Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
J3ssica
Persephone
Level 159
God Stats
15W - 21L
1,418 SR
Queue Stats
412W - 382L
1,661 Elo+
Solo
Sol
Sol
SupJAR
Sol
Level 94
God Stats
1W - 1L
1,355 SR
Queue Stats
64W - 48L
1,620 Elo+
Solo
Ganesha
Ganesha
TrollMast3rFlex
Ganesha
Level 156
God Stats
3W - 0L
1,254 SR
Queue Stats
191W - 175L
1,613 Elo+
Solo
Team Averages
Level 137
1,405 SR
1,579 Elo+

VS

Team Averages
Level 148
1,525 SR
1,611 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ganks4Hugs
Charybdis
Level 149
God Stats
9W - 9L
1,628 SR
Queue Stats
179W - 145L
1,692 Elo+
Solo
Ymir
Ymir
Kluuuutch
Ymir
Level 142
God Stats
7W - 8L
1,339 SR
Queue Stats
187W - 172L
1,594 Elo+
Solo
Chiron
Chiron
LEMONSxWORTH
Chiron
Level 142
God Stats
5W - 4L
1,656 SR
Queue Stats
69W - 54L
1,660 Elo+
Solo
Yemoja
Yemoja
PadreStormlX
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 0 / 3
6,079
553
5,098
6,720
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
9
2 / 2 / 2
5,410
492
6,581
7,778
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Persephone
J3ssica
Persephone
10
1 / 2 / 0
6,005
546
3,652
5,736
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
SupJAR
Sol
11
2 / 1 / 0
5,941
540
3,496
8,758
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 5
5,650
514
2,738
6,713
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 0
6,512
592
5,046
4,891
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Ganks4Hugs
Charybdis
11
0 / 0 / 1
6,402
582
6,078
6,057
2,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
8
0 / 1 / 0
5,445
495
3,171
8,921
5,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
2 / 3 / 0
5,886
535
8,013
8,049
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
7
1 / 4 / 0
5,056
460
2,549
8,518
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
5
5
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
3
4.5
W
Cupid
 
Cupid
2
2
2
1.5
L
Nu Wa
 
Nu Wa
2
0
0
2
L
Charybdis
Ganks4Hugs
Charybdis
0
0
1
0.5
W
Persephone
J3ssica
Persephone
1
2
0
0.5
L
Ymir
0
1
0
0
L
Chiron
2
3
0
0.67
L
Yemoja
1
4
0
0.25
W
Sol
SupJAR
Sol
2
1
0
2
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
24,857
35,705
Taken
36,436
15,829
Mitigated
15,504
15,173
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,098
2,036
0
2,926
6,720
3,051
0
3,014
3,706
0
32,466
W
Cupid
 
Cupid
6,581
3,965
112
3,756
7,778
2,433
23
1,358
6,420
0
30,914
L
Nu Wa
 
Nu Wa
5,046
1,323
0
1,250
4,891
1,848
51
3,112
1,553
52,705
0
L
Charybdis
Ganks4Hugs
Charybdis
6,078
2,529
0
3,562
6,057
2,320
205
2,098
3,959
0
50,206
W
Persephone
J3ssica
Persephone
3,652
565
0
2,495
5,736
2,252
0
3,868
1,866
46,444
0
L
Ymir
3,171
1,040
1,560
2,368
8,921
5,200
0
1,832
7,089
15,661
0
L
Chiron
8,013
4,254
592
1,790
8,049
2,441
0
467
7,582
0
44,621
L
Yemoja
2,549
514
73
1,445
8,518
3,695
0
1,758
6,760
23,935
0
W
Sol
SupJAR
Sol
3,496
1,193
0
3,673
8,758
3,357
0
535
8,223
34,038
5,121
W
2,738
598
0
2,211
6,713
4,736
0
1,989
4,724
19,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
29,301
302
Minions Killed
326
0
Camps Cleared
0
1,074,007
Distance Traveled
1,039,592
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,079
553
70
6
0
258,445
2
W
Cupid
5,410
492
64
6
0
188,138
1
L
Nu Wa
6,512
592
96
9
0
222,123
3
L
Charybdis
6,402
582
87
8
0
208,524
4
W
Persephone
6,005
546
90
8
0
206,494
6
L
Ymir
5,445
495
11
1
0
208,696
3
L
Chiron
5,886
535
79
7
0
203,386
0
L
Yemoja
5,056
460
53
5
0
196,863
2
W
Sol
5,941
540
74
7
0
206,175
2
W
Ganesha
5,650
514
4
0
0
214,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role