Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
FrEaKiNcRaZy
Zhong Kui
Platinum IV
Level 160
God Stats
1W - 2L
1,413 SR
Queue Stats
184W - 179L
1,844 MMR
Party 3
Arachne
Arachne
Gold IV
JUGGERNAUT
Arachne
Gold IV
Level 160
God Stats
8W - 10L
1,586 SR
Queue Stats
396W - 396L
1,444 MMR
Party 3
Sylvanus
Sylvanus
Platinum IV
sentienttrees
Sylvanus
Platinum IV
Level 129
God Stats
12W - 16L
1,511 SR
Queue Stats
207W - 210L
1,764 MMR
Party 4
Ares
Ares
Platinum IV
yessir567
Ares
Platinum IV
Level 146
God Stats
62W - 45L
1,637 SR
Queue Stats
203W - 207L
1,773 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,529 SR
1,665 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,691 SR
1,686 MMR
Khepri
Khepri
Platinum V
ArrowMayo
Khepri
Platinum V
Level 112
God Stats
4W - 4L
1,659 SR
Queue Stats
297W - 287L
1,651 MMR
Party 2
Scylla
Scylla
Platinum III
BMMask
Scylla
Platinum III
Level 148
God Stats
2W - 3L
1,526 SR
Queue Stats
501W - 490L
1,636 MMR
Party 1
Chiron
Chiron
Gold III
GGwasClose
Chiron
Gold III
Level 145
God Stats
11W - 7L
1,577 SR
Queue Stats
24W - 17L
1,755 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Ganglamesh
Tsukuyomi
Gold II
Level 41
God Stats
5W - 0L
1,837 SR
Queue Stats
81W - 60L
1,790 MMR
Party 2
Ravana
Ravana
Gold III
Xiova13
Ravana
Gold III
Level 126
God Stats
1W - 1L
1,854 SR
Queue Stats
85W - 76L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
1 / 4 / 2
11,819
455
7,569
20,004
8,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
FrEaKiNcRaZy
Zhong Kui
18
1 / 6 / 1
11,997
461
15,296
14,740
9,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
JUGGERNAUT
Arachne
20
3 / 5 / 1
12,776
491
9,849
24,947
15,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
sentienttrees
Sylvanus
19
1 / 7 / 2
11,913
458
13,984
27,611
33,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
15
1 / 5 / 3
10,532
405
7,545
20,722
24,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
NemesisMercuryGebBakasura

VS

Bans
CliodhnaAh Muzen CabBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArrowMayo
Khepri
18
2 / 2 / 15
12,911
497
5,431
18,540
26,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
BMMask
Scylla
20
9 / 2 / 6
15,149
583
13,337
14,089
7,107
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GGwasClose
Chiron
20
3 / 1 / 10
14,152
544
16,552
18,978
10,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Ganglamesh
Tsukuyomi
20
6 / 2 / 8
15,324
589
24,441
20,397
16,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Xiova13
Ravana
20
7 / 0 / 18
14,830
570
18,898
14,899
9,227
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
7
Kills
27
27
Deaths
7
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
2
0.5
W
Khepri
ArrowMayo
Khepri
2
2
15
4.75
W
Scylla
BMMask
Scylla
9
2
6
6
L
Zhong Kui
FrEaKiNcRaZy
Zhong Kui
1
6
1
0.25
W
Chiron
GGwasClose
Chiron
3
1
10
8
W
Tsukuyomi
Ganglamesh
Tsukuyomi
6
2
8
5
L
Arachne
JUGGERNAUT
Arachne
3
5
1
0.7
W
Ravana
Xiova13
Ravana
7
0
18
16
L
Sylvanus
sentienttrees
Sylvanus
1
7
2
0.29
L
Ares
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,243
Damage
78,659
108,024
Taken
86,903
92,014
Mitigated
70,098
32,019
Healing
38,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,569
2,986
0
7,686
20,004
8,688
944
2,998
16,955
0
107,441
W
Khepri
ArrowMayo
Khepri
5,431
444
0
5,188
18,540
26,562
31
10,391
8,149
30,774
0
W
Scylla
BMMask
Scylla
13,337
1,577
125
5,427
14,089
7,107
0
5,178
8,911
142,231
0
L
Zhong Kui
FrEaKiNcRaZy
Zhong Kui
15,296
1,760
0
3,902
14,740
9,735
2,500
2,884
11,613
123,962
0
W
Chiron
GGwasClose
Chiron
16,552
7,481
1,473
12,088
18,978
10,266
3,987
5,945
13,033
0
134,090
W
Tsukuyomi
Ganglamesh
Tsukuyomi
24,441
4,700
0
6,693
20,397
16,936
2,273
9,226
11,171
0
149,103
L
Arachne
JUGGERNAUT
Arachne
9,849
4,947
0
10,482
24,947
15,948
0
2,401
22,540
0
135,381
W
Ravana
Xiova13
Ravana
18,898
4,987
0
7,946
14,899
9,227
1,628
6,158
8,741
0
144,019
L
Sylvanus
sentienttrees
Sylvanus
13,984
2,836
1,206
7,037
27,611
33,524
372
4,489
22,842
75,247
19,765
L
Ares
7,545
398
0
1,706
20,722
24,119
0
5,662
14,943
26,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
72,366
748
Minions Killed
843
0
Camps Cleared
0
2,243,578
Distance Traveled
2,707,760
35
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,819
455
168
6
0
434,712
7
W
Khepri
12,911
497
26
1
0
559,088
8
W
Scylla
15,149
583
228
9
0
495,651
13
L
Zhong Kui
11,997
461
231
9
0
424,919
6
W
Chiron
14,152
544
199
8
0
511,580
15
W
Tsukuyomi
15,324
589
226
9
0
557,069
3
L
Arachne
12,776
491
164
6
0
573,726
13
W
Ravana
14,830
570
164
6
0
584,372
9
L
Sylvanus
11,913
458
156
6
0
366,056
1
L
Ares
10,532
405
29
1
0
444,165
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role