3
0
253,361
1
L
Zeus
7,412
463
67
4
0
259,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role