Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Abahdon
Ah Puch
Level 79
God Stats
4W - 3L
1,285 SR
Queue Stats
184W - 102L
1,536 Elo+
Party 1
Camazotz
Camazotz
Ebbz
Camazotz
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 102L
1,497 Elo+
Party 1
Vamana
Vamana
OrsheNoble
Vamana
Level 125
God Stats
5W - 1L
1,746 SR
Queue Stats
275W - 169L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
prevaill
Cliodhna
Level 122
God Stats
1W - 2L
1,277 SR
Queue Stats
90W - 63L
1,561 Elo+
Party 1
Team Averages
Level 93
1,461 SR
1,528 Elo+

VS

Team Averages
Level 69
1,491 SR
1,387 Elo+
Zhong Kui
Zhong Kui
DialedIn-
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,025 Elo+
Party 2
The Morrigan
The Morrigan
Maecenatism
The Morrigan
Level 66
God Stats
1W - 1L
1,415 SR
Queue Stats
154W - 186L
1,484 Elo+
Party 2
Janus
Janus
Reel4hunnid
Janus
Level 106
God Stats
0W - 4L
1,301 SR
Queue Stats
15W - 31L
1,411 Elo+
Party 3
Loki
Loki
SlickKRS
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Steve25--
Atlas
Level 128
God Stats
3W - 2L
1,737 SR
Queue Stats
259W - 288L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 7
7,207
721
1,977
7,559
5,677
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Abahdon
Ah Puch
15
5 / 1 / 6
8,170
817
13,428
6,087
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Ebbz
Camazotz
15
5 / 1 / 8
8,326
833
4,158
9,081
4,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
OrsheNoble
Vamana
14
2 / 1 / 6
8,397
840
3,931
10,069
5,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
prevaill
Cliodhna
15
3 / 2 / 9
8,301
830
5,620
7,022
3,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DialedIn-
Zhong Kui
11
0 / 3 / 2
5,988
599
3,459
5,222
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Maecenatism
The Morrigan
11
1 / 4 / 1
6,485
649
1,496
5,001
2,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
6,931
693
5,057
4,996
1,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
14
3 / 3 / 2
7,357
736
7,070
5,917
3,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Steve25--
Atlas
14
1 / 3 / 4
7,509
751
7,434
9,525
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
16
Kills
6
7
Deaths
16
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
7
2.25
W
Ah Puch
Abahdon
Ah Puch
5
1
6
8
L
Zhong Kui
DialedIn-
Zhong Kui
0
3
2
0.33
W
Camazotz
Ebbz
Camazotz
5
1
8
9
L
The Morrigan
Maecenatism
The Morrigan
1
4
1
0.38
W
Vamana
OrsheNoble
Vamana
2
1
6
5
L
1
3
2
0.67
L
Loki
3
3
2
1.33
L
Atlas
Steve25--
Atlas
1
3
4
1
W
Cliodhna
prevaill
Cliodhna
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
24,516
39,818
Taken
30,661
21,701
Mitigated
21,538
20,187
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,977
99
855
1,334
7,559
5,677
71
3,209
4,221
9,610
0
W
Ah Puch
Abahdon
Ah Puch
13,428
265
444
968
6,087
2,688
730
1,507
4,504
27,435
0
L
Zhong Kui
DialedIn-
Zhong Kui
3,459
433
221
545
5,222
3,771
0
2,631
2,591
5,386
0
W
Camazotz
Ebbz
Camazotz
4,158
570
1,385
3,600
9,081
4,531
251
3,503
5,345
0
11,982
L
The Morrigan
Maecenatism
The Morrigan
1,496
362
501
16
5,001
2,423
0
3,612
1,353
3,889
0
W
Vamana
OrsheNoble
Vamana
3,931
947
2,719
5,176
10,069
5,459
0
4,541
5,378
0
14,391
L
5,057
147
103
217
4,996
1,953
0
2,740
2,256
13,276
0
L
Loki
7,070
810
0
648
5,917
3,401
0
3,448
2,469
0
16,578
L
Atlas
Steve25--
Atlas
7,434
2,466
915
1,780
9,525
9,990
0
2,974
6,551
16,463
0
W
Cliodhna
prevaill
Cliodhna
5,620
939
2,162
1,544
7,022
3,346
0
4,686
2,159
0
10,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
34,270
98
Minions Killed
74
0
Camps Cleared
0
963,320
Distance Traveled
796,448
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,207
721
19
2
0
132,672
0
W
Ah Puch
8,170
817
29
3
0
182,042
0
L
Zhong Kui
5,988
599
5
1
0
183,179
0
W
Camazotz
8,326
833
22
2
0
223,496
0
L
The Morrigan
6,485
649
7
1
0
122,089
0
W
Vamana
8,397
840
5
1
0
211,772
0
L
Janus
6,931
693
27
3
0
185,718
1
L
Loki
7,357
736
21
2
0
166,323
2
L
Atlas
7,509
751
14
1
0
139,139
1
W
Cliodhna
8,301
830
23
2
0
213,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role