Player Matchup

Kali
Kali
 
Kali
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AlexP985
Kukulkan
Level 46
God Stats
3W - 2L
1,586 SR
Queue Stats
61W - 62L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DuBaconator2
Ah Muzen Cab
Level 89
God Stats
4W - 2L
1,693 SR
Queue Stats
45W - 55L
1,500 Elo+
Party 1
Osiris
Osiris
TayKey47
Osiris
Level 100
God Stats
3W - 1L
1,285 SR
Queue Stats
292W - 271L
1,520 Elo+
Solo
Bacchus
Bacchus
rockstar_puppy44
Bacchus
Level 68
God Stats
48W - 50L
1,562 SR
Queue Stats
156W - 181L
1,513 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,512 Elo+

VS

Team Averages
Level 90
1,488 SR
1,492 Elo+
Fenrir
Fenrir
DenBoi_Sama
Fenrir
Level 138
God Stats
3W - 9L
1,380 SR
Queue Stats
265W - 259L
1,566 Elo+
Solo
King Arthur
King Arthur
ITZCLOUDYz
King Arthur
Level 8
God Stats
2W - 1L
1,464 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 2
Shiva
Shiva
ROBTHECORNCOB_
Shiva
Level 141
God Stats
7W - 2L
1,812 SR
Queue Stats
158W - 123L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
RezzRekt
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,535 Elo+
Solo
Sol
Sol
whodidels
Sol
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 6L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 1 / 3
10,030
590
7,976
17,435
8,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
AlexP985
Kukulkan
13
0 / 5 / 0
8,075
475
4,082
10,378
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DuBaconator2
Ah Muzen Cab
13
0 / 3 / 5
8,175
481
6,590
10,299
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
TayKey47
Osiris
17
2 / 0 / 0
10,322
607
8,441
9,555
8,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 1
8,657
509
3,327
9,711
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 1 / 1
8,167
480
6,982
13,113
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ITZCLOUDYz
King Arthur
1
0 / 0 / 0
3,075
181
0
0
0
12
0 / 2 / 1
7,568
445
7,450
11,783
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RezzRekt
Kukulkan
14
3 / 4 / 2
8,551
503
8,845
10,241
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 2
7,852
462
10,869
9,535
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
10
10
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
3
6.5
W
Kukulkan
AlexP985
Kukulkan
0
5
0
0
L
Fenrir
5
1
1
5.5
W
Ah Muzen Cab
DuBaconator2
Ah Muzen Cab
0
3
5
0.83
L
King Arthur
ITZCLOUDYz
King Arthur
0
0
0
0
L
0
2
1
0.25
L
Kukulkan
RezzRekt
Kukulkan
3
4
2
1
W
Osiris
TayKey47
Osiris
2
0
0
2
W
2
1
1
2.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
34,146
57,378
Taken
44,672
38,344
Mitigated
24,194
13,416
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,976
5,030
0
2,864
17,435
8,391
887
4,770
12,665
0
73,158
W
Kukulkan
AlexP985
Kukulkan
4,082
489
0
1,655
10,378
5,003
0
3,499
6,879
65,479
0
L
Fenrir
6,982
1,061
0
5,642
13,113
5,985
0
3,660
9,453
0
51,718
W
Ah Muzen Cab
DuBaconator2
Ah Muzen Cab
6,590
1,691
0
2,813
10,299
4,416
4,572
6,024
4,275
0
64,875
L
King Arthur
ITZCLOUDYz
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
7,450
2,317
160
3,250
11,783
9,500
0
472
11,311
0
51,246
L
Kukulkan
RezzRekt
Kukulkan
8,845
1,109
0
1,760
10,241
4,859
0
1,372
8,869
74,372
0
W
Osiris
TayKey47
Osiris
8,441
3,175
0
3,000
9,555
8,726
168
57
9,498
0
85,161
W
3,327
588
204
2,880
9,711
11,808
702
5,364
4,347
25,471
0
L
10,869
3,453
0
3,610
9,535
3,850
0
1,905
7,630
64,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
35,213
521
Minions Killed
405
0
Camps Cleared
0
1,606,118
Distance Traveled
1,297,757
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,030
590
114
7
0
367,418
2
W
Kukulkan
8,075
475
111
7
0
288,629
4
L
Fenrir
8,167
480
91
5
0
381,737
5
W
Ah Muzen Cab
8,175
481
102
6
0
282,375
2
L
King Arthur
3,075
181
0
0
0
0
0
L
Shiva
7,568
445
92
5
0
326,781
6
L
Kukulkan
8,551
503
113
7
0
299,635
4
W
Osiris
10,322
607
159
9
0
340,070
8
W
Bacchus
8,657
509
35
2
0
327,626
1
L
Sol
7,852
462
109
6
0
289,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role