Player Matchup

Sun Wukong
Sun Wukong
SenpaiZH
Sun Wukong
Level 155
God Stats
2W - 3L
1,507 SR
Queue Stats
39W - 32L
1,726 Elo+
Solo
Sobek
Sobek
SnowWitchRanni
Sobek
Level 159
God Stats
4W - 9L
1,540 SR
Queue Stats
757W - 656L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatKidNelson
Tsukuyomi
Level 159
God Stats
16W - 7L
1,500 SR
Queue Stats
101W - 88L
1,616 Elo+
Solo
Tiamat
Tiamat
ViableLockdown
Tiamat
Level 158
God Stats
32W - 24L
1,784 SR
Queue Stats
270W - 239L
1,635 Elo+
Solo
Izanami
Izanami
blakeworlwide__
Izanami
Level 109
God Stats
2W - 0L
1,748 SR
Queue Stats
73W - 76L
1,679 Elo+
Solo
Team Averages
Level 148
1,616 SR
1,655 Elo+

VS

Team Averages
Level 128
1,664 SR
1,702 Elo+
Achilles
Achilles
ForlornHare
Achilles
Level 103
God Stats
2W - 6L
1,345 SR
Queue Stats
98W - 92L
1,666 Elo+
Solo
Apollo
Apollo
ProfessorClucker
Apollo
Level 157
God Stats
0W - 3L
1,697 SR
Queue Stats
153W - 143L
1,622 Elo+
Solo
Khepri
Khepri
Slipx66
Khepri
Level 65
God Stats
0W - 1L
1,753 SR
Queue Stats
87W - 62L
1,724 Elo+
Party 1
Mulan
Mulan
ToolxVicarious
Mulan
Level 157
God Stats
0W - 1L
1,794 SR
Queue Stats
21W - 16L
1,705 Elo+
Solo
Freya
Freya
WoahSway
Freya
Level 158
God Stats
7W - 4L
1,731 SR
Queue Stats
112W - 65L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SenpaiZH
Sun Wukong
20
8 / 0 / 9
17,726
633
26,666
42,423
62,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
2 / 0 / 15
14,461
516
9,432
23,170
37,962
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ThatKidNelson
Tsukuyomi
20
10 / 5 / 8
15,668
560
27,538
33,938
19,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 1 / 13
15,826
565
22,978
18,758
16,369
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 6 / 7
16,094
575
23,831
27,882
14,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ForlornHare
Achilles
19
2 / 10 / 0
12,356
441
10,799
31,884
19,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 4 / 3
12,555
448
13,775
20,406
9,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Slipx66
Khepri
17
1 / 5 / 4
11,880
424
7,845
26,108
34,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
1 / 7 / 1
13,985
499
24,563
34,541
47,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
WoahSway
Freya
20
8 / 6 / 3
15,057
538
29,119
28,556
18,303
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
32
Kills
12
12
Deaths
32
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
ForlornHare
Achilles
2
10
0
0.2
L
0
4
3
0.38
W
Sun Wukong
SenpaiZH
Sun Wukong
8
0
9
12.5
L
Khepri
Slipx66
Khepri
1
5
4
0.6
W
2
0
15
9.5
W
Tsukuyomi
ThatKidNelson
Tsukuyomi
10
5
8
2.8
L
1
7
1
0.21
W
5
1
13
11.5
L
Freya
WoahSway
Freya
8
6
3
1.58
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,445
Damage
86,101
146,171
Taken
141,495
150,591
Mitigated
128,796
66,584
Healing
33,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ForlornHare
Achilles
10,799
3,777
0
6,950
31,884
19,433
0
8,937
22,947
0
99,541
L
13,775
10,628
0
6,199
20,406
9,259
4,785
5,787
14,619
0
120,657
W
Sun Wukong
SenpaiZH
Sun Wukong
26,666
5,259
0
24,450
42,423
62,069
2,038
2,249
40,174
0
155,363
L
Khepri
Slipx66
Khepri
7,845
383
0
1,161
26,108
34,114
0
6,576
19,532
40,844
0
W
9,432
574
0
9,772
23,170
37,962
1,115
7,276
15,664
31,870
0
W
Tsukuyomi
ThatKidNelson
Tsukuyomi
27,538
7,095
0
14,430
33,938
19,341
0
8,959
24,979
0
150,251
L
24,563
3,344
0
9,053
34,541
47,687
0
8,407
26,134
0
134,255
W
22,978
2,221
0
7,751
18,758
16,369
2,565
4,046
14,712
152,674
0
L
Freya
WoahSway
Freya
29,119
10,206
0
10,323
28,556
18,303
0
4,774
23,782
132,990
17,372
W
23,831
19,279
0
10,181
27,882
14,850
9,781
14,362
13,520
0
185,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,775
Gold Earned
65,833
931
Minions Killed
792
0
Camps Cleared
0
2,675,016
Distance Traveled
2,572,218
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,356
441
141
5
0
533,482
7
L
Apollo
12,555
448
186
7
0
522,261
5
W
Sun Wukong
17,726
633
267
10
0
572,635
6
L
Khepri
11,880
424
35
1
0
552,262
5
W
Sobek
14,461
516
27
1
0
553,015
11
W
Tsukuyomi
15,668
560
156
6
0
554,702
3
L
Mulan
13,985
499
223
8
0
473,091
6
W
Tiamat
15,826
565
241
9
0
553,774
2
L
Freya
15,057
538
207
7
0
491,122
3
W
Izanami
16,094
575
240
9
0
440,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role