Player Matchup

Hera
Hera
Jch0p
Hera
Level 48
God Stats
0W - 1L
1,425 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
ParagonProdigy
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
bbwatson10
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,475 SR
1,500 Elo+

VS

Team Averages
Level 78
1,689 SR
1,548 Elo+
Da Ji
Da Ji
CaptainDaddyPP
Da Ji
Level 74
God Stats
16W - 15L
1,500 SR
Queue Stats
287W - 256L
1,570 Elo+
Party 1
Atlas
Atlas
EricIsTheName
Atlas
Level 17
God Stats
39W - 20L
1,986 SR
Queue Stats
176W - 178L
1,600 Elo+
Party 1
Hades
Hades
MaiqTheLiar-39
Hades
Level 143
God Stats
12W - 8L
1,582 SR
Queue Stats
390W - 430L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jch0p
Hera
10
0 / 7 / 0
6,816
568
3,320
11,669
3,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
6,542
545
2,789
13,000
4,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
11
0 / 4 / 0
6,781
565
6,694
17,620
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
9,902
825
11,196
7,481
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 10
8,750
729
7,707
7,866
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 0 / 12
9,699
808
15,879
9,564
6,272
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
17
17
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
1
0
10
6
L
Hera
Jch0p
Hera
0
7
0
0
W
4
0
12
10
L
0
6
0
0
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,803
Damage
34,782
42,289
Taken
24,911
22,926
Mitigated
18,279
9,853
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,196
3,174
0
756
7,481
3,784
1,332
598
6,774
0
23,157
W
7,707
3,267
567
1,928
7,866
8,223
282
1,270
6,280
20,131
0
L
Hera
Jch0p
Hera
3,320
565
605
958
11,669
3,832
0
6,593
5,076
19,853
0
W
15,879
1,549
2,169
6,322
9,564
6,272
1,089
2,077
7,176
56,941
0
L
2,789
1,055
446
1,152
13,000
4,455
0
6,935
6,065
0
12,420
L
Chaac
6,694
1,367
324
6,368
17,620
14,639
0
10,058
7,562
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,139
Gold Earned
28,351
78
Minions Killed
147
0
Camps Cleared
10
527,746
Distance Traveled
641,494
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,902
825
30
3
3
232,238
2
W
Atlas
8,750
729
14
1
0
190,784
3
L
Hera
6,816
568
21
2
0
171,430
0
W
Hades
9,699
808
103
9
7
218,472
3
L
Ullr
6,542
545
25
2
0
154,224
1
L
Chaac
6,781
565
32
3
0
202,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role