Player Matchup

Danzaburou
Danzaburou
Wiseoldman68
Danzaburou
Level 87
God Stats
2W - 1L
1,276 SR
Queue Stats
188W - 176L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
krazygearz
Aphrodite
Level 109
God Stats
39W - 22L
1,638 SR
Queue Stats
301W - 324L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
modsuspect
Ah Puch
Level 128
God Stats
12W - 12L
1,375 SR
Queue Stats
439W - 592L
1,372 Elo+
Solo
Team Averages
Level 108
1,430 SR
1,442 Elo+

VS

Team Averages
Level 85
1,616 SR
1,361 Elo+
Sylvanus
Sylvanus
HankHillsBoyToy
Sylvanus
Level 108
God Stats
1W - 1L
1,915 SR
Queue Stats
44W - 52L
1,462 Elo+
Solo
Merlin
Merlin
Ramsey1534
Merlin
Level 85
God Stats
6W - 13L
1,242 SR
Queue Stats
13W - 17L
1,247 Elo+
Solo
Nemesis
Nemesis
farguy12
Nemesis
Level 63
God Stats
6W - 7L
1,692 SR
Queue Stats
61W - 100L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Wiseoldman68
Danzaburou
17
8 / 1 / 6
13,281
738
16,417
19,778
8,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
krazygearz
Aphrodite
17
3 / 3 / 9
11,445
636
11,494
15,860
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
modsuspect
Ah Puch
17
3 / 3 / 8
11,967
665
20,053
15,752
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 3 / 5
11,026
613
8,986
23,337
35,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Ramsey1534
Merlin
17
4 / 4 / 3
12,350
686
17,566
12,785
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
farguy12
Nemesis
16
2 / 7 / 5
11,635
646
15,922
20,445
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
3
5
1.17
L
Merlin
Ramsey1534
Merlin
4
4
3
1.38
W
Danzaburou
Wiseoldman68
Danzaburou
8
1
6
11
L
Nemesis
farguy12
Nemesis
2
7
5
0.64
W
Aphrodite
krazygearz
Aphrodite
3
3
9
2.5
W
Ah Puch
modsuspect
Ah Puch
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,964
Damage
42,474
51,390
Taken
56,567
21,230
Mitigated
54,651
28,084
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,986
1,840
2,980
6,171
23,337
35,637
270
12,985
9,670
24,613
0
L
Merlin
Ramsey1534
Merlin
17,566
195
21
1,568
12,785
6,426
146
6,215
6,176
60,137
0
W
Danzaburou
Wiseoldman68
Danzaburou
16,417
4,784
0
4,120
19,778
8,076
51
9,352
9,788
0
51,141
L
Nemesis
farguy12
Nemesis
15,922
5,204
0
2,092
20,445
12,588
725
10,947
9,095
0
35,270
W
Aphrodite
krazygearz
Aphrodite
11,494
1,704
8,314
9,277
15,860
7,209
200
8,595
6,626
36,917
0
W
Ah Puch
modsuspect
Ah Puch
20,053
1,172
754
5,619
15,752
5,945
30
7,748
7,289
47,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
35,011
201
Minions Killed
219
10
Camps Cleared
3
1,010,787
Distance Traveled
910,364
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,026
613
54
3
0
289,120
1
L
Merlin
12,350
686
112
6
2
314,172
1
W
Danzaburou
13,281
738
77
4
5
342,539
0
L
Nemesis
11,635
646
53
3
1
307,072
0
W
Aphrodite
11,445
636
61
3
4
337,194
1
W
Ah Puch
11,967
665
63
4
1
331,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role