Player Matchup

Persephone
Persephone
 
Persephone
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AnemicJungle487
Hercules
Level 35
God Stats
0W - 2L
1,270 SR
Queue Stats
220W - 218L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
Geo2424
Sun Wukong
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
9W - 25L
1,185 Elo+
Party 1
Atlas
Atlas
RebbeS
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,234 Elo+
Party 1
Izanami
Izanami
flamingcorn77
Izanami
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,417 Elo+
Solo
Team Averages
Level 48
1,412 SR
1,337 Elo+

VS

Team Averages
Level 98
1,425 SR
1,419 Elo+
Izanami
Izanami
Reaper_Vath
Izanami
Level 111
God Stats
6W - 6L
1,475 SR
Queue Stats
269W - 303L
1,347 Elo+
Solo
Poseidon
Poseidon
cabuto3251
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Solo
Neith
Neith
darkshino
Neith
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,466 Elo+
Solo
Bastet
Bastet
millertime2034
Bastet
Level 117
God Stats
1W - 0L
1,351 SR
Queue Stats
89W - 92L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
tru_blue_2134
Nu Wa
Level 69
God Stats
3W - 5L
1,300 SR
Queue Stats
76W - 63L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 4 / 7
10,729
631
10,843
15,464
6,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
18
3 / 4 / 3
10,912
642
10,418
31,551
36,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Sun Wukong
Geo2424
Sun Wukong
19
8 / 6 / 5
11,623
684
15,676
27,715
31,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
RebbeS
Atlas
17
2 / 7 / 5
11,156
656
8,034
29,471
31,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
17
1 / 4 / 7
10,602
624
11,921
13,185
6,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Reaper_Vath
Izanami
20
11 / 4 / 7
12,664
745
21,279
15,762
8,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
cabuto3251
Poseidon
17
1 / 4 / 15
10,443
614
10,424
12,301
5,491
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
darkshino
Neith
19
2 / 2 / 18
11,302
665
20,239
13,357
7,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 4 / 17
12,654
744
28,823
16,962
8,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

20
4 / 2 / 14
11,779
693
23,306
10,649
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
15
Kills
26
25
Deaths
16
27
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
7
1.13
L
Hercules
3
4
3
1.13
L
Sun Wukong
Geo2424
Sun Wukong
8
6
5
1.75
W
Izanami
Reaper_Vath
Izanami
11
4
7
3.63
L
Atlas
RebbeS
Atlas
2
7
5
0.64
W
Poseidon
cabuto3251
Poseidon
1
4
15
2.13
W
Neith
darkshino
Neith
2
2
18
5.5
L
Izanami
1
4
7
1.13
W
8
4
17
4.13
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,892
Damage
104,071
117,386
Taken
69,031
113,155
Mitigated
35,238
34,887
Healing
28,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,843
947
1,294
3,025
15,464
6,834
250
4,015
11,179
33,545
0
L
Hercules
10,418
1,730
1,737
12,145
31,551
36,166
282
9,449
21,464
0
28,284
L
Sun Wukong
Geo2424
Sun Wukong
15,676
2,541
1,123
8,087
27,715
31,977
157
7,489
19,581
0
32,731
W
Izanami
Reaper_Vath
Izanami
21,279
14,582
853
3,396
15,762
8,400
1,814
3,214
12,212
0
41,460
L
Atlas
RebbeS
Atlas
8,034
2,484
2,078
3,556
29,471
31,557
91
6,084
22,848
20,139
0
W
Poseidon
cabuto3251
Poseidon
10,424
1,339
2,112
2,030
12,301
5,491
171
3,825
8,444
31,022
0
W
Neith
darkshino
Neith
20,239
10,986
2,180
5,731
13,357
7,334
2,229
4,265
8,880
0
36,118
L
Izanami
11,921
5,585
1,246
596
13,185
6,621
841
4,292
8,581
0
48,310
W
28,823
6,082
1,729
6,544
16,962
8,652
2,846
4,286
12,278
0
44,311
W
23,306
5,900
1,325
2,594
10,649
5,361
1,114
3,287
7,319
40,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
58,842
209
Minions Killed
181
0
Camps Cleared
0
1,425,107
Distance Traveled
1,464,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,729
631
46
3
0
303,429
0
L
Hercules
10,912
642
34
2
0
299,118
0
L
Sun Wukong
11,623
684
20
1
0
305,969
0
W
Izanami
12,664
745
62
4
0
272,180
2
L
Atlas
11,156
656
15
1
0
251,300
0
W
Poseidon
10,443
614
25
1
0
264,131
0
W
Neith
11,302
665
32
2
0
282,339
0
L
Izanami
10,602
624
94
6
0
265,291
0
W
Bastet
12,654
744
31
2
0
354,844
0
W
Nu Wa
11,779
693
31
2
0
291,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role