Player Matchup

Pele
Pele
Cab292
Pele
Level 68
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 3
Apollo
Apollo
GrayAllDay
Apollo
Level 69
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 3
Geb
Geb
JRD963
Geb
Level 48
God Stats
9W - 7L
1,940 SR
Queue Stats
11W - 13L
1,440 Elo+
Party 1
Zeus
Zeus
RickyFaKingBoBBy
Zeus
Level 138
God Stats
10W - 7L
1,587 SR
Queue Stats
167W - 184L
1,495 Elo+
Solo
Yemoja
Yemoja
Wakadactyl
Yemoja
Level 67
God Stats
0W - 2L
1,284 SR
Queue Stats
8W - 10L
1,365 Elo+
Party 1
Team Averages
Level 78
1,578 SR
1,463 Elo+

VS

Team Averages
Level 83
1,645 SR
1,471 Elo+
Odin
Odin
Daft5829
Odin
Level 107
God Stats
1W - 0L
1,856 SR
Queue Stats
15W - 28L
1,418 Elo+
Party 2
Neith
Neith
Neuphoenix
Neith
Level 26
God Stats
9W - 3L
1,596 SR
Queue Stats
26W - 34L
1,366 Elo+
Solo
Anubis
Anubis
VSILVERKINGV
Anubis
Level 148
God Stats
1W - 1L
1,417 SR
Queue Stats
25W - 30L
1,523 Elo+
Party 2
Pele
Pele
iTryKing12
Pele
Level 108
God Stats
3W - 2L
1,590 SR
Queue Stats
21W - 24L
1,531 Elo+
Party 2
Ymir
Ymir
keegers976
Ymir
Level 27
God Stats
14W - 2L
1,766 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cab292
Pele
12
0 / 6 / 2
6,524
652
5,229
10,755
4,004
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
GrayAllDay
Apollo
14
3 / 1 / 0
7,532
753
7,106
8,618
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Geb
JRD963
Geb
12
0 / 3 / 0
6,251
625
5,832
8,358
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 3 / 0
6,378
638
8,160
5,818
1,952
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Wakadactyl
Yemoja
12
0 / 3 / 1
6,989
699
3,707
12,147
9,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
5 / 0 / 5
8,222
822
5,969
6,154
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
15
4 / 1 / 6
8,335
834
7,628
5,293
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
15
3 / 1 / 8
8,036
804
9,099
7,025
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 9
7,784
778
11,864
11,041
5,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 6
7,786
779
5,171
10,279
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
16
16
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
Cab292
Pele
0
6
2
0.17
W
Odin
5
0
5
7.5
L
Apollo
GrayAllDay
Apollo
3
1
0
3
L
Geb
JRD963
Geb
0
3
0
0
W
Neith
4
1
6
7
L
0
3
0
0
W
Anubis
3
1
8
7
L
Yemoja
Wakadactyl
Yemoja
0
3
1
0.17
W
2
1
9
6.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
39,731
45,696
Taken
39,792
22,781
Mitigated
28,643
6,835
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cab292
Pele
5,229
692
0
628
10,755
4,004
0
3,417
7,177
0
12,745
W
Odin
5,969
951
0
1,840
6,154
6,098
102
1,818
4,336
0
16,971
L
Apollo
GrayAllDay
Apollo
7,106
3,768
139
1,931
8,618
3,803
0
2,306
6,208
0
23,869
L
Geb
JRD963
Geb
5,832
547
0
134
8,358
3,860
0
2,123
6,197
18,714
0
W
Neith
7,628
2,892
0
1,063
5,293
2,719
3,221
2,026
3,267
0
29,375
L
8,160
270
0
221
5,818
1,952
0
2,809
2,971
20,255
0
W
Anubis
9,099
379
0
2,670
7,025
4,341
815
4,598
2,427
32,912
0
L
Yemoja
Wakadactyl
Yemoja
3,707
826
2,345
1,437
12,147
9,162
0
3,615
8,265
11,807
0
W
11,864
2,780
0
5,028
11,041
5,447
508
4,747
6,294
0
34,748
W
5,171
946
411
3,097
10,279
10,038
0
4,510
5,769
9,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
40,163
131
Minions Killed
205
0
Camps Cleared
0
888,706
Distance Traveled
1,021,331
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,524
652
17
2
0
185,345
2
W
Odin
8,222
822
37
4
0
230,682
1
L
Apollo
7,532
753
39
4
0
181,340
0
L
Geb
6,251
625
19
2
0
181,227
0
W
Neith
8,335
834
58
6
0
177,476
5
L
Zeus
6,378
638
39
4
0
151,095
0
W
Anubis
8,036
804
47
5
0
190,654
1
L
Yemoja
6,989
699
17
2
0
189,699
0
W
Pele
7,784
778
58
6
0
217,141
2
W
Ymir
7,786
779
5
1
0
205,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role