Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fraia1
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,427 Elo+
Solo
Persephone
Persephone
LordSerrator_420
Persephone
Level 108
God Stats
12W - 6L
1,890 SR
Queue Stats
94W - 82L
1,497 Elo+
Solo
Chernobog
Chernobog
MasioRivas
Chernobog
Level 68
God Stats
2W - 1L
1,803 SR
Queue Stats
48W - 59L
1,426 Elo+
Solo
Team Averages
Level 118
1,639 SR
1,470 Elo+

VS

Team Averages
Level 100
1,532 SR
1,402 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Antrony3930
Ao Kuang
Level 104
God Stats
1W - 0L
1,161 SR
Queue Stats
6W - 7L
1,347 Elo+
Party 1
Charybdis
Charybdis
B0SS S1A3R
Charybdis
Level 107
God Stats
3W - 2L
1,839 SR
Queue Stats
100W - 112L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Danyx855
Amaterasu
Level 108
God Stats
1W - 3L
1,383 SR
Queue Stats
23W - 23L
1,286 Elo+
Solo
Janus
Janus
patthebeast19
Janus
Level 65
God Stats
4W - 0L
1,776 SR
Queue Stats
209W - 229L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 1 / 0
5,720
440
3,013
10,967
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
9
0 / 2 / 0
5,570
428
2,008
6,988
5,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Fraia1
Gilgamesh
11
1 / 4 / 0
6,011
462
5,660
11,785
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
LordSerrator_420
Persephone
12
1 / 1 / 0
7,010
539
4,594
5,459
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MasioRivas
Chernobog
11
0 / 2 / 0
5,988
461
7,500
9,785
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 2
6,069
467
5,858
9,478
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Antrony3930
Ao Kuang
11
2 / 1 / 1
6,514
501
1,501
8,845
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
B0SS S1A3R
Charybdis
10
1 / 0 / 3
6,514
501
9,191
8,659
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Danyx855
Amaterasu
14
5 / 0 / 0
7,948
611
9,829
13,272
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 3
6,481
499
3,025
5,814
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
L
Khepri
 
Khepri
0
2
0
0
W
Cthulhu
 
Cthulhu
2
0
2
3
W
Ao Kuang
Antrony3930
Ao Kuang
2
1
1
2.5
W
Charybdis
B0SS S1A3R
Charybdis
1
0
3
2.5
W
Amaterasu
Danyx855
Amaterasu
5
0
0
5
L
Gilgamesh
Fraia1
Gilgamesh
1
4
0
0.25
L
Persephone
LordSerrator_420
Persephone
1
1
0
1
L
Chernobog
MasioRivas
Chernobog
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
29,404
44,984
Taken
46,068
23,544
Mitigated
25,156
15,102
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,013
338
0
5,646
10,967
3,867
0
870
9,518
208
35,851
L
Khepri
 
Khepri
2,008
286
218
1,251
6,988
5,913
126
1,869
4,927
20,295
0
W
Cthulhu
 
Cthulhu
5,858
570
559
1,572
9,478
5,858
0
1,320
8,158
27,520
0
W
Ao Kuang
Antrony3930
Ao Kuang
1,501
549
373
1,676
8,845
3,122
414
311
8,396
35,112
0
W
Charybdis
B0SS S1A3R
Charybdis
9,191
5,864
0
5,046
8,659
2,718
525
1,005
7,498
0
43,730
W
Amaterasu
Danyx855
Amaterasu
9,829
4,399
14
7,147
13,272
11,043
1,277
91
12,810
0
57,392
L
Gilgamesh
Fraia1
Gilgamesh
5,660
2,508
0
2,023
11,785
7,753
0
734
11,051
0
31,882
L
Persephone
LordSerrator_420
Persephone
4,594
97
0
1,944
5,459
2,440
624
2,657
2,801
51,719
0
L
Chernobog
MasioRivas
Chernobog
7,500
4,313
0
4,020
9,785
3,571
0
3,644
5,748
0
47,704
W
3,025
263
0
748
5,814
2,415
0
4,046
1,768
49,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
33,526
318
Minions Killed
366
0
Camps Cleared
0
1,202,197
Distance Traveled
1,215,892
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,720
440
73
6
0
281,116
1
L
Khepri
5,570
428
31
2
0
249,406
5
W
Cthulhu
6,069
467
29
2
0
259,377
0
W
Ao Kuang
6,514
501
70
5
0
270,284
0
W
Charybdis
6,514
501
80
6
0
201,113
1
W
Amaterasu
7,948
611
96
7
0
259,010
2
L
Gilgamesh
6,011
462
49
4
0
221,675
3
L
Persephone
7,010
539
81
6
0
231,728
8
L
Chernobog
5,988
461
84
6
0
218,272
1
W
Janus
6,481
499
91
7
0
226,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role