Player Matchup

Kukulkan
Kukulkan
AnthonyBM
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
Arsore
Agni
Level 156
God Stats
2W - 0L
1,850 SR
Queue Stats
17W - 19L
1,502 Elo+
Party 2
Tyr
Tyr
Varactyl
Tyr
Level 160
God Stats
4W - 7L
1,579 SR
Queue Stats
252W - 224L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
Zaqrii
Xing Tian
Level 112
God Stats
11W - 6L
1,664 SR
Queue Stats
258W - 250L
1,553 Elo+
Party 1
Rama
Rama
drk040996
Rama
Level 124
God Stats
9W - 4L
1,561 SR
Queue Stats
232W - 192L
1,522 Elo+
Party 1
Team Averages
Level 114
1,631 SR
1,522 Elo+

VS

Team Averages
Level 91
1,525 SR
1,565 Elo+
Agni
Agni
Darkshugo3
Agni
Level 37
God Stats
0W - 2L
1,266 SR
Queue Stats
42W - 61L
1,425 Elo+
Solo
Kukulkan
Kukulkan
EPICxHERO
Kukulkan
Level 43
God Stats
0W - 2L
1,343 SR
Queue Stats
13W - 9L
1,545 Elo+
Party 3
Achilles
Achilles
Squibbied
Achilles
Level 89
God Stats
11W - 4L
1,988 SR
Queue Stats
151W - 129L
1,615 Elo+
Party 3
Jing Wei
Jing Wei
TheHolyYoshi
Jing Wei
Level 138
God Stats
5W - 2L
1,559 SR
Queue Stats
195W - 167L
1,609 Elo+
Party 3
Kuzenbo
Kuzenbo
Twerkula
Kuzenbo
Level 147
God Stats
2W - 4L
1,470 SR
Queue Stats
91W - 64L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonyBM
Kukulkan
17
0 / 0 / 9
10,426
948
11,333
7,078
3,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Agni
Arsore
Agni
17
5 / 3 / 10
11,822
1,075
19,020
9,894
4,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 7
11,129
1,012
13,705
16,508
14,417
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Zaqrii
Xing Tian
18
2 / 1 / 13
12,414
1,129
14,662
15,572
20,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
18
6 / 2 / 7
12,204
1,109
14,894
12,130
6,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

232

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
10,191
926
5,261
10,644
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
EPICxHERO
Kukulkan
16
1 / 1 / 4
10,328
939
11,531
9,161
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Squibbied
Achilles
16
4 / 2 / 3
11,499
1,045
16,277
17,945
29,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
TheHolyYoshi
Jing Wei
16
2 / 5 / 4
11,069
1,006
15,777
19,552
9,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Twerkula
Kuzenbo
17
0 / 3 / 7
10,398
945
8,446
22,755
38,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
18
Kills
8
8
Deaths
18
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnthonyBM
Kukulkan
0
0
9
4.5
W
Agni
Arsore
Agni
5
3
10
3.33
L
1
7
1
0.21
L
Kukulkan
EPICxHERO
Kukulkan
1
1
4
3
L
Achilles
Squibbied
Achilles
4
2
3
2.75
L
Jing Wei
TheHolyYoshi
Jing Wei
2
5
4
0.8
L
Kuzenbo
Twerkula
Kuzenbo
0
3
7
1.17
W
5
2
7
4.25
W
Xing Tian
Zaqrii
Xing Tian
2
1
13
8.5
W
Rama
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,614
Damage
57,292
61,182
Taken
80,057
49,712
Mitigated
87,729
9,464
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnthonyBM
Kukulkan
11,333
625
0
267
7,078
3,691
0
3,209
3,469
34,030
0
W
Agni
Arsore
Agni
19,020
1,969
0
1,165
9,894
4,671
0
2,846
6,677
43,236
0
L
5,261
539
112
97
10,644
5,195
0
4,369
6,275
27,230
0
L
Kukulkan
EPICxHERO
Kukulkan
11,531
774
0
0
9,161
4,474
0
5,558
3,603
34,885
0
L
Achilles
Squibbied
Achilles
16,277
2,834
0
2,716
17,945
29,524
0
10,782
7,049
0
27,996
L
Jing Wei
TheHolyYoshi
Jing Wei
15,777
13,650
0
1,294
19,552
9,660
0
12,170
7,382
0
39,609
L
Kuzenbo
Twerkula
Kuzenbo
8,446
2,181
0
1,094
22,755
38,876
0
12,136
10,619
11,302
0
W
13,705
683
0
2,431
16,508
14,417
0
7,964
7,886
0
23,319
W
Xing Tian
Zaqrii
Xing Tian
14,662
930
0
1,392
15,572
20,616
0
5,816
8,929
24,201
0
W
Rama
14,894
10,703
0
4,209
12,130
6,317
0
3,748
7,922
0
47,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
53,485
223
Minions Killed
211
11
Camps Cleared
4
1,132,423
Distance Traveled
1,068,436
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,426
948
63
6
1
228,692
1
W
Agni
11,822
1,075
70
6
2
207,515
0
L
Agni
10,191
926
50
5
1
130,175
0
L
Kukulkan
10,328
939
63
6
0
218,608
0
L
Achilles
11,499
1,045
30
3
0
250,892
0
L
Jing Wei
11,069
1,006
64
6
2
231,136
1
L
Kuzenbo
10,398
945
4
0
1
237,625
0
W
Tyr
11,129
1,012
17
2
0
256,277
1
W
Xing Tian
12,414
1,129
10
1
1
229,492
0
W
Rama
12,204
1,109
63
6
7
210,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role