Player Matchup

Baron Samedi
Baron Samedi
AllAboutLegacy
Baron Samedi
Level 60
God Stats
4W - 14L
1,700 SR
Queue Stats
87W - 90L
1,424 Elo+
Solo
Thanatos
Thanatos
Bigginger691713
Thanatos
Level 27
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 9L
1,119 Elo+
Party 2
Rama
Rama
One Beerr
Rama
Level 36
God Stats
0W - 10L
1,095 SR
Queue Stats
1W - 18L
1,005 Elo+
Party 2
Fenrir
Fenrir
diedfam6
Fenrir
Level 43
God Stats
0W - 4L
1,056 SR
Queue Stats
3W - 20L
1,005 Elo+
Party 2
Atlas
Atlas
nightcrawlerjfm
Atlas
Level 45
God Stats
0W - 5L
1,273 SR
Queue Stats
3W - 19L
1,005 Elo+
Party 2
Team Averages
Level 42
1,352 SR
1,112 Elo+

VS

Team Averages
Level 70
1,502 SR
1,412 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Nachix3
Heimdallr
Level 57
God Stats
5W - 3L
1,611 SR
Queue Stats
89W - 118L
1,331 Elo+
Party 3
Bellona
Bellona
SHEARMAXX
Bellona
Level 78
God Stats
34W - 18L
1,600 SR
Queue Stats
43W - 35L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
oscarsucr1
Ne Zha
Level 64
God Stats
2W - 2L
1,299 SR
Queue Stats
168W - 185L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllAboutLegacy
Baron Samedi
16
2 / 5 / 7
9,716
486
10,292
15,211
8,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
0 / 9 / 0
8,010
401
5,124
13,993
6,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
14
2 / 3 / 3
8,775
439
12,630
17,571
7,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
diedfam6
Fenrir
15
9 / 7 / 2
9,942
497
15,255
20,698
14,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 2
8,991
450
10,771
21,058
19,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 4 / 5
11,008
550
12,685
16,371
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
 
Ares
15
4 / 1 / 4
10,432
522
12,222
20,172
17,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Nachix3
Heimdallr
15
0 / 4 / 3
9,417
471
12,683
17,770
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SHEARMAXX
Bellona
19
11 / 1 / 5
12,109
605
18,020
18,212
18,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
oscarsucr1
Ne Zha
16
4 / 7 / 2
10,293
515
8,133
19,649
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
16
Kills
26
26
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
5
2.38
W
Ares
 
Ares
4
1
4
6
L
Baron Samedi
AllAboutLegacy
Baron Samedi
2
5
7
1.1
L
Thanatos
0
9
0
0
W
Heimdallr
Nachix3
Heimdallr
0
4
3
0.38
L
Rama
2
3
3
1.17
W
Bellona
SHEARMAXX
Bellona
11
1
5
13.5
L
Fenrir
diedfam6
Fenrir
9
7
2
1.43
L
3
2
2
2
W
Ne Zha
oscarsucr1
Ne Zha
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
63,743
88,531
Taken
92,174
56,225
Mitigated
60,229
23,553
Healing
35,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,685
1,058
1,149
6,416
16,371
6,635
385
3,879
12,492
79,632
0
W
Ares
 
Ares
12,222
923
2,696
5,873
20,172
17,291
41
4,343
15,829
42,672
0
L
Baron Samedi
AllAboutLegacy
Baron Samedi
10,292
740
564
3,570
15,211
8,155
264
4,765
10,446
70,925
0
L
Thanatos
5,124
2,421
0
4,104
13,993
6,361
0
0
13,993
0
39,206
W
Heimdallr
Nachix3
Heimdallr
12,683
6,911
0
6,344
17,770
9,005
1,659
6,635
11,135
0
71,152
L
Rama
12,630
9,479
183
4,860
17,571
7,841
1,675
7,209
10,362
0
60,023
W
Bellona
SHEARMAXX
Bellona
18,020
12,651
0
6,630
18,212
18,697
3,298
2,121
16,091
0
95,062
L
Fenrir
diedfam6
Fenrir
15,255
2,830
362
2,997
20,698
14,082
383
7,050
13,648
0
44,957
L
10,771
3,549
2,383
4,530
21,058
19,786
762
5,883
15,175
39,830
0
W
Ne Zha
oscarsucr1
Ne Zha
8,133
3,134
0
6,421
19,649
8,601
275
4,085
15,564
0
85,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
53,259
336
Minions Killed
517
0
Camps Cleared
0
1,879,040
Distance Traveled
1,905,157
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,008
550
104
5
0
376,130
0
W
Ares
10,432
522
50
3
0
397,354
0
L
Baron Samedi
9,716
486
97
5
0
352,635
5
L
Thanatos
8,010
401
66
3
0
294,998
0
W
Heimdallr
9,417
471
104
5
0
352,900
0
L
Rama
8,775
439
79
4
0
408,676
0
W
Bellona
12,109
605
140
7
0
386,273
2
L
Fenrir
9,942
497
52
3
0
400,031
2
L
Atlas
8,991
450
42
2
0
422,700
0
W
Ne Zha
10,293
515
119
6
0
392,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role