Player Matchup

Bellona
Bellona
Jord0man
Bellona
Level 141
God Stats
18W - 11L
1,651 SR
Queue Stats
1,064W - 1,091L
1,540 Elo+
Party 1
Eset
Eset
Mattg420
Eset
Level 148
God Stats
4W - 2L
1,610 SR
Queue Stats
97W - 83L
1,453 Elo+
Solo
Thanatos
Thanatos
MunkeysKill
Thanatos
Level 123
God Stats
6W - 7L
1,218 SR
Queue Stats
653W - 650L
1,463 Elo+
Party 1
Geb
Geb
TessieS21
Geb
Level 143
God Stats
14W - 15L
1,398 SR
Queue Stats
723W - 770L
1,463 Elo+
Party 1
Anubis
Anubis
WeenieWizardz
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,463 Elo+
Solo
Team Averages
Level 125
1,475 SR
1,476 Elo+

VS

Team Averages
Level 133
1,415 SR
1,475 Elo+
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Boomatose
Xing Tian
Level 105
God Stats
2W - 4L
1,273 SR
Queue Stats
474W - 502L
1,450 Elo+
Party 3
Hun Batz
Hun Batz
JDUNN3206
Hun Batz
Level 141
God Stats
1W - 5L
1,180 SR
Queue Stats
230W - 265L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RM BloodBath
Morgan Le Fay
Level 128
God Stats
11W - 7L
1,431 SR
Queue Stats
418W - 450L
1,530 Elo+
Party 2
Discordia
Discordia
Reckless Raz
Discordia
Level 148
God Stats
8W - 7L
1,689 SR
Queue Stats
1,091W - 1,167L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jord0man
Bellona
13
0 / 4 / 12
8,479
771
8,973
14,067
16,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
15
5 / 6 / 9
8,952
814
12,107
11,308
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MunkeysKill
Thanatos
16
6 / 1 / 8
9,192
836
14,865
10,146
5,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 2 / 11
9,565
870
14,537
21,200
20,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 5
9,106
828
12,055
11,613
7,694
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 2 / 11
9,045
822
6,688
16,759
15,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Boomatose
Xing Tian
15
3 / 4 / 5
8,153
741
9,454
24,788
18,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
JDUNN3206
Hun Batz
14
5 / 5 / 5
8,621
784
12,356
10,330
5,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
RM BloodBath
Morgan Le Fay
15
5 / 5 / 6
9,356
851
14,026
11,059
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Reckless Raz
Discordia
11
0 / 5 / 5
7,338
667
10,446
8,592
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
21
Kills
14
15
Deaths
21
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
11
3.25
L
Xing Tian
Boomatose
Xing Tian
3
4
5
1.38
L
Hun Batz
JDUNN3206
Hun Batz
5
5
5
1.5
W
Bellona
Jord0man
Bellona
0
4
12
1.5
W
Eset
5
6
9
1.58
W
Thanatos
MunkeysKill
Thanatos
6
1
8
10
L
Morgan Le Fay
RM BloodBath
Morgan Le Fay
5
5
6
1.6
L
Discordia
Reckless Raz
Discordia
0
5
5
0.5
W
6
2
11
5.75
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,537
Damage
52,970
68,334
Taken
71,528
55,641
Mitigated
48,288
34,904
Healing
26,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,688
2,535
2,084
8,781
16,759
15,905
108
7,849
8,531
15,517
0
L
Xing Tian
Boomatose
Xing Tian
9,454
815
1,014
9,380
24,788
18,476
234
12,067
12,335
15,744
0
L
Hun Batz
JDUNN3206
Hun Batz
12,356
988
738
1,016
10,330
5,377
0
6,421
3,790
0
21,464
W
Bellona
Jord0man
Bellona
8,973
2,405
2,944
2,926
14,067
16,845
0
7,257
6,616
0
14,567
W
Eset
12,107
253
1,819
777
11,308
5,235
244
6,095
5,177
20,698
0
W
Thanatos
MunkeysKill
Thanatos
14,865
1,190
2,299
8,305
10,146
5,288
744
6,935
3,057
0
22,164
L
Morgan Le Fay
RM BloodBath
Morgan Le Fay
14,026
2,713
605
1,028
11,059
5,251
119
4,905
5,931
23,729
0
L
Discordia
Reckless Raz
Discordia
10,446
942
619
838
8,592
3,279
442
6,124
2,242
19,310
0
W
14,537
206
1,814
8,525
21,200
20,579
447
11,087
9,774
22,944
0
W
12,055
2,225
1,185
4,310
11,613
7,694
432
8,201
3,096
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
42,513
107
Minions Killed
93
0
Camps Cleared
0
1,172,170
Distance Traveled
1,017,796
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,045
822
13
1
0
208,416
2
L
Xing Tian
8,153
741
10
1
0
229,458
0
L
Hun Batz
8,621
784
18
2
0
212,670
0
W
Bellona
8,479
771
6
1
0
225,822
1
W
Eset
8,952
814
23
2
0
205,685
0
W
Thanatos
9,192
836
16
1
0
275,269
0
L
Morgan Le Fay
9,356
851
26
2
0
195,101
1
L
Discordia
7,338
667
26
2
0
172,151
0
W
Geb
9,565
870
20
2
0
260,568
0
W
Anubis
9,106
828
42
4
0
204,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role