Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Backflipbryan
Ah Puch
Level 48
God Stats
39W - 24L
1,497 SR
Queue Stats
58W - 44L
1,507 Elo+
Party 2
Kali
Kali
Killdonkey91
Kali
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 154L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
Kryptician
Heimdallr
Level 26
God Stats
7W - 13L
1,383 SR
Queue Stats
60W - 70L
1,411 Elo+
Party 2
Chronos
Chronos
Uncrypts
Chronos
Level 65
God Stats
6W - 12L
1,366 SR
Queue Stats
165W - 211L
1,478 Elo+
Party 1
Team Averages
Level 45
1,449 SR
1,448 Elo+

VS

Team Averages
Level 54
1,538 SR
1,484 Elo+
Shiva
Shiva
Jamiestock27
Shiva
Level 26
God Stats
4W - 3L
1,505 SR
Queue Stats
26W - 27L
1,488 Elo+
Party 3
Khepri
Khepri
LeagueOfdookie
Khepri
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 46L
1,426 Elo+
Solo
Nu Wa
Nu Wa
Leoriks69
Nu Wa
Level 65
God Stats
16W - 12L
1,590 SR
Queue Stats
74W - 75L
1,490 Elo+
Party 3
Jormungandr
Jormungandr
SteveStephenson2
Jormungandr
Level 21
God Stats
11W - 6L
1,515 SR
Queue Stats
51W - 53L
1,501 Elo+
Party 3
Horus
Horus
TheShane16
Horus
Level 124
God Stats
4W - 2L
1,582 SR
Queue Stats
124W - 116L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 0
7,419
927
815
2,516
1,392
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
16
3 / 6 / 5
10,275
1,284
14,924
14,770
5,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 5
8,468
1,059
2,575
12,359
4,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Kryptician
Heimdallr
16
5 / 6 / 3
11,016
1,377
11,591
17,833
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Uncrypts
Chronos
15
1 / 5 / 4
9,513
1,189
9,939
14,822
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

232

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
8,662
1,083
3,551
7,662
5,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 1 / 2
8,009
1,001
967
4,085
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Leoriks69
Nu Wa
17
11 / 2 / 14
11,678
1,460
14,177
10,646
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SteveStephenson2
Jormungandr
16
7 / 2 / 18
11,571
1,446
11,485
10,867
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
17
8 / 3 / 17
11,068
1,384
26,930
13,382
7,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
9
Kills
26
26
Deaths
9
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Ah Puch
3
6
5
0.92
W
0
1
12
6
L
0
7
5
0.36
L
Heimdallr
Kryptician
Heimdallr
5
6
3
1.08
W
0
1
2
1
W
Nu Wa
Leoriks69
Nu Wa
11
2
14
9
W
Jormungandr
SteveStephenson2
Jormungandr
7
2
18
8
W
Horus
8
3
17
5.5
L
Chronos
Uncrypts
Chronos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,844
Damage
57,110
62,300
Taken
46,642
23,653
Mitigated
35,406
6,562
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
815
218
0
0
2,516
1,392
0
1,094
1,366
0
2,120
L
Ah Puch
14,924
377
23
2,809
14,770
5,248
0
5,076
9,498
47,090
0
W
3,551
849
915
755
7,662
5,667
0
3,774
3,888
0
11,777
L
2,575
1,940
0
388
12,359
4,646
0
6,616
5,591
0
6,507
L
Heimdallr
Kryptician
Heimdallr
11,591
5,777
0
1,406
17,833
7,481
0
5,775
11,890
0
36,032
W
967
222
0
593
4,085
2,733
0
1,388
2,697
6,455
0
W
Nu Wa
Leoriks69
Nu Wa
14,177
2,613
76
297
10,646
3,926
0
4,961
5,685
22,432
0
W
Jormungandr
SteveStephenson2
Jormungandr
11,485
4,533
0
604
10,867
15,621
0
6,612
4,255
22,404
0
W
Horus
26,930
14,317
1,711
3,256
13,382
7,459
0
7,173
6,202
0
42,166
L
Chronos
Uncrypts
Chronos
9,939
3,147
0
1,936
14,822
4,886
0
7,232
7,326
28,858
3,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
50,988
165
Minions Killed
126
8
Camps Cleared
4
537,810
Distance Traveled
699,899
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,419
927
1
0
1
30,022
0
L
Ah Puch
10,275
1,284
59
7
1
141,640
1
W
Shiva
8,662
1,083
22
3
0
136,443
0
L
Kali
8,468
1,059
9
1
0
76,095
0
L
Heimdallr
11,016
1,377
58
7
0
149,186
0
W
Khepri
8,009
1,001
8
1
1
55,700
0
W
Nu Wa
11,678
1,460
26
3
1
188,172
0
W
Jormungandr
11,571
1,446
35
4
1
140,817
0
W
Horus
11,068
1,384
35
4
1
178,767
0
L
Chronos
9,513
1,189
38
5
6
140,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role