Player Matchup

Nike
Nike
DasThief
Nike
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,327 Elo+
Party 1
Nox
Nox
Easy American
Nox
Level 159
God Stats
16W - 11L
1,551 SR
Queue Stats
732W - 843L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
Gr8Absconder
Xbalanque
Level 119
God Stats
2W - 0L
1,763 SR
Queue Stats
257W - 272L
1,425 Elo+
Party 1
Da Ji
Da Ji
NUMB3R5_15_B4CK
Da Ji
Level 108
God Stats
3W - 2L
1,532 SR
Queue Stats
80W - 104L
1,429 Elo+
Party 1
Horus
Horus
Superfrky
Horus
Level 156
God Stats
8W - 10L
1,181 SR
Queue Stats
678W - 771L
1,472 Elo+
Party 1
Team Averages
Level 138
1,505 SR
1,424 Elo+

VS

Team Averages
Level 108
1,466 SR
1,450 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CHEWYCATFISH99
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
759W - 794L
1,457 Elo+
Solo
Scylla
Scylla
M0IST CHIP
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,364 Elo+
Solo
Nox
Nox
Miniclanwar
Nox
Level 123
God Stats
9W - 11L
1,332 SR
Queue Stats
546W - 606L
1,485 Elo+
Solo
Terra
Terra
WhoEyeBeers
Terra
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
361W - 375L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 2 / 7
5,515
1,103
1,591
5,506
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 0 / 8
6,096
1,219
4,918
3,114
1,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Gr8Absconder
Xbalanque
10
3 / 2 / 4
5,991
1,198
3,925
3,913
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 3
6,407
1,281
4,561
5,861
2,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Superfrky
Horus
10
1 / 1 / 6
5,460
1,092
1,781
5,712
5,145
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 3 / 3
5,162
1,032
6,370
4,529
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
0 / 2 / 4
5,399
1,080
2,824
5,083
2,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
M0IST CHIP
Scylla
5
0 / 1 / 0
4,344
869
0
915
236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 2
6,037
1,207
3,401
3,636
1,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 3
6,075
1,215
2,144
4,626
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
10
Kills
7
8
Deaths
10
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
3
0.83
L
Bakasura
0
2
4
1
W
Nike
1
2
7
2.25
W
1
0
8
5
W
Xbalanque
Gr8Absconder
Xbalanque
3
2
4
2.5
L
Scylla
M0IST CHIP
Scylla
0
1
0
0
L
3
2
2
2
W
4
3
3
1.83
W
Horus
Superfrky
Horus
1
1
6
4
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
14,739
24,106
Taken
18,789
14,526
Mitigated
11,126
8,709
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,370
853
244
211
4,529
1,525
0
1,225
3,304
12,844
0
L
Bakasura
2,824
1,884
125
1,010
5,083
2,728
0
1,089
3,994
0
4,142
W
Nike
1,591
244
223
908
5,506
3,728
18
2,117
3,389
0
7,603
W
4,918
203
412
405
3,114
1,257
0
2,371
743
11,130
0
W
Xbalanque
Gr8Absconder
Xbalanque
3,925
1,289
271
351
3,913
1,696
850
2,063
1,850
0
7,555
L
Scylla
M0IST CHIP
Scylla
0
0
0
0
915
236
0
208
707
0
0
L
3,401
304
342
221
3,636
1,638
0
1,175
2,461
10,845
0
W
4,561
993
362
488
5,861
2,700
0
2,727
2,934
0
6,886
W
Horus
Superfrky
Horus
1,781
1,139
2,342
2,947
5,712
5,145
25
2,637
2,947
0
6,596
L
2,144
156
756
958
4,626
4,999
0
1,221
3,405
5,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
27,017
49
Minions Killed
34
0
Camps Cleared
0
568,676
Distance Traveled
403,495
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,162
1,032
12
2
0
91,927
0
L
Bakasura
5,399
1,080
8
2
0
111,657
0
W
Nike
5,515
1,103
10
2
0
107,497
1
W
Nox
6,096
1,219
22
4
0
108,354
0
W
Xbalanque
5,991
1,198
10
2
0
115,133
0
L
Scylla
4,344
869
0
0
0
21,386
0
L
Nox
6,037
1,207
14
3
0
99,503
1
W
Da Ji
6,407
1,281
5
1
0
117,254
0
W
Horus
5,460
1,092
2
0
0
120,438
1
L
Terra
6,075
1,215
0
0
0
79,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role