Player Matchup

Pele
Pele
Ap Coby
Pele
Level 43
God Stats
0W - 1L
1,076 SR
Queue Stats
14W - 24L
1,299 Elo+
Party 2
Loki
Loki
D3mon0913
Loki
Level 66
God Stats
20W - 37L
1,370 SR
Queue Stats
50W - 70L
1,353 Elo+
Party 2
Bastet
Bastet
Zday4209109
Bastet
Level 45
God Stats
2W - 4L
1,381 SR
Queue Stats
56W - 76L
1,365 Elo+
Party 2
Team Averages
Level 51
1,276 SR
1,339 Elo+

VS

Team Averages
Level 138
1,602 SR
1,355 Elo+
Cabrakan
Cabrakan
BruntNT0asted420
Cabrakan
Level 157
God Stats
2W - 1L
1,540 SR
Queue Stats
29W - 37L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
Criner24
Hou Yi
Level 98
God Stats
149W - 159L
1,486 SR
Queue Stats
509W - 607L
1,345 Elo+
Solo
Vulcan
Vulcan
Roweezy5
Vulcan
Level 158
God Stats
1W - 0L
1,780 SR
Queue Stats
10W - 11L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ap Coby
Pele
13
2 / 5 / 7
9,048
646
7,548
15,563
8,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
8
3 / 0 / 3
8,239
589
2,524
2,882
1,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
16
6 / 2 / 6
10,573
755
13,477
14,045
7,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,926
709
7,387
15,958
21,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Criner24
Hou Yi
15
3 / 2 / 2
9,834
702
11,558
8,756
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Roweezy5
Vulcan
15
1 / 5 / 6
9,685
692
7,173
8,596
3,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
7
7
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
Ap Coby
Pele
2
5
7
1.1
W
3
5
1
0.7
W
Hou Yi
Criner24
Hou Yi
3
2
2
2
L
Loki
3
0
3
4.5
W
Vulcan
Roweezy5
Vulcan
1
5
6
0.8
L
Bastet
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
26,118
32,490
Taken
33,310
17,260
Mitigated
28,259
4,145
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ap Coby
Pele
7,548
2,370
481
1,030
15,563
8,830
0
6,785
8,778
0
29,846
W
7,387
1,060
0
0
15,958
21,090
30
469
15,489
23,886
0
W
Hou Yi
Criner24
Hou Yi
11,558
7,071
216
1,215
8,756
3,637
1,742
0
8,756
0
32,902
L
Loki
2,524
477
84
326
2,882
1,066
0
1,505
1,377
0
6,000
W
Vulcan
Roweezy5
Vulcan
7,173
2,173
0
720
8,596
3,532
635
82
8,514
40,822
0
L
Bastet
13,477
4,300
0
2,224
14,045
7,364
0
6,270
7,775
0
40,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
29,445
119
Minions Killed
161
1
Camps Cleared
6
599,792
Distance Traveled
683,052
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,048
646
50
4
0
218,596
1
W
Cabrakan
9,926
709
37
3
4
212,952
1
W
Hou Yi
9,834
702
62
4
1
219,088
0
L
Loki
8,239
589
3
0
0
102,763
0
W
Vulcan
9,685
692
62
4
1
251,012
0
L
Bastet
10,573
755
66
5
1
278,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role