Player Matchup

Artemis
Artemis
Imugly
Artemis
Level 130
God Stats
1W - 0L
1,476 SR
Queue Stats
5W - 2L
1,708 Elo+
Party 1
Artio
Artio
Littenyouup
Artio
Level 99
God Stats
3W - 4L
1,230 SR
Queue Stats
901W - 864L
1,539 Elo+
Solo
Bellona
Bellona
SagsMagoot
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,431 Elo+
Party 1
He Bo
He Bo
TheTeent
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,429 Elo+
Party 1
Hel
Hel
logandesucksit
Hel
Level 146
God Stats
2W - 0L
1,461 SR
Queue Stats
19W - 25L
1,417 Elo+
Party 1
Team Averages
Level 124
1,433 SR
1,505 Elo+

VS

Team Averages
Level 102
1,509 SR
1,513 Elo+
Hel
Hel
BERMUDAS 3
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,470 Elo+
Party 2
Poseidon
Poseidon
Tribe Kitty5421
Poseidon
Level 59
God Stats
3W - 3L
1,574 SR
Queue Stats
146W - 137L
1,481 Elo+
Party 3
Kuzenbo
Kuzenbo
gauzy bills
Kuzenbo
Level 89
God Stats
3W - 2L
1,510 SR
Queue Stats
230W - 223L
1,499 Elo+
Party 2
Vamana
Vamana
iSlurppBeans
Vamana
Level 109
God Stats
4W - 2L
1,460 SR
Queue Stats
215W - 195L
1,563 Elo+
Party 3
Scylla
Scylla
remilepirate
Scylla
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 191L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Imugly
Artemis
20
13 / 4 / 13
13,536
902
27,304
20,776
10,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 20
11,299
753
9,064
27,957
35,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SagsMagoot
Bellona
18
6 / 6 / 16
11,895
793
16,890
20,867
22,399
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
TheTeent
He Bo
17
5 / 5 / 16
10,922
728
16,859
17,962
7,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 18
11,918
795
22,214
17,400
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
10,695
713
12,018
19,370
12,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
17
4 / 7 / 8
10,861
724
14,470
16,457
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
gauzy bills
Kuzenbo
16
2 / 9 / 11
11,025
735
16,516
30,116
44,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
19
7 / 6 / 9
12,442
829
28,733
27,979
16,767
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
4 / 6 / 7
11,139
743
14,281
14,728
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
32
Kills
21
22
Deaths
32
83
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
W
Artemis
Imugly
Artemis
13
4
13
4.88
W
2
5
20
2.4
W
Bellona
SagsMagoot
Bellona
6
6
16
2.33
W
He Bo
TheTeent
He Bo
5
5
16
2.6
L
Poseidon
4
7
8
1.14
L
Kuzenbo
gauzy bills
Kuzenbo
2
9
11
0.83
L
Vamana
7
6
9
1.92
W
6
2
18
7.5
L
Scylla
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,331
Damage
86,018
104,962
Taken
108,650
84,542
Mitigated
88,344
54,054
Healing
40,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,018
1,329
9,778
9,992
19,370
12,901
508
11,094
8,276
17,558
0
W
Artemis
Imugly
Artemis
27,304
20,970
640
8,220
20,776
10,927
2,391
11,437
9,339
0
55,870
W
9,064
2,219
3,674
7,136
27,957
35,152
736
15,687
12,270
20,812
0
W
Bellona
SagsMagoot
Bellona
16,890
4,206
2,576
3,022
20,867
22,399
1,937
10,531
10,336
0
29,427
W
He Bo
TheTeent
He Bo
16,859
456
1,051
2,013
17,962
7,600
829
10,319
7,643
32,041
0
L
Poseidon
14,470
1,571
1,145
1,233
16,457
7,165
1,309
7,344
9,113
31,306
0
L
Kuzenbo
gauzy bills
Kuzenbo
16,516
3,950
1,247
3,850
30,116
44,731
115
10,321
19,795
30,116
0
L
Vamana
28,733
13,039
3,196
8,251
27,979
16,767
1,508
14,138
13,841
360
44,187
W
22,214
1,175
14,732
10,990
17,400
8,464
1,457
9,671
7,729
39,146
0
L
Scylla
14,281
1,174
1,106
1,099
14,728
6,780
937
5,240
9,488
32,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
56,162
166
Minions Killed
150
0
Camps Cleared
0
1,386,446
Distance Traveled
1,292,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,695
713
19
1
0
253,435
0
W
Artemis
13,536
902
72
5
0
236,367
0
W
Artio
11,299
753
12
1
0
270,858
0
W
Bellona
11,895
793
29
2
0
279,798
0
W
He Bo
10,922
728
26
2
0
280,108
0
L
Poseidon
10,861
724
33
2
0
240,465
0
L
Kuzenbo
11,025
735
13
1
0
258,926
0
L
Vamana
12,442
829
29
2
0
287,406
0
W
Hel
11,918
795
27
2
0
319,315
0
L
Scylla
11,139
743
56
4
0
252,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role