Player Matchup

Sol
Sol
Antique Drip
Sol
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,220 Elo+
Party 1
Loki
Loki
BrawlerMeatstick
Loki
Level 101
God Stats
0W - 1L
1,477 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
King Arthur
King Arthur
Its_War_Machine
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
987 Elo+
Party 1
Team Averages
Level 80
1,492 SR
1,213 Elo+

VS

Team Averages
Level 121
1,500 SR
1,546 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cazanova_finesse
Chang'e
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,137
761
16,417
14,277
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 8 / 1
8,929
744
8,077
16,125
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Its_War_Machine
King Arthur
10
0 / 11 / 2
7,257
605
2,419
17,200
13,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
12 / 2 / 8
11,207
934
18,887
13,784
6,317
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
 
Amaterasu
14
4 / 1 / 16
9,577
798
11,858
16,700
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 3 / 14
10,019
835
9,599
12,555
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
22
22
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
2
8
8
W
Amaterasu
 
Amaterasu
4
1
16
12
L
3
3
2
1.33
L
3
8
1
0.44
W
6
3
14
4.33
L
King Arthur
Its_War_Machine
King Arthur
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
40,344
47,602
Taken
43,039
24,413
Mitigated
26,676
5,439
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,887
11,398
0
3,858
13,784
6,317
2,065
4,381
9,403
0
58,413
W
Amaterasu
 
Amaterasu
11,858
5,695
0
6,670
16,700
15,139
687
6,594
9,984
0
19,463
L
16,417
4,231
160
3,186
14,277
5,080
0
2,854
11,251
40,095
0
L
8,077
2,006
201
1,892
16,125
6,044
0
2,591
13,140
0
32,924
W
9,599
1,310
4,669
4,464
12,555
5,220
349
6,273
6,282
32,335
0
L
King Arthur
Its_War_Machine
King Arthur
2,419
428
0
0
17,200
13,289
0
4,372
12,530
0
6,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,803
101
Minions Killed
123
3
Camps Cleared
6
556,449
Distance Traveled
696,193
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,207
934
66
6
0
222,755
1
W
Amaterasu
9,577
798
15
1
2
247,705
0
L
Sol
9,137
761
49
4
0
204,252
0
L
Loki
8,929
744
47
4
3
203,925
2
W
Chang'e
10,019
835
42
4
4
225,733
1
L
King Arthur
7,257
605
5
0
0
148,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role