Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
AdvisorGKilla
Mulan
Gold II
Level 158
God Stats
10W - 1L
1,781 SR
Queue Stats
449W - 619L
1,691 MMR
Solo
Jormungandr
Jormungandr
Gold IV
UchihaSusanoo
Jormungandr
Gold IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,709 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,594 SR
1,633 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,629 SR
1,536 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
MissOyster
Neith
Silver II
Level 125
God Stats
2W - 2L
1,536 SR
Queue Stats
34W - 33L
1,555 MMR
Party 1
Geb
Geb
Silver II
MrR0ck3rs
Geb
Silver II
Level 80
God Stats
1W - 1L
1,850 SR
Queue Stats
34W - 33L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 1 / 7
9,145
762
16,055
11,146
5,595
14
5 / 1 / 6
9,628
802
6,679
9,915
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
UchihaSusanoo
Jormungandr
13
2 / 3 / 8
8,843
737
9,782
16,648
18,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetBacchusAtlasAresNox

VS

Bans
DiscordiaHou YiThothArtemisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 5 / 4
7,229
602
7,728
10,322
7,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
3 / 2 / 2
8,324
694
9,322
11,965
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
8,196
683
5,093
12,051
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
7
7.5
L
Baron Samedi
 
Baron Samedi
0
5
4
0.4
W
5
1
6
8
L
Neith
3
2
2
2
L
2
4
1
0.63
W
Jormungandr
UchihaSusanoo
Jormungandr
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
22,143
37,709
Taken
34,338
34,826
Mitigated
25,678
8,688
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,055
5,111
0
2,729
11,146
5,595
1,654
5,172
5,974
0
54,707
L
Baron Samedi
 
Baron Samedi
7,728
1,286
2,086
2,289
10,322
7,145
0
2,594
7,728
25,597
0
W
6,679
766
0
3,356
9,915
10,867
503
3,382
6,533
0
20,918
L
Neith
9,322
4,242
0
1,762
11,965
4,424
0
4,093
7,872
0
29,042
L
5,093
855
0
878
12,051
14,109
0
3,095
8,956
13,107
0
W
Jormungandr
UchihaSusanoo
Jormungandr
9,782
2,646
180
2,423
16,648
18,364
142
4,781
11,867
37,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
23,749
159
Minions Killed
120
8
Camps Cleared
3
658,694
Distance Traveled
630,908
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,145
762
87
7
4
213,667
1
L
Baron Samedi
7,229
602
40
3
1
197,373
3
W
Mulan
9,628
802
29
2
2
231,966
5
L
Neith
8,324
694
65
5
2
234,999
3
L
Geb
8,196
683
15
1
0
198,536
0
W
Jormungandr
8,843
737
43
4
2
213,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role