Player Matchup

Thor
Thor
Deastorac
Thor
Level 12
God Stats
0W - 3L
1,172 SR
Queue Stats
2W - 13L
1,209 Elo+
Party 2
Charybdis
Charybdis
MERLIN236
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RealPhilSwift
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
RedReaper204
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,209 Elo+
Party 2
Baron Samedi
Baron Samedi
Thompsoz
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,209 Elo+
Party 2
Team Averages
Level 53
1,434 SR
1,326 Elo+

VS

Team Averages
Level 89
1,443 SR
1,356 Elo+
Morgan Le Fay
Morgan Le Fay
ChiyukiEX
Morgan Le Fay
Level 25
God Stats
6W - 11L
1,273 SR
Queue Stats
19W - 49L
1,162 Elo+
Party 3
Loki
Loki
PinWASEL
Loki
Level 123
God Stats
12W - 11L
1,495 SR
Queue Stats
182W - 169L
1,464 Elo+
Party 3
Ares
Ares
PochySN
Ares
Level 47
God Stats
5W - 8L
1,352 SR
Queue Stats
175W - 196L
1,317 Elo+
Party 3
Xbalanque
Xbalanque
Redsniper23
Xbalanque
Level 122
God Stats
17W - 12L
1,589 SR
Queue Stats
169W - 181L
1,544 Elo+
Solo
Amaterasu
Amaterasu
Yautja Celtic 1
Amaterasu
Level 126
God Stats
11W - 10L
1,505 SR
Queue Stats
247W - 268L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 4 / 4
4,894
408
2,287
9,622
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
MERLIN236
Charybdis
7
0 / 3 / 2
4,779
398
4,714
6,602
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
3 / 3 / 1
6,518
543
4,373
7,951
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
RedReaper204
Bellona
9
3 / 3 / 0
5,353
446
4,684
8,004
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Thompsoz
Baron Samedi
10
3 / 6 / 2
6,075
506
4,446
7,972
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChiyukiEX
Morgan Le Fay
10
1 / 4 / 5
6,352
529
5,078
7,150
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
11 / 1 / 2
7,747
646
8,713
7,131
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
PochySN
Ares
9
0 / 1 / 9
6,330
528
2,262
10,196
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Redsniper23
Xbalanque
10
1 / 1 / 8
6,388
532
4,704
5,044
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Yautja Celtic 1
Amaterasu
12
6 / 2 / 1
7,602
634
5,376
9,655
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
19
19
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChiyukiEX
Morgan Le Fay
1
4
5
0.88
L
Thor
0
4
4
0.5
L
Charybdis
MERLIN236
Charybdis
0
3
2
0.33
W
Loki
11
1
2
12
W
Ares
PochySN
Ares
0
1
9
4.5
L
Cthulhu
3
3
1
1.17
L
Bellona
RedReaper204
Bellona
3
3
0
1
W
Xbalanque
Redsniper23
Xbalanque
1
1
8
5
L
Baron Samedi
Thompsoz
Baron Samedi
3
6
2
0.67
W
Amaterasu
Yautja Celtic 1
Amaterasu
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
26,133
40,151
Taken
39,176
22,256
Mitigated
22,756
7,739
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChiyukiEX
Morgan Le Fay
5,078
868
0
629
7,150
2,846
388
3,259
3,891
29,566
0
L
Thor
2,287
783
0
1,668
9,622
3,303
199
1,887
7,735
0
21,139
L
Charybdis
MERLIN236
Charybdis
4,714
2,550
0
2,052
6,602
1,934
155
1,099
5,503
0
30,119
W
Loki
8,713
3,355
0
2,166
7,131
2,886
266
1,271
5,860
0
43,486
W
Ares
PochySN
Ares
2,262
418
93
2,829
10,196
8,373
509
2,303
7,893
16,979
0
L
Cthulhu
4,373
204
172
1,332
7,951
6,793
0
523
7,428
16,901
0
L
Bellona
RedReaper204
Bellona
4,684
1,615
0
1,439
8,004
6,694
78
149
7,855
0
20,385
W
Xbalanque
Redsniper23
Xbalanque
4,704
1,442
0
1,030
5,044
1,870
793
1,090
3,954
0
46,251
L
Baron Samedi
Thompsoz
Baron Samedi
4,446
680
130
946
7,972
3,532
105
3,682
4,290
23,972
0
W
Amaterasu
Yautja Celtic 1
Amaterasu
5,376
2,385
0
3,759
9,655
6,781
600
896
8,759
0
43,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
34,419
172
Minions Killed
285
0
Camps Cleared
0
1,022,716
Distance Traveled
1,107,394
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,352
529
49
4
0
207,473
4
L
Thor
4,894
408
41
3
0
203,237
0
L
Charybdis
4,779
398
47
4
0
195,479
0
W
Loki
7,747
646
59
5
0
249,854
1
W
Ares
6,330
528
21
2
0
223,419
1
L
Cthulhu
6,518
543
29
2
0
215,524
0
L
Bellona
5,353
446
22
2
0
214,507
0
W
Xbalanque
6,388
532
89
7
0
220,368
5
L
Baron Samedi
6,075
506
33
3
0
193,969
2
W
Amaterasu
7,602
634
67
6
0
206,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role