Player Matchup

Zhong Kui
Zhong Kui
ALWAYS KILLZ
Zhong Kui
Level 65
God Stats
23W - 22L
1,500 SR
Queue Stats
223W - 241L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
Derp_Turtle13
Erlang Shen
Level 65
God Stats
8W - 12L
1,367 SR
Queue Stats
185W - 221L
1,297 Elo+
Party 2
Medusa
Medusa
Harper2821
Medusa
Level 101
God Stats
1W - 3L
1,315 SR
Queue Stats
369W - 400L
1,359 Elo+
Party 2
Khepri
Khepri
Soggy_Cheeks1
Khepri
Level 59
God Stats
13W - 14L
1,390 SR
Queue Stats
529W - 620L
1,309 Elo+
Party 2
Awilix
Awilix
Solider034687
Awilix
Level 72
God Stats
7W - 5L
1,334 SR
Queue Stats
79W - 98L
1,389 Elo+
Party 2
Team Averages
Level 72
1,381 SR
1,353 Elo+

VS

Team Averages
Level 59
1,425 SR
1,290 Elo+
Scylla
Scylla
Cheeto7
Scylla
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
160W - 159L
1,327 Elo+
Party 3
Loki
Loki
Cytrec
Loki
Level 8
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 3
Jing Wei
Jing Wei
GusQ1771
Jing Wei
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 114L
1,424 Elo+
Party 1
Osiris
Osiris
MR Pickles9004
Osiris
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 110L
1,262 Elo+
Party 3
Aphrodite
Aphrodite
atamburi
Aphrodite
Level 59
God Stats
1W - 3L
1,345 SR
Queue Stats
55W - 65L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALWAYS KILLZ
Zhong Kui
13
2 / 1 / 1
7,613
586
2,367
6,107
4,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erlang Shen
Derp_Turtle13
Erlang Shen
12
1 / 2 / 1
7,336
564
7,247
12,761
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Harper2821
Medusa
12
5 / 0 / 2
7,774
598
11,491
5,813
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 3
6,628
510
2,594
7,870
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 3
7,357
566
4,097
8,987
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheeto7
Scylla
11
3 / 3 / 2
6,686
514
8,093
8,494
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Cytrec
Loki
10
1 / 1 / 1
6,138
472
260
6,957
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
GusQ1771
Jing Wei
9
0 / 3 / 2
5,597
431
3,248
8,960
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 0
6,310
485
8,198
12,294
13,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
atamburi
Aphrodite
9
0 / 2 / 2
6,162
474
2,122
8,537
4,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ALWAYS KILLZ
Zhong Kui
2
1
1
2.5
L
Scylla
Cheeto7
Scylla
3
3
2
1.33
L
Loki
Cytrec
Loki
1
1
1
1.5
W
Erlang Shen
Derp_Turtle13
Erlang Shen
1
2
1
0.75
L
Jing Wei
GusQ1771
Jing Wei
0
3
2
0.33
W
Medusa
Harper2821
Medusa
5
0
2
6
L
2
2
0
1
W
0
1
3
1.5
W
3
2
3
2.25
L
Aphrodite
atamburi
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
21,921
41,538
Taken
45,242
23,641
Mitigated
25,931
13,052
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ALWAYS KILLZ
Zhong Kui
2,367
171
0
2,725
6,107
4,585
828
2,301
3,806
51,431
0
L
Scylla
Cheeto7
Scylla
8,093
918
0
1,227
8,494
2,985
0
2,369
6,125
43,566
0
L
Loki
Cytrec
Loki
260
58
0
2,852
6,957
2,477
0
221
6,736
0
33,867
W
Erlang Shen
Derp_Turtle13
Erlang Shen
7,247
4,708
0
6,092
12,761
7,146
642
499
12,262
0
43,676
L
Jing Wei
GusQ1771
Jing Wei
3,248
2,605
0
1,394
8,960
2,787
0
963
7,997
0
34,113
W
Medusa
Harper2821
Medusa
11,491
5,612
0
1,219
5,813
2,429
1,360
2,495
3,318
0
60,309
L
8,198
3,938
0
2,519
12,294
13,036
0
197
12,097
0
36,639
W
2,594
165
271
2,355
7,870
5,985
0
3,169
4,701
17,979
0
W
4,097
1,636
0
390
8,987
3,496
600
1,751
7,236
0
48,775
L
Aphrodite
atamburi
Aphrodite
2,122
785
2,154
2,970
8,537
4,646
0
1,211
7,326
15,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
30,893
365
Minions Killed
279
0
Camps Cleared
0
1,323,786
Distance Traveled
1,202,445
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,613
586
99
8
0
269,416
0
L
Scylla
6,686
514
66
5
0
247,862
5
L
Loki
6,138
472
68
5
0
266,069
0
W
Erlang Shen
7,336
564
83
6
0
257,058
0
L
Jing Wei
5,597
431
70
5
0
222,315
0
W
Medusa
7,774
598
95
7
0
246,416
0
L
Osiris
6,310
485
54
4
0
259,129
0
W
Khepri
6,628
510
17
1
0
254,415
3
W
Awilix
7,357
566
71
5
0
296,481
3
L
Aphrodite
6,162
474
21
2
0
207,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role