Player Matchup

Nu Wa
Nu Wa
Clapmycheeekz
Nu Wa
Level 154
God Stats
26W - 25L
1,432 SR
Queue Stats
225W - 248L
1,384 Elo+
Solo
Hades
Hades
Daneel0
Hades
Level 153
God Stats
232W - 199L
1,549 SR
Queue Stats
352W - 374L
1,429 Elo+
Solo
Ares
Ares
Death_IsAthand
Ares
Level 121
God Stats
21W - 14L
1,572 SR
Queue Stats
247W - 278L
1,405 Elo+
Solo
Bakasura
Bakasura
La_GaTyLlEra_007
Bakasura
Level 25
God Stats
0W - 6L
1,168 SR
Queue Stats
18W - 29L
1,306 Elo+
Party 1
Skadi
Skadi
Xx-_-MeRcY-_xX
Skadi
Level 99
God Stats
7W - 9L
1,602 SR
Queue Stats
63W - 90L
1,291 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,363 Elo+

VS

Team Averages
Level 107
1,508 SR
1,330 Elo+
Vulcan
Vulcan
HellRiserRD
Vulcan
Level 127
God Stats
3W - 4L
1,348 SR
Queue Stats
553W - 708L
1,374 Elo+
Solo
Bacchus
Bacchus
J-DUBS_805
Bacchus
Level 142
God Stats
32W - 44L
1,439 SR
Queue Stats
97W - 123L
1,346 Elo+
Solo
Artemis
Artemis
PartyCaboose
Artemis
Level 96
God Stats
14W - 5L
1,751 SR
Queue Stats
298W - 282L
1,394 Elo+
Solo
Cerberus
Cerberus
ToxicTatumUs
Cerberus
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 116L
1,368 Elo+
Solo
King Arthur
King Arthur
l GOD USOPP
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 50L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,169
483
15,776
6,910
3,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Daneel0
Hades
13
2 / 4 / 1
8,900
468
13,311
18,126
12,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 4
8,962
472
6,388
24,268
20,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 3
8,301
437
5,119
17,575
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 2
8,526
449
9,574
14,483
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 2 / 7
8,588
452
6,655
10,130
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
J-DUBS_805
Bacchus
14
4 / 0 / 9
9,087
478
6,512
11,855
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
PartyCaboose
Artemis
17
13 / 2 / 10
10,818
569
26,856
12,580
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ToxicTatumUs
Cerberus
14
4 / 4 / 14
9,637
507
8,150
19,771
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
l GOD USOPP
King Arthur
13
2 / 1 / 6
8,759
461
5,169
17,241
9,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
9
Kills
24
24
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Hades
Daneel0
Hades
2
4
1
0.63
L
1
7
4
0.43
W
Vulcan
1
2
7
2.25
W
Bacchus
J-DUBS_805
Bacchus
4
0
9
8.5
L
2
5
3
0.7
W
Artemis
PartyCaboose
Artemis
13
2
10
9
W
Cerberus
ToxicTatumUs
Cerberus
4
4
14
2.75
L
3
5
2
0.8
W
King Arthur
l GOD USOPP
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,168
Damage
53,342
81,362
Taken
71,577
49,083
Mitigated
47,578
14,208
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,776
6,580
0
40
6,910
3,205
1,593
2,508
4,402
64,546
1,082
L
Hades
Daneel0
Hades
13,311
285
326
5,206
18,126
12,013
390
7,834
10,292
64,141
0
L
6,388
626
2,488
2,083
24,268
20,554
49
4,521
19,747
31,737
0
W
Vulcan
6,655
2,964
0
1,678
10,130
4,337
1,046
5,356
4,754
63,952
0
W
Bacchus
J-DUBS_805
Bacchus
6,512
191
101
2,464
11,855
6,927
274
4,844
7,011
49,609
0
L
5,119
3,676
0
2,701
17,575
7,791
31
2,943
14,632
0
37,405
W
Artemis
PartyCaboose
Artemis
26,856
19,285
0
7,588
12,580
5,459
4,117
5,493
6,773
0
79,870
W
Cerberus
ToxicTatumUs
Cerberus
8,150
553
549
5,801
19,771
20,884
251
7,714
11,732
56,774
0
L
9,574
4,545
0
1,364
14,483
5,520
3,850
3,511
10,972
0
59,050
W
King Arthur
l GOD USOPP
King Arthur
5,169
464
0
634
17,241
9,971
170
12,429
4,634
0
51,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
46,889
409
Minions Killed
472
0
Camps Cleared
0
1,552,910
Distance Traveled
1,736,965
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,169
483
97
5
0
293,215
4
L
Hades
8,900
468
114
6
0
330,917
1
L
Ares
8,962
472
42
2
0
313,429
3
W
Vulcan
8,588
452
100
5
0
338,369
1
W
Bacchus
9,087
478
90
5
0
406,435
0
L
Bakasura
8,301
437
82
4
0
335,598
6
W
Artemis
10,818
569
108
6
0
308,610
9
W
Cerberus
9,637
507
98
5
0
323,883
13
L
Skadi
8,526
449
74
4
0
279,751
10
W
King Arthur
8,759
461
76
4
0
359,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role