Player Matchup

Gilgamesh
Gilgamesh
Kolt33h
Gilgamesh
Level 127
God Stats
1W - 2L
1,682 SR
Queue Stats
27W - 27L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
SimpIeOpals
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,819 Elo+
Party 2
Cthulhu
Cthulhu
Walrus Sw3G
Cthulhu
Level 160
God Stats
0W - 1L
1,393 SR
Queue Stats
45W - 31L
1,826 Elo+
Party 2
Team Averages
Level 144
1,525 SR
1,743 Elo+

VS

Team Averages
Level 109
1,408 SR
1,600 Elo+
Cupid
Cupid
ID873732
Cupid
Level 64
God Stats
2W - 2L
1,468 SR
Queue Stats
28W - 23L
1,599 Elo+
Party 1
Hera
Hera
Imapikachu
Hera
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 13L
1,599 Elo+
Party 1
Mulan
Mulan
JustM0nika
Mulan
Level 141
God Stats
2W - 1L
1,449 SR
Queue Stats
33W - 32L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kolt33h
Gilgamesh
17
1 / 2 / 9
11,119
618
9,098
17,969
18,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
SimpIeOpals
Zhong Kui
18
6 / 4 / 3
12,289
683
16,739
19,155
14,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Walrus Sw3G
Cthulhu
16
4 / 4 / 5
11,445
636
13,478
20,890
24,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ID873732
Cupid
17
4 / 3 / 6
12,846
714
16,092
14,793
6,705
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 7
12,544
697
18,723
10,217
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
17
4 / 4 / 4
12,179
677
10,131
19,272
25,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
10
10
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
ID873732
Cupid
4
3
6
2.33
W
2
4
7
1.38
W
Mulan
4
4
4
1.5
L
Gilgamesh
Kolt33h
Gilgamesh
1
2
9
2.75
L
Zhong Kui
SimpIeOpals
Zhong Kui
6
4
3
1.88
L
Cthulhu
Walrus Sw3G
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
44,946
58,014
Taken
44,282
57,233
Mitigated
36,925
15,620
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ID873732
Cupid
16,092
11,273
264
2,942
14,793
6,705
1,562
11,350
3,443
0
36,178
W
18,723
5,337
168
1,040
10,217
4,567
303
7,461
2,756
64,919
0
W
Mulan
10,131
1,391
0
1,824
19,272
25,653
65
11,385
7,887
0
22,722
L
Gilgamesh
Kolt33h
Gilgamesh
9,098
1,289
0
5,316
17,969
18,329
138
6,799
10,860
0
41,809
L
Zhong Kui
SimpIeOpals
Zhong Kui
16,739
2,950
0
8,334
19,155
14,697
1,512
6,070
12,816
65,748
0
L
Cthulhu
Walrus Sw3G
Cthulhu
13,478
428
885
1,085
20,890
24,207
0
6,960
13,536
43,932
2,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
37,569
218
Minions Killed
185
15
Camps Cleared
3
983,208
Distance Traveled
998,234
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,846
714
49
3
2
323,135
1
W
Hera
12,544
697
105
6
0
336,282
4
W
Mulan
12,179
677
31
2
1
338,817
3
L
Gilgamesh
11,119
618
51
3
6
351,933
2
L
Zhong Kui
12,289
683
125
7
4
298,205
3
L
Cthulhu
11,445
636
42
2
5
333,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role