Player Matchup

Arachne
Arachne
AgentStash
Arachne
Level 68
God Stats
2W - 6L
1,263 SR
Queue Stats
238W - 313L
1,324 Elo+
Party 2
Chang'e
Chang'e
BlackmambaAttk
Chang'e
Level 87
God Stats
0W - 4L
1,141 SR
Queue Stats
213W - 291L
1,324 Elo+
Party 2
Apollo
Apollo
DrxKILLxJOY
Apollo
Level 123
God Stats
18W - 13L
1,592 SR
Queue Stats
269W - 290L
1,439 Elo+
Party 2
King Arthur
King Arthur
GrimReaper121803
King Arthur
Level 152
God Stats
14W - 25L
1,399 SR
Queue Stats
130W - 150L
1,383 Elo+
Party 2
Mulan
Mulan
TITANIO-2
Mulan
Level 108
God Stats
4W - 2L
1,327 SR
Queue Stats
190W - 174L
1,297 Elo+
Solo
Team Averages
Level 108
1,344 SR
1,353 Elo+

VS

Team Averages
Level 82
1,486 SR
1,457 Elo+
Nike
Nike
Atomic-_-Sweat
Nike
Level 80
God Stats
15W - 14L
1,540 SR
Queue Stats
592W - 578L
1,435 Elo+
Party 1
Hades
Hades
BULLDOG1633
Hades
Level 64
God Stats
7W - 10L
1,475 SR
Queue Stats
555W - 517L
1,412 Elo+
Party 1
Hachiman
Hachiman
SilkyxSteve
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 3
Atlas
Atlas
WhisperingDeath9
Atlas
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,528 Elo+
Party 3
Shiva
Shiva
brockoliiii
Shiva
Level 76
God Stats
14W - 15L
1,413 SR
Queue Stats
599W - 534L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgentStash
Arachne
12
1 / 5 / 3
8,573
429
3,504
20,586
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 5 / 2
8,986
449
6,715
17,041
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
18
4 / 4 / 2
11,121
556
11,230
18,251
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GrimReaper121803
King Arthur
15
2 / 5 / 4
9,922
496
10,903
19,406
8,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TITANIO-2
Mulan
19
5 / 0 / 1
12,446
622
22,553
18,500
17,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,399
520
11,356
16,348
14,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 1 / 6
10,038
502
13,046
13,822
7,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SilkyxSteve
Hachiman
17
2 / 3 / 5
9,976
499
9,085
17,668
7,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 10
9,396
470
11,249
15,307
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
13 / 2 / 1
11,295
565
19,455
21,258
10,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
19
19
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
AgentStash
Arachne
1
5
3
0.5
W
1
3
2
0.67
W
1
1
6
4
L
0
5
2
0.2
L
Apollo
4
4
2
1.25
L
King Arthur
GrimReaper121803
King Arthur
2
5
4
0.8
W
Hachiman
SilkyxSteve
Hachiman
2
3
5
1.5
L
Mulan
TITANIO-2
Mulan
5
0
1
5.5
W
2
3
10
2.33
W
13
2
1
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
64,191
93,784
Taken
84,403
55,595
Mitigated
53,403
25,465
Healing
26,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AgentStash
Arachne
3,504
2,680
542
4,427
20,586
14,579
0
8,390
11,954
0
15,157
W
11,356
2,860
126
2,846
16,348
14,616
0
0
16,348
8,490
75,983
W
13,046
1,317
299
7,260
13,822
7,826
0
3,829
9,993
82,287
0
L
6,715
401
1,559
4,042
17,041
6,308
857
7,864
9,177
61,638
0
L
Apollo
11,230
6,265
0
4,988
18,251
8,553
1,682
2,939
15,312
0
112,846
L
King Arthur
GrimReaper121803
King Arthur
10,903
1,169
0
2,786
19,406
8,875
0
3,662
15,744
0
81,271
W
Hachiman
SilkyxSteve
Hachiman
9,085
4,884
0
9,239
17,668
7,060
1,278
0
17,668
0
81,685
L
Mulan
TITANIO-2
Mulan
22,553
4,038
0
7,121
18,500
17,280
797
3,754
14,746
0
110,455
W
11,249
3,645
0
1,038
15,307
12,950
0
1,423
13,884
43,683
0
W
19,455
6,252
0
5,948
21,258
10,951
0
2,134
19,124
0
107,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
51,104
583
Minions Killed
639
0
Camps Cleared
0
1,868,172
Distance Traveled
1,823,655
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,573
429
22
1
0
410,713
1
W
Nike
10,399
520
177
9
0
323,966
5
W
Hades
10,038
502
150
8
0
354,510
2
L
Chang'e
8,986
449
96
5
0
362,396
0
L
Apollo
11,121
556
173
9
0
358,466
4
L
King Arthur
9,922
496
110
6
0
393,863
6
W
Hachiman
9,976
499
128
6
0
332,515
0
L
Mulan
12,446
622
182
9
0
342,734
0
W
Atlas
9,396
470
46
2
0
403,793
5
W
Shiva
11,295
565
138
7
0
408,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role