Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
CUENKcdlm
Chaac
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,350 MMR
Solo
Jing Wei
Jing Wei
Bronze III
GokukuKun
Jing Wei
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,434 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,626 SR
1,484 MMR
Neith
Neith
Silver III
ElijahShing
Neith
Silver III
Level 129
God Stats
3W - 3L
1,535 SR
Queue Stats
13W - 19L
1,428 MMR
Party 2
Aphrodite
Aphrodite
Silver III
conflenti
Aphrodite
Silver III
Level 118
God Stats
12W - 12L
1,637 SR
Queue Stats
13W - 19L
1,428 MMR
Party 2
Sobek
Sobek
Gold I
x6lal
Sobek
Gold I
Level 56
God Stats
2W - 0L
1,706 SR
Queue Stats
45W - 49L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 6 / 0
8,010
616
6,450
13,097
6,864
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
CUENKcdlm
Chaac
12
1 / 4 / 1
8,386
645
9,077
15,152
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
GokukuKun
Jing Wei
13
0 / 7 / 2
8,113
624
6,507
11,619
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothAtlasGilgameshBastet

VS

Bans
HeimdallrAresPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 10
9,951
765
14,901
11,388
5,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
conflenti
Aphrodite
15
6 / 0 / 9
9,926
764
10,453
7,187
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
x6lal
Sobek
15
4 / 1 / 12
10,604
816
9,168
23,189
28,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
17
17
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
L
Chaac
CUENKcdlm
Chaac
1
4
1
0.38
W
7
1
10
12
L
Jing Wei
GokukuKun
Jing Wei
0
7
2
0.14
W
Aphrodite
conflenti
Aphrodite
6
0
9
10.5
W
Sobek
x6lal
Sobek
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
34,522
39,868
Taken
41,764
24,294
Mitigated
37,718
6,165
Healing
21,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,450
944
772
2,270
13,097
6,864
0
7,124
5,973
20,771
0
L
Chaac
CUENKcdlm
Chaac
9,077
1,147
0
2,052
15,152
13,065
0
7,356
7,796
0
24,241
W
14,901
8,564
0
1,806
11,388
5,226
1,668
598
10,528
0
42,522
L
Jing Wei
GokukuKun
Jing Wei
6,507
5,509
0
1,071
11,619
4,365
0
5,225
6,394
0
26,870
W
Aphrodite
conflenti
Aphrodite
10,453
1,493
7,533
5,372
7,187
3,879
587
1,367
5,702
39,933
0
W
Sobek
x6lal
Sobek
9,168
923
0
6,540
23,189
28,613
198
4,964
16,012
24,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
30,481
112
Minions Killed
158
1
Camps Cleared
8
655,858
Distance Traveled
724,162
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,010
616
37
3
0
209,385
3
L
Chaac
8,386
645
32
2
0
237,668
0
W
Neith
9,951
765
57
4
2
226,086
1
L
Jing Wei
8,113
624
43
3
1
208,805
3
W
Aphrodite
9,926
764
79
6
5
229,446
4
W
Sobek
10,604
816
22
2
1
268,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role