Player Matchup

Sylvanus
Sylvanus
BadAtThisGame69
Sylvanus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Capndavydave
Yu Huang
Level 127
God Stats
2W - 0L
1,568 SR
Queue Stats
18W - 13L
1,606 Elo+
Party 1
Mercury
Mercury
DeathlyShriek
Mercury
Level 135
God Stats
5W - 5L
1,676 SR
Queue Stats
324W - 249L
1,568 Elo+
Party 3
Apollo
Apollo
Usdonutguy
Apollo
Level 151
God Stats
8W - 2L
1,613 SR
Queue Stats
87W - 81L
1,569 Elo+
Party 1
Poseidon
Poseidon
XxToriffxX
Poseidon
Level 128
God Stats
4W - 1L
1,566 SR
Queue Stats
281W - 264L
1,541 Elo+
Party 3
Team Averages
Level 110
1,584 SR
1,557 Elo+

VS

Team Averages
Level 102
1,474 SR
1,545 Elo+
Izanami
Izanami
HushDarling-
Izanami
Level 63
God Stats
6W - 7L
1,652 SR
Queue Stats
204W - 210L
1,456 Elo+
Solo
Fenrir
Fenrir
JAOM1304
Fenrir
Level 76
God Stats
3W - 12L
1,306 SR
Queue Stats
185W - 214L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kevinproject360
Morgan Le Fay
Level 109
God Stats
10W - 5L
1,676 SR
Queue Stats
111W - 87L
1,682 Elo+
Party 4
Kukulkan
Kukulkan
adri_ironsad360
Kukulkan
Level 105
God Stats
2W - 4L
1,397 SR
Queue Stats
136W - 119L
1,625 Elo+
Party 4
Ymir
Ymir
xXJonyDayXx
Ymir
Level 157
God Stats
2W - 8L
1,337 SR
Queue Stats
250W - 259L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 2 / 9
11,689
487
9,824
21,350
29,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Capndavydave
Yu Huang
19
4 / 4 / 5
13,190
550
18,015
14,795
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
20
1 / 0 / 2
14,433
601
4,687
13,343
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Usdonutguy
Apollo
20
9 / 2 / 5
14,703
613
26,088
23,506
11,323
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
XxToriffxX
Poseidon
20
6 / 2 / 4
14,707
613
9,482
16,190
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HushDarling-
Izanami
14
0 / 8 / 1
9,418
392
7,492
21,654
7,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
JAOM1304
Fenrir
17
3 / 4 / 3
10,863
453
7,588
23,515
11,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kevinproject360
Morgan Le Fay
18
4 / 2 / 5
11,433
476
17,696
13,178
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
18
0 / 4 / 1
11,447
477
9,162
10,120
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 4
10,715
446
9,418
22,262
27,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
21
Kills
10
10
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
2
9
2.75
W
Yu Huang
Capndavydave
Yu Huang
4
4
5
1.63
W
Mercury
1
0
2
2
L
Izanami
HushDarling-
Izanami
0
8
1
0.06
L
Fenrir
JAOM1304
Fenrir
3
4
3
1.13
L
Morgan Le Fay
Kevinproject360
Morgan Le Fay
4
2
5
3.25
W
Apollo
Usdonutguy
Apollo
9
2
5
5.75
W
Poseidon
XxToriffxX
Poseidon
6
2
4
4
L
Kukulkan
0
4
1
0.13
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,096
Damage
51,356
89,184
Taken
90,729
61,615
Mitigated
56,294
30,417
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,824
2,497
2,109
5,883
21,350
29,414
0
9,890
11,460
41,234
0
W
Yu Huang
Capndavydave
Yu Huang
18,015
602
308
2,976
14,795
6,951
345
10,341
4,454
112,842
0
W
Mercury
4,687
3,152
0
4,503
13,343
6,744
3,018
5,132
8,211
0
135,416
L
Izanami
HushDarling-
Izanami
7,492
3,838
0
2,450
21,654
7,064
536
7,119
14,535
0
67,913
L
Fenrir
JAOM1304
Fenrir
7,588
1,683
0
11,824
23,515
11,489
0
7,614
15,901
0
94,580
L
Morgan Le Fay
Kevinproject360
Morgan Le Fay
17,696
397
0
817
13,178
5,428
0
8,116
5,062
84,439
0
W
Apollo
Usdonutguy
Apollo
26,088
21,048
0
10,944
23,506
11,323
4,170
8,486
15,020
0
132,193
W
Poseidon
XxToriffxX
Poseidon
9,482
2,107
0
3,694
16,190
7,183
259
4,636
11,554
166,243
0
L
Kukulkan
9,162
870
0
1,359
10,120
5,090
1,420
3,465
6,655
102,978
0
L
9,418
2,054
0
3,620
22,262
27,223
0
11,175
11,087
49,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,722
Gold Earned
53,876
800
Minions Killed
638
0
Camps Cleared
0
2,411,600
Distance Traveled
2,278,818
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,689
487
55
2
0
428,981
6
W
Yu Huang
13,190
550
166
7
0
459,704
8
W
Mercury
14,433
601
214
9
0
462,605
0
L
Izanami
9,418
392
107
4
0
419,345
0
L
Fenrir
10,863
453
131
5
0
479,288
1
L
Morgan Le Fay
11,433
476
129
5
0
482,230
6
W
Apollo
14,703
613
170
7
0
472,776
10
W
Poseidon
14,707
613
195
8
0
587,534
0
L
Kukulkan
11,447
477
182
8
0
455,767
0
L
Ymir
10,715
446
89
4
0
442,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role