Player Matchup

Athena
Athena
JF THE ZOMBIE
Athena
Level 143
God Stats
294W - 287L
1,464 SR
Queue Stats
411W - 406L
1,335 Elo+
Solo
Fenrir
Fenrir
LOMAGIC
Fenrir
Level 103
God Stats
28W - 25L
1,529 SR
Queue Stats
174W - 202L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
Lv25 Eevee1791
Xing Tian
Level 48
God Stats
18W - 17L
1,545 SR
Queue Stats
101W - 137L
1,313 Elo+
Party 1
Artemis
Artemis
Lv25MarowakTTV
Artemis
Level 139
God Stats
30W - 23L
1,571 SR
Queue Stats
339W - 408L
1,426 Elo+
Party 1
Anubis
Anubis
darthxpinky
Anubis
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 141L
1,323 Elo+
Party 1
Team Averages
Level 104
1,522 SR
1,357 Elo+

VS

Team Averages
Level 88
1,389 SR
1,362 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BurnedThomas
Zhong Kui
Level 89
God Stats
41W - 36L
1,467 SR
Queue Stats
331W - 393L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Chaňce
Cthulhu
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 35L
1,286 Elo+
Party 3
Achilles
Achilles
ChiefSlugma
Achilles
Level 65
God Stats
0W - 1L
1,233 SR
Queue Stats
36W - 49L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
TheCoolLucifer
Heimdallr
Level 121
God Stats
4W - 6L
1,245 SR
Queue Stats
335W - 401L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,407
582
6,677
9,008
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LOMAGIC
Fenrir
8
2 / 2 / 1
5,229
475
5,401
8,611
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Lv25 Eevee1791
Xing Tian
8
1 / 1 / 2
5,553
505
1,754
7,178
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 1
5,710
519
4,972
5,653
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
9
1 / 2 / 3
5,553
505
3,985
4,832
2,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 3 / 1
5,957
542
6,070
12,439
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
BurnedThomas
Zhong Kui
9
0 / 2 / 2
5,569
506
2,087
5,353
3,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Chaňce
Cthulhu
8
3 / 2 / 0
5,532
503
4,070
7,905
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ChiefSlugma
Achilles
9
0 / 0 / 1
5,832
530
3,243
8,203
5,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TheCoolLucifer
Heimdallr
7
0 / 3 / 1
4,974
452
4,833
7,529
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
6
6
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
1
1.17
L
Zhong Kui
BurnedThomas
Zhong Kui
0
2
2
0.5
L
Cthulhu
Chaňce
Cthulhu
3
2
0
1.5
L
Achilles
ChiefSlugma
Achilles
0
0
1
0.5
W
3
0
4
5
W
Fenrir
LOMAGIC
Fenrir
2
2
1
1.25
W
Xing Tian
Lv25 Eevee1791
Xing Tian
1
1
2
2
W
3
1
1
3.5
L
Heimdallr
TheCoolLucifer
Heimdallr
0
3
1
0.17
W
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
20,303
35,282
Taken
41,429
16,679
Mitigated
20,424
10,793
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,070
3,358
336
5,952
12,439
4,060
0
3,295
9,144
0
33,536
L
Zhong Kui
BurnedThomas
Zhong Kui
2,087
190
0
2,049
5,353
3,152
0
2,983
2,370
26,285
0
L
Cthulhu
Chaňce
Cthulhu
4,070
813
0
1,045
7,905
4,850
0
1,822
6,083
17,801
0
L
Achilles
ChiefSlugma
Achilles
3,243
747
0
2,456
8,203
5,721
522
2,553
5,650
0
27,898
W
6,677
1,677
0
3,241
9,008
5,495
205
729
8,248
38,379
0
W
Fenrir
LOMAGIC
Fenrir
5,401
1,695
342
1,998
8,611
3,351
0
613
7,938
0
23,681
W
Xing Tian
Lv25 Eevee1791
Xing Tian
1,754
195
168
1,954
7,178
3,603
192
2,042
4,824
15,113
0
W
4,972
2,350
0
1,669
5,653
1,861
0
1,128
4,446
0
32,787
L
Heimdallr
TheCoolLucifer
Heimdallr
4,833
1,826
0
1,827
7,529
2,641
41
1,763
5,766
0
22,977
W
Anubis
3,985
430
0
1,421
4,832
2,369
186
1,163
3,669
22,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
27,864
217
Minions Killed
199
0
Camps Cleared
0
1,168,899
Distance Traveled
1,022,285
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,957
542
66
6
0
239,024
0
L
Zhong Kui
5,569
506
43
4
0
187,552
0
L
Cthulhu
5,532
503
15
1
0
188,285
1
L
Achilles
5,832
530
46
4
0
232,443
7
W
Athena
6,407
582
76
7
0
289,486
1
W
Fenrir
5,229
475
38
3
0
275,840
2
W
Xing Tian
5,553
505
22
2
0
221,991
3
W
Artemis
5,710
519
56
5
0
196,021
6
L
Heimdallr
4,974
452
29
3
0
174,981
3
W
Anubis
5,553
505
25
2
0
185,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role