Player Matchup

Geb
Geb
Bezuki
Geb
Level 160
God Stats
2W - 0L
1,649 SR
Queue Stats
89W - 94L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
BulletProofPanda
Danzaburou
Level 48
God Stats
15W - 9L
1,308 SR
Queue Stats
230W - 235L
1,449 Elo+
Party 3
Bellona
Bellona
Faussy561
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Garthunkle
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
WiccaWicked
Baba Yaga
Level 60
God Stats
5W - 6L
1,412 SR
Queue Stats
101W - 121L
1,393 Elo+
Party 3
Team Averages
Level 55
1,474 SR
1,490 Elo+

VS

Team Averages
Level 50
1,498 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Grizma
Hera
Level 44
God Stats
4W - 3L
1,514 SR
Queue Stats
156W - 147L
1,522 Elo+
Party 2
Charybdis
Charybdis
Kindbark
Charybdis
Level 109
God Stats
2W - 4L
1,536 SR
Queue Stats
20W - 22L
1,562 Elo+
Party 4
Ra
Ra
Satanitas
Ra
Level 57
God Stats
8W - 9L
1,438 SR
Queue Stats
138W - 168L
1,449 Elo+
Solo
Thanatos
Thanatos
rvie
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bezuki
Geb
15
6 / 1 / 11
10,464
581
8,963
17,655
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BulletProofPanda
Danzaburou
14
3 / 2 / 6
9,618
534
15,245
15,745
7,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Faussy561
Bellona
14
4 / 3 / 7
8,843
491
6,439
14,640
13,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Garthunkle
Tsukuyomi
13
0 / 9 / 4
8,318
462
3,121
16,717
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
WiccaWicked
Baba Yaga
15
5 / 3 / 7
9,420
523
8,191
12,713
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
4 / 3 / 1
10,143
564
13,174
17,865
20,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
Grizma
Hera
14
2 / 3 / 2
8,909
495
9,827
10,157
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Kindbark
Charybdis
14
2 / 2 / 3
8,708
484
10,334
13,158
5,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,676
426
6,335
10,555
10,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
rvie
Thanatos
14
6 / 6 / 2
9,016
501
6,923
14,247
5,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
18
Kills
16
18
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
3
1
1.5
W
Geb
Bezuki
Geb
6
1
11
11.5
W
Danzaburou
BulletProofPanda
Danzaburou
3
2
6
3
W
Bellona
Faussy561
Bellona
4
3
7
2.5
W
Tsukuyomi
Garthunkle
Tsukuyomi
0
9
4
0.22
L
Hera
Grizma
Hera
2
3
2
1
L
Charybdis
Kindbark
Charybdis
2
2
3
1.75
L
2
4
2
0.75
W
Baba Yaga
WiccaWicked
Baba Yaga
5
3
7
2.83
L
Thanatos
rvie
Thanatos
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,959
Damage
46,593
77,470
Taken
65,982
53,476
Mitigated
46,936
18,350
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,174
1,456
0
3,615
17,865
20,513
869
3,622
14,243
0
80,825
W
Geb
Bezuki
Geb
8,963
1,522
0
2,712
17,655
20,612
412
3,043
14,612
37,756
0
W
Danzaburou
BulletProofPanda
Danzaburou
15,245
7,819
0
7,353
15,745
7,391
1,938
3,567
12,178
0
72,472
W
Bellona
Faussy561
Bellona
6,439
1,860
0
2,302
14,640
13,387
433
2,239
12,401
0
37,096
W
Tsukuyomi
Garthunkle
Tsukuyomi
3,121
1,126
0
3,973
16,717
5,787
1,332
2,613
14,104
0
57,712
L
Hera
Grizma
Hera
9,827
2,407
0
1,800
10,157
4,938
88
5,103
5,054
71,375
0
L
Charybdis
Kindbark
Charybdis
10,334
4,945
0
5,585
13,158
5,487
0
2,528
10,630
0
68,997
L
6,335
967
1,134
2,634
10,555
10,048
0
2,744
7,811
43,651
0
W
Baba Yaga
WiccaWicked
Baba Yaga
8,191
644
0
2,010
12,713
6,299
1,033
4,700
8,013
67,553
0
L
Thanatos
rvie
Thanatos
6,923
3,057
0
8,154
14,247
5,950
1,234
3,322
10,925
0
46,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
44,452
403
Minions Killed
496
0
Camps Cleared
0
1,690,809
Distance Traveled
1,593,066
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,143
564
138
8
0
321,893
0
W
Geb
10,464
581
22
1
0
357,312
1
W
Danzaburou
9,618
534
119
7
0
293,576
3
W
Bellona
8,843
491
51
3
0
378,047
0
W
Tsukuyomi
8,318
462
88
5
0
330,680
1
L
Hera
8,909
495
120
7
0
331,899
2
L
Charybdis
8,708
484
144
8
0
315,307
2
L
Ra
7,676
426
36
2
0
328,153
4
W
Baba Yaga
9,420
523
123
7
0
331,194
1
L
Thanatos
9,016
501
58
3
0
295,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role