Player Matchup

Izanami
Izanami
BigHK25
Izanami
Level 149
God Stats
8W - 5L
1,577 SR
Queue Stats
328W - 303L
1,477 Elo+
Party 2
Vamana
Vamana
DanyWolf07
Vamana
Level 109
God Stats
7W - 3L
1,587 SR
Queue Stats
89W - 70L
1,555 Elo+
Solo
Fenrir
Fenrir
ImfamousBeing15
Fenrir
Level 87
God Stats
9W - 6L
1,533 SR
Queue Stats
565W - 524L
1,444 Elo+
Party 2
Baba Yaga
Baba Yaga
jcarnage96
Baba Yaga
Level 127
God Stats
23W - 20L
1,568 SR
Queue Stats
204W - 201L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
o0Sleeper0o
Aphrodite
Level 132
God Stats
34W - 23L
1,591 SR
Queue Stats
480W - 464L
1,513 Elo+
Solo
Team Averages
Level 121
1,571 SR
1,497 Elo+

VS

Team Averages
Level 66
1,456 SR
1,396 Elo+
Shiva
Shiva
AlucardImortall
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,168 Elo+
Solo
Chronos
Chronos
Dumbythic3372
Chronos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Ghost T5D
Ne Zha
Level 41
God Stats
2W - 6L
1,397 SR
Queue Stats
111W - 151L
1,306 Elo+
Solo
Heimdallr
Heimdallr
RetzerBoyy
Heimdallr
Level 86
God Stats
15W - 22L
1,381 SR
Queue Stats
937W - 905L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
StopMeaw
Sylvanus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 156L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigHK25
Izanami
12
3 / 0 / 0
6,508
592
3,794
7,758
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
DanyWolf07
Vamana
12
4 / 1 / 4
7,448
677
6,637
8,113
4,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 3
6,371
579
3,473
9,188
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baba Yaga
jcarnage96
Baba Yaga
11
2 / 0 / 4
6,231
566
5,040
5,529
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
o0Sleeper0o
Aphrodite
10
1 / 1 / 0
6,021
547
3,316
7,102
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,244
477
2,535
7,329
3,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
11
0 / 2 / 2
6,556
596
3,331
6,629
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Ghost T5D
Ne Zha
8
2 / 3 / 0
5,654
514
3,757
8,000
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
RetzerBoyy
Heimdallr
10
0 / 3 / 0
5,604
509
3,939
7,657
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
StopMeaw
Sylvanus
9
0 / 1 / 1
5,405
491
4,037
7,381
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
3
3
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Izanami
BigHK25
Izanami
3
0
0
3
W
Vamana
DanyWolf07
Vamana
4
1
4
6
L
Chronos
0
2
2
0.5
L
Ne Zha
Ghost T5D
Ne Zha
2
3
0
0.67
W
2
1
3
3.5
L
Heimdallr
RetzerBoyy
Heimdallr
0
3
0
0
L
Sylvanus
StopMeaw
Sylvanus
0
1
1
0.5
W
Baba Yaga
jcarnage96
Baba Yaga
2
0
4
4
W
Aphrodite
o0Sleeper0o
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
17,599
37,690
Taken
36,996
15,212
Mitigated
16,057
17,991
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,535
555
0
1,481
7,329
3,102
0
1,169
6,160
0
20,123
W
Izanami
BigHK25
Izanami
3,794
2,828
0
2,906
7,758
2,265
64
1,172
6,586
0
51,942
W
Vamana
DanyWolf07
Vamana
6,637
3,060
0
3,519
8,113
4,524
186
302
7,811
0
58,934
L
Chronos
3,331
1,366
0
1,030
6,629
3,061
1,116
1,918
4,711
50,301
7,697
L
Ne Zha
Ghost T5D
Ne Zha
3,757
1,143
0
927
8,000
2,652
0
766
7,234
0
27,436
W
3,473
421
0
1,962
9,188
3,674
0
1,155
8,033
0
40,076
L
Heimdallr
RetzerBoyy
Heimdallr
3,939
877
0
1,814
7,657
2,955
304
1,799
5,858
0
40,537
L
Sylvanus
StopMeaw
Sylvanus
4,037
2,113
698
2,713
7,381
4,287
264
2,704
4,677
25,136
9,078
W
Baba Yaga
jcarnage96
Baba Yaga
5,040
257
0
2,194
5,529
2,414
0
1,832
3,697
40,009
0
W
Aphrodite
o0Sleeper0o
Aphrodite
3,316
170
3,091
4,319
7,102
2,335
48
1,474
5,628
20,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
28,463
354
Minions Killed
316
0
Camps Cleared
0
1,156,179
Distance Traveled
1,077,904
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,244
477
32
3
0
210,907
0
W
Izanami
6,508
592
86
8
0
243,331
0
W
Vamana
7,448
677
100
9
0
225,972
2
L
Chronos
6,556
596
99
9
0
210,032
2
L
Ne Zha
5,654
514
57
5
0
241,424
2
W
Fenrir
6,371
579
73
7
0
244,471
5
L
Heimdallr
5,604
509
64
6
0
210,556
4
L
Sylvanus
5,405
491
64
6
0
204,985
0
W
Baba Yaga
6,231
566
59
5
0
227,561
2
W
Aphrodite
6,021
547
36
3
0
214,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role