Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KoOoKoOo3490
Olorun
Level 126
God Stats
1W - 0L
1,842 SR
Queue Stats
75W - 35L
1,726 Elo+
Party 1
Geb
Geb
OkamiXI
Geb
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 50L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
abodchi1277
Ne Zha
Level 47
God Stats
1W - 0L
1,727 SR
Queue Stats
113W - 105L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
moom5385
Danzaburou
Level 5
God Stats
5W - 0L
1,890 SR
Queue Stats
8W - 3L
1,472 Elo+
Party 1
Team Averages
Level 78
1,692 SR
1,536 Elo+

VS

Team Averages
Level 81
1,503 SR
1,466 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bonstein
Ares
Level 129
God Stats
1W - 1L
1,771 SR
Queue Stats
77W - 87L
1,416 Elo+
Solo
Artemis
Artemis
LastNoobStandin
Artemis
Level 47
God Stats
2W - 5L
1,627 SR
Queue Stats
34W - 48L
1,431 Elo+
Solo
Nu Wa
Nu Wa
OMerlinP
Nu Wa
Level 68
God Stats
3W - 5L
1,117 SR
Queue Stats
32W - 37L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 5
7,427
531
7,038
12,130
5,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
13
7 / 0 / 5
8,534
610
10,191
5,660
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
11
2 / 2 / 5
7,106
508
5,757
10,760
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
14
8 / 3 / 4
9,074
648
7,534
11,224
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
moom5385
Danzaburou
12
1 / 1 / 6
7,735
553
6,991
7,998
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 5 / 1
6,785
485
5,761
15,596
12,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
 
Thanatos
3
0 / 2 / 0
4,334
310
1,065
2,950
924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
9
3 / 3 / 3
6,233
445
5,107
16,384
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 2
7,098
507
4,117
7,881
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
OMerlinP
Nu Wa
10
1 / 6 / 1
6,068
433
4,727
10,014
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
8
8
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
5
2.25
L
Amaterasu
 
Amaterasu
2
5
1
0.5
L
Thanatos
 
Thanatos
0
2
0
0
L
Ares
3
3
3
1.5
W
Olorun
7
0
5
9.5
L
2
4
2
0.75
L
Nu Wa
OMerlinP
Nu Wa
1
6
1
0.25
W
Geb
2
2
5
2.25
W
Ne Zha
8
3
4
3.33
W
Danzaburou
moom5385
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
20,777
47,772
Taken
52,825
22,847
Mitigated
33,663
17,275
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,038
1,425
0
3,619
12,130
5,705
47
1,465
10,619
0
39,117
L
Amaterasu
 
Amaterasu
5,761
2,509
0
5,806
15,596
12,717
0
2,506
13,090
0
43,941
L
Thanatos
 
Thanatos
1,065
362
0
998
2,950
924
0
1,143
1,807
0
7,340
L
Ares
5,107
582
0
2,724
16,384
13,667
0
6,375
10,009
21,177
0
W
Olorun
10,191
6,022
994
3,993
5,660
2,545
396
2,398
3,048
67,554
0
L
4,117
1,577
0
894
7,881
2,580
0
1,116
6,765
0
31,166
L
Nu Wa
OMerlinP
Nu Wa
4,727
906
0
724
10,014
3,775
240
4,808
5,206
36,662
0
W
Geb
5,757
1,592
0
2,912
10,760
7,136
49
3,040
7,654
22,716
0
W
Ne Zha
7,534
3,033
0
1,730
11,224
4,412
944
1,233
9,955
0
57,958
W
Danzaburou
moom5385
Danzaburou
6,991
3,255
0
4,027
7,998
3,049
588
2,162
5,545
0
50,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
30,518
377
Minions Killed
252
0
Camps Cleared
0
1,260,363
Distance Traveled
1,031,229
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,427
531
65
5
0
279,344
3
L
Amaterasu
6,785
485
77
6
0
240,205
5
L
Thanatos
4,334
310
14
1
0
79,312
1
L
Ares
6,233
445
28
2
0
246,558
4
W
Olorun
8,534
610
103
7
0
257,753
4
L
Artemis
7,098
507
55
4
0
232,586
2
L
Nu Wa
6,068
433
78
6
0
232,568
4
W
Geb
7,106
508
30
2
0
246,166
3
W
Ne Zha
9,074
648
95
7
0
250,145
0
W
Danzaburou
7,735
553
84
6
0
226,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role