Player Matchup

Ares
Ares
AllAboutLegacy
Ares
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 90L
1,364 Elo+
Solo
Chaac
Chaac
Emigamer77
Chaac
Level 81
God Stats
2W - 2L
1,173 SR
Queue Stats
97W - 79L
1,297 Elo+
Solo
Yu Huang
Yu Huang
Whipskeez
Yu Huang
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 83L
1,235 Elo+
Solo
Loki
Loki
beldo_vlogs
Loki
Level 124
God Stats
7W - 9L
1,317 SR
Queue Stats
216W - 196L
1,376 Elo+
Solo
Izanami
Izanami
xALPHAS TTV
Izanami
Level 64
God Stats
42W - 31L
1,534 SR
Queue Stats
507W - 566L
1,328 Elo+
Solo
Team Averages
Level 85
1,405 SR
1,320 Elo+

VS

Team Averages
Level 68
1,621 SR
1,301 Elo+
Sylvanus
Sylvanus
DarkKnight4202
Sylvanus
Level 43
God Stats
7W - 11L
1,515 SR
Queue Stats
55W - 62L
1,303 Elo+
Party 1
Bellona
Bellona
JokingCactus691
Bellona
Level 104
God Stats
5W - 1L
1,919 SR
Queue Stats
91W - 89L
1,365 Elo+
Party 1
Bakasura
Bakasura
Miraak33
Bakasura
Level 91
God Stats
6W - 4L
1,668 SR
Queue Stats
143W - 139L
1,349 Elo+
Party 2
Anubis
Anubis
Mybeans69
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,192 Elo+
Party 1
Ullr
Ullr
black_ghost__86
Ullr
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 52L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,680
516
4,151
7,096
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
0 / 1 / 0
6,209
564
4,594
7,881
5,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Whipskeez
Yu Huang
12
1 / 0 / 2
6,909
628
3,407
1,963
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,532
503
3,478
6,444
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xALPHAS TTV
Izanami
8
0 / 3 / 0
4,883
444
4,663
6,500
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 4
5,712
519
3,042
7,739
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 0
6,585
599
4,511
8,312
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Miraak33
Bakasura
9
0 / 1 / 1
5,450
495
1,780
7,367
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Mybeans69
Anubis
9
0 / 1 / 0
5,210
474
163
5,023
2,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 0 / 1
5,720
520
5,270
6,763
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Sylvanus
1
1
4
3
W
Chaac
0
1
0
0
L
2
0
0
2
L
Bakasura
Miraak33
Bakasura
0
1
1
0.5
L
Anubis
Mybeans69
Anubis
0
1
0
0
W
Yu Huang
Whipskeez
Yu Huang
1
0
2
2
W
2
2
0
1
L
4
0
1
4.5
W
Izanami
xALPHAS TTV
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
14,766
29,884
Taken
35,204
14,370
Mitigated
20,848
11,129
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,151
217
0
2,282
7,096
3,911
0
1,855
5,231
18,430
0
L
Sylvanus
3,042
1,316
1,709
4,628
7,739
5,601
348
2,885
4,854
16,005
0
W
Chaac
4,594
1,812
0
4,263
7,881
5,815
229
0
7,881
0
45,458
L
4,511
1,842
0
3,609
8,312
7,247
77
0
8,312
0
43,837
L
Bakasura
Miraak33
Bakasura
1,780
1,163
0
3,260
7,367
3,341
0
1,370
5,997
0
34,099
L
Anubis
Mybeans69
Anubis
163
0
0
1,671
5,023
2,229
0
1,586
3,437
27,943
0
W
Yu Huang
Whipskeez
Yu Huang
3,407
332
0
1,015
1,963
781
416
268
1,695
57,716
0
W
3,478
706
0
2,640
6,444
1,968
0
64
6,370
0
27,120
L
5,270
2,136
0
500
6,763
2,430
778
1,717
5,046
0
36,233
W
Izanami
xALPHAS TTV
Izanami
4,663
3,843
281
648
6,500
1,895
1,134
1,018
5,462
0
28,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
28,677
300
Minions Killed
303
0
Camps Cleared
0
1,066,859
Distance Traveled
986,535
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,680
516
22
2
0
221,104
6
L
Sylvanus
5,712
519
28
3
0
178,811
0
W
Chaac
6,209
564
79
7
0
222,993
2
L
Bellona
6,585
599
94
9
0
218,297
4
L
Bakasura
5,450
495
81
7
0
241,807
0
L
Anubis
5,210
474
44
4
0
168,856
0
W
Yu Huang
6,909
628
105
10
0
207,256
1
W
Loki
5,532
503
48
4
0
215,093
0
L
Ullr
5,720
520
56
5
0
178,764
2
W
Izanami
4,883
444
46
4
0
200,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role