Player Matchup

Cerberus
Cerberus
FledPorcupine19
Cerberus
Level 68
God Stats
13W - 10L
1,542 SR
Queue Stats
129W - 106L
1,440 Elo+
Party 1
Apollo
Apollo
Franciscob77
Apollo
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
209W - 203L
1,532 Elo+
Solo
Kukulkan
Kukulkan
U snuze U lose3
Kukulkan
Level 66
God Stats
6W - 10L
1,466 SR
Queue Stats
131W - 125L
1,479 Elo+
Party 1
Osiris
Osiris
Yotoby777
Osiris
Level 110
God Stats
2W - 4L
1,536 SR
Queue Stats
188W - 192L
1,406 Elo+
Party 1
King Arthur
King Arthur
b02 c0d sh0t
King Arthur
Level 70
God Stats
23W - 24L
1,593 SR
Queue Stats
139W - 124L
1,506 Elo+
Party 1
Team Averages
Level 89
1,527 SR
1,472 Elo+

VS

Team Averages
Level 126
1,575 SR
1,493 Elo+
Gilgamesh
Gilgamesh
IGotWetJeans22
Gilgamesh
Level 108
God Stats
20W - 23L
1,520 SR
Queue Stats
379W - 367L
1,446 Elo+
Solo
Medusa
Medusa
Kingcal36
Medusa
Level 158
God Stats
19W - 16L
1,661 SR
Queue Stats
166W - 159L
1,451 Elo+
Solo
Skadi
Skadi
Kyano the BOMB
Skadi
Level 124
God Stats
56W - 29L
1,647 SR
Queue Stats
127W - 117L
1,522 Elo+
Party 2
Aphrodite
Aphrodite
NickiVicki29
Aphrodite
Level 89
God Stats
34W - 29L
1,479 SR
Queue Stats
89W - 89L
1,561 Elo+
Party 2
Chang'e
Chang'e
RuthlessArts
Chang'e
Level 152
God Stats
37W - 28L
1,571 SR
Queue Stats
675W - 642L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 6 / 6
11,002
423
9,693
31,661
41,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
2 / 7 / 2
10,169
391
8,980
28,469
13,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
2 / 6 / 8
12,397
477
17,352
18,009
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Yotoby777
Osiris
19
7 / 4 / 6
12,735
490
18,233
25,711
18,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
b02 c0d sh0t
King Arthur
19
2 / 8 / 2
11,762
452
10,851
30,162
31,759
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IGotWetJeans22
Gilgamesh
20
10 / 5 / 6
15,544
598
22,975
25,853
22,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Kingcal36
Medusa
20
3 / 2 / 9
14,233
547
15,326
17,121
9,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 6
12,935
498
33,723
20,963
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NickiVicki29
Aphrodite
19
4 / 3 / 9
13,385
515
12,057
19,491
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
RuthlessArts
Chang'e
20
7 / 0 / 5
14,981
576
22,842
23,548
30,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
15
Kills
31
31
Deaths
15
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
6
6
0.83
L
Apollo
2
7
2
0.43
W
Gilgamesh
IGotWetJeans22
Gilgamesh
10
5
6
2.6
W
Medusa
Kingcal36
Medusa
3
2
9
3.75
W
7
5
6
2
W
Aphrodite
NickiVicki29
Aphrodite
4
3
9
2.83
W
Chang'e
RuthlessArts
Chang'e
7
0
5
9.5
L
Kukulkan
2
6
8
1
L
Osiris
Yotoby777
Osiris
7
4
6
2.5
L
King Arthur
b02 c0d sh0t
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,109
Damage
106,923
134,012
Taken
106,976
113,671
Mitigated
86,637
19,727
Healing
50,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,693
209
162
8,346
31,661
41,592
312
4,960
26,474
34,171
0
L
Apollo
8,980
5,865
0
7,133
28,469
13,165
1,326
3,735
24,734
0
84,209
W
Gilgamesh
IGotWetJeans22
Gilgamesh
22,975
9,402
0
8,036
25,853
22,587
447
5,103
20,750
0
128,406
W
Medusa
Kingcal36
Medusa
15,326
6,358
0
6,910
17,121
9,095
2,525
5,379
11,742
0
138,521
W
33,723
19,404
0
3,545
20,963
7,698
3,192
8,241
12,722
0
123,503
W
Aphrodite
NickiVicki29
Aphrodite
12,057
1,576
5,577
10,668
19,491
16,697
1,244
8,721
10,770
63,820
0
W
Chang'e
RuthlessArts
Chang'e
22,842
2,628
1,360
14,185
23,548
30,560
648
1,206
22,342
113,299
0
L
Kukulkan
17,352
1,147
0
996
18,009
9,068
0
3,646
14,363
104,812
0
L
Osiris
Yotoby777
Osiris
18,233
8,824
0
500
25,711
18,087
0
5,841
19,870
0
117,306
L
King Arthur
b02 c0d sh0t
King Arthur
10,851
926
0
2,590
30,162
31,759
0
16,717
13,365
0
90,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,065
Gold Earned
71,078
627
Minions Killed
705
0
Camps Cleared
0
2,248,365
Distance Traveled
2,505,151
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,002
423
60
2
0
480,212
1
L
Apollo
10,169
391
111
4
0
435,388
1
W
Gilgamesh
15,544
598
141
5
0
573,684
2
W
Medusa
14,233
547
173
7
0
490,688
5
W
Skadi
12,935
498
124
5
0
442,955
2
W
Aphrodite
13,385
515
95
4
0
515,767
9
W
Chang'e
14,981
576
172
7
0
482,057
2
L
Kukulkan
12,397
477
163
6
0
448,750
4
L
Osiris
12,735
490
152
6
0
454,700
3
L
King Arthur
11,762
452
141
5
0
429,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role