Player Matchup

Chaac
Chaac
BigLion1921
Chaac
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 21L
1,172 Elo+
Party 2
Medusa
Medusa
JDog131313
Medusa
Level 68
God Stats
5W - 11L
1,229 SR
Queue Stats
112W - 170L
1,278 Elo+
Party 2
Cabrakan
Cabrakan
UnderseaApollo8
Cabrakan
Level 147
God Stats
1W - 0L
1,611 SR
Queue Stats
15W - 21L
1,275 Elo+
Party 2
Team Averages
Level 87
1,447 SR
1,242 Elo+

VS

Team Averages
Level 76
1,578 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
An AngryBelgian
Ah Muzen Cab
Level 40
God Stats
25W - 29L
1,496 SR
Queue Stats
324W - 278L
1,522 Elo+
Party 1
Shiva
Shiva
sirerics0n
Shiva
Level 34
God Stats
144W - 91L
1,612 SR
Queue Stats
358W - 323L
1,451 Elo+
Party 1
Eset
Eset
xXRevelation7Xx
Eset
Level 153
God Stats
2W - 2L
1,626 SR
Queue Stats
471W - 419L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 20
15,847
755
14,868
26,247
29,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
JDog131313
Medusa
20
16 / 7 / 12
17,359
827
38,888
26,710
11,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
17
5 / 5 / 18
14,287
680
19,802
28,183
37,582
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
An AngryBelgian
Ah Muzen Cab
19
4 / 10 / 8
14,919
710
24,781
25,128
16,159
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
18
5 / 11 / 9
14,429
687
20,717
34,540
40,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 9 / 7
15,510
739
22,282
27,956
16,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
29
Kills
16
16
Deaths
30
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
An AngryBelgian
Ah Muzen Cab
4
10
8
0.8
W
8
4
20
4.5
W
Medusa
JDog131313
Medusa
16
7
12
3.14
W
Cabrakan
5
5
18
2.8
L
Shiva
5
11
9
0.86
L
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,558
Damage
67,780
81,140
Taken
87,624
78,975
Mitigated
72,450
15,615
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
An AngryBelgian
Ah Muzen Cab
24,781
7,072
268
2,275
25,128
16,159
836
8,911
16,127
0
75,450
W
14,868
4,717
0
3,875
26,247
29,576
163
6,309
19,938
677
32,365
W
Medusa
JDog131313
Medusa
38,888
22,900
824
8,095
26,710
11,817
1,245
7,327
19,383
0
85,924
W
Cabrakan
19,802
1,854
156
2,665
28,183
37,582
421
8,813
19,370
34,131
0
L
Shiva
20,717
4,553
2,429
6,338
34,540
40,166
528
6,459
27,175
0
57,122
L
22,282
2,209
2,615
7,728
27,956
16,125
538
6,144
21,600
62,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
44,858
168
Minions Killed
218
2
Camps Cleared
9
1,056,186
Distance Traveled
978,207
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,919
710
93
4
4
319,964
3
W
Chaac
15,847
755
47
2
0
376,061
0
W
Medusa
17,359
827
94
4
2
336,798
1
W
Cabrakan
14,287
680
27
1
0
343,327
2
L
Shiva
14,429
687
62
3
3
327,684
4
L
Eset
15,510
739
63
3
2
330,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role