Player Matchup

Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GenuineRatBastrd
Apollo
Level 159
God Stats
5W - 8L
1,607 SR
Queue Stats
91W - 85L
1,611 Elo+
Solo
Yu Huang
Yu Huang
TazePrizer
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 146
1,536 SR
1,537 Elo+

VS

Team Averages
Level 111
1,361 SR
1,705 Elo+
Nu Wa
Nu Wa
Frogchairy
Nu Wa
Level 102
God Stats
3W - 1L
1,291 SR
Queue Stats
28W - 25L
1,625 Elo+
Party 1
Bacchus
Bacchus
ToastedPaxx
Bacchus
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 93L
1,811 Elo+
Solo
Awilix
Awilix
fattyDADDY
Awilix
Level 126
God Stats
1W - 3L
1,292 SR
Queue Stats
65W - 42L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 4 / 6
9,245
711
14,963
17,613
12,253
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
6 / 6 / 3
9,227
710
6,905
12,714
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
TazePrizer
Yu Huang
10
0 / 5 / 5
7,457
574
4,123
8,552
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 4 / 7
9,539
734
8,451
10,260
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
ToastedPaxx
Bacchus
15
3 / 1 / 10
10,492
807
9,844
9,136
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
fattyDADDY
Awilix
15
8 / 4 / 6
10,171
782
16,629
13,898
5,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
15
15
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
4
6
1.5
W
Nu Wa
4
4
7
1.88
L
6
6
3
1.25
L
Yu Huang
TazePrizer
Yu Huang
0
5
5
0.5
W
Bacchus
ToastedPaxx
Bacchus
3
1
10
8
W
Awilix
fattyDADDY
Awilix
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
34,924
38,879
Taken
33,294
19,904
Mitigated
23,182
4,016
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
14,963
3,145
30
2,376
17,613
12,253
0
9,024
8,589
0
37,356
W
Nu Wa
8,451
2,463
0
2,511
10,260
3,187
149
651
9,609
33,437
0
L
6,905
3,687
0
1,570
12,714
4,850
0
6,526
6,188
0
20,353
L
Yu Huang
TazePrizer
Yu Huang
4,123
978
0
40
8,552
2,801
0
2,853
5,699
14,628
0
W
Bacchus
ToastedPaxx
Bacchus
9,844
2,298
0
2,347
9,136
14,274
651
2,094
7,042
23,474
0
W
Awilix
fattyDADDY
Awilix
16,629
4,694
0
2,216
13,898
5,721
949
1,661
12,237
0
41,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
30,202
112
Minions Killed
117
4
Camps Cleared
6
666,607
Distance Traveled
731,065
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,245
711
50
4
3
234,898
1
W
Nu Wa
9,539
734
39
3
0
220,849
2
L
Apollo
9,227
710
41
3
1
197,801
5
L
Yu Huang
7,457
574
21
2
0
233,908
0
W
Bacchus
10,492
807
31
2
0
252,929
3
W
Awilix
10,171
782
47
4
6
257,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role