Player Matchup

Rama
Rama
Dany-_-1230
Rama
Level 66
God Stats
3W - 1L
1,812 SR
Queue Stats
47W - 36L
1,391 Elo+
Party 1
Da Ji
Da Ji
IKodak
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,448 Elo+
Party 1
Chang'e
Chang'e
JuanPZ96
Chang'e
Level 156
God Stats
0W - 3L
1,721 SR
Queue Stats
56W - 48L
1,455 Elo+
Party 1
Chronos
Chronos
giolml
Chronos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 50L
1,415 Elo+
Party 1
Fenrir
Fenrir
xiMaQii
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,488 Elo+
Party 1
Team Averages
Level 72
1,606 SR
1,439 Elo+

VS

Team Averages
Level 73
1,556 SR
1,408 Elo+
Xbalanque
Xbalanque
Kauldron
Xbalanque
Level 158
God Stats
11W - 8L
1,596 SR
Queue Stats
512W - 579L
1,458 Elo+
Solo
Yu Huang
Yu Huang
Pepenador99
Yu Huang
Level 23
God Stats
2W - 0L
1,684 SR
Queue Stats
47W - 52L
1,493 Elo+
Solo
Hades
Hades
Tu_Papu-Jr
Hades
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,513 Elo+
Solo
Horus
Horus
chapiles
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
itzjoboi
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 19
15,510
646
25,292
29,531
11,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
IKodak
Da Ji
20
13 / 10 / 15
17,056
711
19,258
25,756
12,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
JuanPZ96
Chang'e
20
7 / 6 / 20
15,571
649
30,725
29,007
11,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
giolml
Chronos
20
4 / 6 / 20
15,334
639
25,497
32,399
13,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
xiMaQii
Fenrir
20
9 / 10 / 15
15,973
666
16,668
30,551
26,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kauldron
Xbalanque
20
7 / 7 / 22
16,808
700
30,040
24,361
14,271
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Pepenador99
Yu Huang
20
3 / 8 / 22
15,341
639
30,768
27,521
15,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
20
12 / 6 / 15
17,673
736
27,956
30,370
24,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
chapiles
Horus
19
2 / 6 / 23
13,809
575
8,626
32,604
52,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
itzjoboi
Sun Wukong
20
14 / 10 / 12
17,068
711
27,735
38,009
40,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
132
37
Kills
38
38
Deaths
37
89
Assists
94
Player
Kills
Deaths
Assists
KDA
L
4
6
19
2.25
L
Da Ji
IKodak
Da Ji
13
10
15
2.05
L
Chang'e
JuanPZ96
Chang'e
7
6
20
2.83
W
Xbalanque
Kauldron
Xbalanque
7
7
22
2.57
W
Yu Huang
Pepenador99
Yu Huang
3
8
22
1.75
W
Hades
12
6
15
3.25
W
Horus
chapiles
Horus
2
6
23
2.25
L
Chronos
giolml
Chronos
4
6
20
2.33
W
Sun Wukong
itzjoboi
Sun Wukong
14
10
12
2
L
Fenrir
xiMaQii
Fenrir
9
10
15
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,440
Damage
125,125
147,244
Taken
152,865
75,504
Mitigated
146,788
54,952
Healing
38,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,292
18,273
2,200
5,995
29,531
11,226
3,988
15,849
13,682
0
59,625
L
Da Ji
IKodak
Da Ji
19,258
3,039
2,124
1,911
25,756
12,757
644
10,588
15,168
0
29,107
L
Chang'e
JuanPZ96
Chang'e
30,725
387
19,790
13,241
29,007
11,760
902
9,964
19,043
64,428
0
W
Xbalanque
Kauldron
Xbalanque
30,040
11,117
2,432
1,938
24,361
14,271
6,616
11,405
12,956
0
62,640
W
Yu Huang
Pepenador99
Yu Huang
30,768
2,740
1,402
1,552
27,521
15,256
519
12,100
15,421
79,420
0
W
Hades
27,956
1,064
2,188
11,039
30,370
24,292
2,741
11,657
18,713
61,873
0
W
Horus
chapiles
Horus
8,626
3,208
3,935
4,306
32,604
52,824
166
11,623
20,981
0
13,278
L
Chronos
giolml
Chronos
25,497
6,742
1,789
3,998
32,399
13,008
2,043
10,972
21,427
58,445
0
W
Sun Wukong
itzjoboi
Sun Wukong
27,735
4,727
1,569
8,511
38,009
40,145
881
9,437
28,572
0
39,558
L
Fenrir
xiMaQii
Fenrir
16,668
3,816
1,806
2,098
30,551
26,753
1,530
11,351
19,200
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,444
Gold Earned
80,699
225
Minions Killed
240
0
Camps Cleared
0
1,990,193
Distance Traveled
1,987,321
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,510
646
64
3
0
408,877
0
L
Da Ji
17,056
711
24
1
0
339,086
0
L
Chang'e
15,571
649
58
2
0
401,111
0
W
Xbalanque
16,808
700
61
3
0
382,762
2
W
Yu Huang
15,341
639
80
3
0
415,741
1
W
Hades
17,673
736
70
3
0
405,498
0
W
Horus
13,809
575
5
0
0
425,059
2
L
Chronos
15,334
639
64
3
0
448,800
1
W
Sun Wukong
17,068
711
24
1
0
358,261
0
L
Fenrir
15,973
666
15
1
0
392,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role