Player Matchup

Mercury
Mercury
BorkBorkBork78
Mercury
Level 66
God Stats
3W - 4L
1,747 SR
Queue Stats
47W - 59L
1,439 Elo+
Party 1
Nike
Nike
CammyCammyCocoa
Nike
Level 29
God Stats
5W - 6L
1,746 SR
Queue Stats
123W - 119L
1,231 Elo+
Party 2
Vulcan
Vulcan
PoggerChomper
Vulcan
Level 103
God Stats
7W - 4L
1,500 SR
Queue Stats
271W - 201L
1,589 Elo+
Party 1
Hachiman
Hachiman
Trooperwolf101
Hachiman
Level 27
God Stats
2W - 2L
1,318 SR
Queue Stats
90W - 94L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
ennuit
Baron Samedi
Level 143
God Stats
0W - 2L
1,692 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 2
Team Averages
Level 74
1,601 SR
1,385 Elo+

VS

Team Averages
Level 92
1,666 SR
1,532 Elo+
Scylla
Scylla
Boppp
Scylla
Level 67
God Stats
6W - 10L
1,433 SR
Queue Stats
135W - 157L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Chimpa2198
Zhong Kui
Level 102
God Stats
2W - 1L
1,984 SR
Queue Stats
126W - 113L
1,621 Elo+
Party 3
Zeus
Zeus
DeathlyRipper7
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
LuigiDoesntMiss
Fenrir
Level 141
God Stats
3W - 0L
1,864 SR
Queue Stats
116W - 92L
1,652 Elo+
Party 3
Xbalanque
Xbalanque
sTTcJolu
Xbalanque
Level 145
God Stats
4W - 4L
1,548 SR
Queue Stats
24W - 30L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,132
478
7,300
13,673
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
7,191
423
3,609
11,965
10,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 3
8,725
513
10,938
11,243
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
13
0 / 2 / 1
7,613
448
4,051
13,004
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ennuit
Baron Samedi
11
1 / 4 / 2
7,785
458
5,263
15,441
12,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boppp
Scylla
16
3 / 0 / 9
9,543
561
9,382
11,062
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Chimpa2198
Zhong Kui
15
7 / 2 / 3
9,306
547
16,344
19,178
14,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 0
8,082
475
2,321
7,613
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 8
9,134
537
6,828
15,021
13,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
sTTcJolu
Xbalanque
16
0 / 1 / 7
9,639
567
13,119
9,512
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
18
18
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Boppp
Scylla
3
0
9
7.5
L
5
5
0
1
L
0
3
0
0
W
Zhong Kui
Chimpa2198
Zhong Kui
7
2
3
4.25
W
1
6
0
0.17
W
7
0
8
11
L
3
4
3
1.13
L
Hachiman
0
2
1
0.25
L
Baron Samedi
ennuit
Baron Samedi
1
4
2
0.5
W
Xbalanque
sTTcJolu
Xbalanque
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,161
Damage
47,994
65,326
Taken
62,386
38,498
Mitigated
39,314
11,496
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Boppp
Scylla
9,382
1,237
0
6,701
11,062
4,223
0
1,486
9,576
88,950
0
L
7,300
4,001
0
250
13,673
5,845
0
7,445
6,228
0
55,917
L
3,609
1,075
0
399
11,965
10,325
567
7,717
4,248
1,365
38,750
W
Zhong Kui
Chimpa2198
Zhong Kui
16,344
2,406
0
11,381
19,178
14,828
66
2,954
16,224
63,344
0
W
2,321
507
0
278
7,613
3,010
504
4,268
3,345
37,085
0
W
6,828
1,767
0
2,826
15,021
13,437
0
5,142
9,879
0
28,670
L
10,938
2,834
0
1,796
11,243
5,270
0
5,415
5,828
64,798
0
L
Hachiman
4,051
2,699
0
3,440
13,004
4,329
99
1,516
11,488
0
62,637
L
Baron Samedi
ennuit
Baron Samedi
5,263
967
2,059
3,552
15,441
12,729
0
5,954
9,487
22,382
0
W
Xbalanque
sTTcJolu
Xbalanque
13,119
5,060
0
1,249
9,512
3,816
1,248
2,363
7,149
0
96,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
45,704
375
Minions Killed
511
0
Camps Cleared
0
1,549,706
Distance Traveled
1,532,204
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,543
561
144
8
0
344,556
1
L
Mercury
8,132
478
86
5
0
373,742
2
L
Nike
7,191
423
59
3
0
282,299
3
W
Zhong Kui
9,306
547
97
6
0
268,009
4
W
Zeus
8,082
475
84
5
0
250,112
1
W
Fenrir
9,134
537
28
2
0
362,537
5
L
Vulcan
8,725
513
102
6
0
306,806
3
L
Hachiman
7,613
448
96
6
0
288,821
2
L
Baron Samedi
7,785
458
32
2
0
298,038
8
W
Xbalanque
9,639
567
158
9
0
306,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role