Player Matchup

Heimdallr
Heimdallr
Galenti
Heimdallr
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
199W - 27L
2,007 Elo+
Party 1
Cernunnos
Cernunnos
InfiniteHavocHD
Cernunnos
Level 109
God Stats
8W - 0L
1,854 SR
Queue Stats
412W - 48L
2,029 Elo+
Party 1
Medusa
Medusa
Tzarkan2
Medusa
Level 29
God Stats
9W - 0L
2,157 SR
Queue Stats
189W - 6L
2,246 Elo+
Party 1
Team Averages
Level 79
1,837 SR
2,094 Elo+

VS

Team Averages
Level 59
1,478 SR
1,479 Elo+
Ao Kuang
Ao Kuang
Deafy27
Ao Kuang
Level 102
God Stats
0W - 1L
1,322 SR
Queue Stats
70W - 75L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
ajleo1998
Cthulhu
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 4L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
jackamoke
Cernunnos
Level 69
God Stats
10W - 12L
1,413 SR
Queue Stats
32W - 38L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Galenti
Heimdallr
14
9 / 0 / 6
9,379
782
10,690
8,554
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
InfiniteHavocHD
Cernunnos
13
0 / 0 / 16
8,534
711
10,435
15,381
13,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Tzarkan2
Medusa
14
7 / 0 / 9
9,104
759
18,920
10,280
4,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deafy27
Ao Kuang
9
0 / 6 / 0
6,457
538
7,661
16,008
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ajleo1998
Cthulhu
11
0 / 6 / 0
7,007
584
8,230
18,131
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
jackamoke
Cernunnos
11
0 / 4 / 0
6,712
559
10,405
10,812
5,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Deafy27
Ao Kuang
0
6
0
0
W
Heimdallr
Galenti
Heimdallr
9
0
6
12
W
Cernunnos
InfiniteHavocHD
Cernunnos
0
0
16
8
W
Medusa
Tzarkan2
Medusa
7
0
9
11.5
L
Cthulhu
ajleo1998
Cthulhu
0
6
0
0
L
Cernunnos
jackamoke
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
26,296
34,215
Taken
44,951
22,810
Mitigated
33,324
11,378
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Deafy27
Ao Kuang
7,661
1,742
0
3,579
16,008
8,373
0
156
15,852
14,072
3,018
W
Heimdallr
Galenti
Heimdallr
10,690
7,464
0
617
8,554
4,379
0
4,430
4,124
0
30,606
W
Cernunnos
InfiniteHavocHD
Cernunnos
10,435
5,479
1,421
5,218
15,381
13,443
304
5,925
9,456
0
25,150
W
Medusa
Tzarkan2
Medusa
18,920
9,434
0
4,122
10,280
4,988
328
5,204
5,076
0
43,225
L
Cthulhu
ajleo1998
Cthulhu
8,230
1,048
606
1,058
18,131
19,717
0
0
18,131
20,889
0
L
Cernunnos
jackamoke
Cernunnos
10,405
5,027
0
2,102
10,812
5,234
0
0
10,812
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
20,176
143
Minions Killed
89
8
Camps Cleared
2
657,315
Distance Traveled
717,567
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,457
538
19
2
2
284,820
4
W
Heimdallr
9,379
782
60
5
2
215,772
5
W
Cernunnos
8,534
711
32
3
1
209,313
4
W
Medusa
9,104
759
51
4
5
232,230
2
L
Cthulhu
7,007
584
31
3
0
225,065
4
L
Cernunnos
6,712
559
39
3
0
207,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role