Player Matchup

Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Greatestmelo
Achilles
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 118L
1,515 Elo+
Solo
Neith
Neith
Novalue2u
Neith
Level 113
God Stats
4W - 7L
1,422 SR
Queue Stats
69W - 64L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Poniiiw3i
Sylvanus
Level 123
God Stats
4W - 6L
1,133 SR
Queue Stats
73W - 74L
1,388 Elo+
Solo
Nox
Nox
XxKENZ209xX
Nox
Level 87
God Stats
11W - 17L
1,349 SR
Queue Stats
71W - 89L
1,409 Elo+
Solo
Team Averages
Level 114
1,381 SR
1,487 Elo+

VS

Team Averages
Level 119
1,595 SR
1,523 Elo+
Ganesha
Ganesha
BaggioPronto
Ganesha
Level 31
God Stats
11W - 17L
1,624 SR
Queue Stats
276W - 287L
1,559 Elo+
Party 1
Awilix
Awilix
Millennium_Mcfly
Awilix
Level 146
God Stats
81W - 66L
1,594 SR
Queue Stats
208W - 188L
1,498 Elo+
Party 2
Odin
Odin
NIKKO_FRANCHISE
Odin
Level 143
God Stats
262W - 255L
1,563 SR
Queue Stats
489W - 489L
1,512 Elo+
Party 2
Chiron
Chiron
Sushi_Slop
Chiron
Level 149
God Stats
163W - 166L
1,534 SR
Queue Stats
575W - 602L
1,491 Elo+
Party 2
Hera
Hera
alita005
Hera
Level 128
God Stats
7W - 6L
1,662 SR
Queue Stats
311W - 315L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 2 / 3
10,658
969
17,101
15,627
8,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Greatestmelo
Achilles
16
3 / 0 / 2
10,821
984
13,452
11,506
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Novalue2u
Neith
16
2 / 0 / 2
10,531
957
12,705
5,701
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Poniiiw3i
Sylvanus
16
0 / 0 / 6
10,518
956
7,474
11,146
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 0 / 4
9,926
902
4,395
5,634
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

272

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaggioPronto
Ganesha
15
0 / 1 / 2
9,663
878
5,977
14,757
17,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 1 / 1
9,996
909
6,974
8,379
4,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 1
10,063
915
8,805
14,320
10,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Sushi_Slop
Chiron
15
0 / 3 / 2
9,737
885
11,230
13,733
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
0 / 1 / 1
9,711
883
10,849
6,480
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
8
Kills
2
2
Deaths
8
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
3
2.25
L
Ganesha
BaggioPronto
Ganesha
0
1
2
1
W
Achilles
Greatestmelo
Achilles
3
0
2
4
L
1
1
1
1.5
L
1
2
1
0.75
W
Neith
Novalue2u
Neith
2
0
2
3
W
Sylvanus
Poniiiw3i
Sylvanus
0
0
6
3
L
Chiron
Sushi_Slop
Chiron
0
3
2
0.33
W
0
0
4
2
L
Hera
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,127
Damage
43,835
49,614
Taken
57,669
44,748
Mitigated
42,244
17,498
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
17,101
5,341
0
6,142
15,627
8,292
0
4,365
11,198
41,775
0
L
Ganesha
BaggioPronto
Ganesha
5,977
370
234
674
14,757
17,863
0
6,788
7,709
9,235
0
W
Achilles
Greatestmelo
Achilles
13,452
2,232
0
2,220
11,506
15,972
0
3,450
7,828
0
31,614
L
6,974
2,188
0
0
8,379
4,330
0
4,786
3,484
0
17,545
L
8,805
1,460
80
1,482
14,320
10,423
0
6,062
7,881
0
18,565
W
Neith
Novalue2u
Neith
12,705
5,097
0
1,733
5,701
2,633
0
1,606
3,993
0
42,950
W
Sylvanus
Poniiiw3i
Sylvanus
7,474
414
2,743
4,125
11,146
14,614
0
5,147
5,841
9,027
0
L
Chiron
Sushi_Slop
Chiron
11,230
5,544
797
1,486
13,733
6,478
0
7,371
6,185
0
42,843
W
4,395
89
269
266
5,634
3,237
0
1,640
3,928
19,980
0
L
Hera
10,849
3,207
488
594
6,480
3,150
0
3,963
2,484
35,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
49,170
211
Minions Killed
216
8
Camps Cleared
6
1,026,736
Distance Traveled
1,056,883
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,658
969
54
5
4
222,606
1
L
Ganesha
9,663
878
2
0
0
201,631
0
W
Achilles
10,821
984
43
4
1
219,429
0
L
Awilix
9,996
909
22
2
4
235,307
0
L
Odin
10,063
915
28
3
1
221,831
0
W
Neith
10,531
957
76
7
2
187,076
0
W
Sylvanus
10,518
956
2
0
0
188,102
1
L
Chiron
9,737
885
77
7
0
185,641
0
W
Nox
9,926
902
36
3
1
209,523
2
L
Hera
9,711
883
87
8
1
212,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role