Player Matchup

Atlas
Atlas
 
Atlas
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JT-zero2
Apollo
Level 62
God Stats
17W - 18L
1,557 SR
Queue Stats
175W - 241L
1,374 Elo+
Solo
Chronos
Chronos
Skythekid20
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,371 Elo+
Solo
Team Averages
Level 62
1,519 SR
1,415 Elo+

VS

Team Averages
Level 66
1,561 SR
1,370 Elo+
Ganesha
Ganesha
Valakenta
Ganesha
Level 78
God Stats
1W - 1L
1,762 SR
Queue Stats
91W - 126L
1,357 Elo+
Solo
Thoth
Thoth
duple-death
Thoth
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Solo
Danzaburou
Danzaburou
senseidub
Danzaburou
Level 89
God Stats
3W - 5L
1,421 SR
Queue Stats
7W - 13L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 4 / 8
11,889
743
11,812
16,203
12,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
JT-zero2
Apollo
17
2 / 3 / 8
11,696
731
10,972
17,525
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Skythekid20
Chronos
16
6 / 6 / 6
11,793
737
15,751
13,248
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Valakenta
Ganesha
14
0 / 4 / 12
9,783
611
10,144
19,811
16,295
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 10
10,456
654
12,760
14,457
5,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
senseidub
Danzaburou
17
11 / 2 / 2
12,719
795
14,771
12,470
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
12
Kills
13
13
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
4
8
2
W
Apollo
JT-zero2
Apollo
2
3
8
2
W
Chronos
Skythekid20
Chronos
6
6
6
1.5
L
Ganesha
Valakenta
Ganesha
0
4
12
1.5
L
2
6
10
1.17
L
Danzaburou
senseidub
Danzaburou
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
37,675
46,976
Taken
46,738
24,535
Mitigated
27,236
10,213
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,812
4,174
102
2,303
16,203
12,903
197
5,774
10,429
33,861
0
W
Apollo
JT-zero2
Apollo
10,972
6,917
0
6,161
17,525
7,227
2,425
10,986
6,539
0
60,860
W
Chronos
Skythekid20
Chronos
15,751
5,125
0
1,647
13,248
4,405
758
6,742
6,506
41,347
0
L
Ganesha
Valakenta
Ganesha
10,144
543
644
4,750
19,811
16,295
406
10,330
9,481
28,101
0
L
12,760
1,226
0
1,893
14,457
5,569
670
10,151
4,306
28,041
0
L
Danzaburou
senseidub
Danzaburou
14,771
7,915
0
3,185
12,470
5,372
56
7,130
5,340
0
47,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,378
Gold Earned
32,958
169
Minions Killed
161
9
Camps Cleared
3
822,552
Distance Traveled
802,310
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,889
743
33
2
2
264,030
0
W
Apollo
11,696
731
103
6
6
275,476
2
W
Chronos
11,793
737
33
2
1
283,046
5
L
Ganesha
9,783
611
7
0
0
280,061
3
L
Thoth
10,456
654
51
3
0
274,771
1
L
Danzaburou
12,719
795
103
6
3
247,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role