Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Reeky9
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,157 Elo+
Party 2
Thor
Thor
RocksD Xebec689
Thor
Level 125
God Stats
2W - 3L
1,492 SR
Queue Stats
37W - 40L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
ohhfigs
Kukulkan
Level 8
God Stats
1W - 3L
1,250 SR
Queue Stats
62W - 68L
1,358 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,383 Elo+

VS

Team Averages
Level 91
1,515 SR
1,341 Elo+
Awilix
Awilix
KowboyKittyHD
Awilix
Level 147
God Stats
1W - 0L
1,336 SR
Queue Stats
51W - 54L
1,435 Elo+
Party 1
Sobek
Sobek
LongAndMeetyy
Sobek
Level 136
God Stats
1W - 0L
1,813 SR
Queue Stats
27W - 35L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
Zacheryplayz295
Sun Wukong
Level 26
God Stats
1W - 2L
1,438 SR
Queue Stats
12W - 12L
1,216 Elo+
Party 1
Zeus
Zeus
bdigiammo
Zeus
Level 43
God Stats
3W - 2L
1,487 SR
Queue Stats
110W - 139L
1,419 Elo+
Solo
Cupid
Cupid
damnation2121
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 2
7,698
700
6,091
5,902
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
13
0 / 6 / 2
7,244
659
3,344
11,157
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Reeky9
Sylvanus
14
1 / 2 / 2
7,567
688
3,351
7,726
6,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 1
7,661
696
7,021
10,263
4,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ohhfigs
Kukulkan
14
1 / 3 / 0
7,319
665
9,054
6,397
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,085
826
9,549
10,829
5,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 1 / 4
8,499
773
3,976
13,301
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Zacheryplayz295
Sun Wukong
14
2 / 2 / 8
8,105
737
5,155
8,729
4,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
15
2 / 0 / 6
8,193
745
8,958
3,338
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 10
7,843
713
6,881
8,513
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
14
14
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
2
2
L
Hades
 
Hades
0
6
2
0.17
W
6
2
3
3.75
W
4
1
4
6
L
Sylvanus
Reeky9
Sylvanus
1
2
2
1
L
1
3
1
0.5
W
Sun Wukong
Zacheryplayz295
Sun Wukong
2
2
8
3
W
Zeus
2
0
6
5
W
0
0
10
5
L
Kukulkan
ohhfigs
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
34,519
41,445
Taken
44,710
22,431
Mitigated
28,676
5,311
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,091
571
51
2,403
5,902
2,447
0
1,684
4,218
27,553
0
L
Hades
 
Hades
3,344
37
0
1,019
11,157
5,482
579
1,995
9,162
17,760
0
W
9,549
3,731
0
268
10,829
5,194
208
5,089
5,582
0
35,608
W
3,976
390
0
3,390
13,301
14,214
31
6,863
6,148
7,897
0
L
Sylvanus
Reeky9
Sylvanus
3,351
1,403
371
636
7,726
6,521
0
2,140
5,586
9,858
802
L
7,021
307
21
560
10,263
4,952
0
4,517
5,746
0
24,683
W
Sun Wukong
Zacheryplayz295
Sun Wukong
5,155
670
0
1,136
8,729
4,418
0
3,990
4,547
0
16,462
W
Zeus
8,958
1,225
0
0
3,338
1,255
789
948
2,342
34,023
0
W
6,881
3,892
376
2,527
8,513
3,595
611
3,929
4,456
0
30,272
L
Kukulkan
ohhfigs
Kukulkan
9,054
395
0
250
6,397
3,029
184
2,598
3,799
23,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
41,725
171
Minions Killed
217
0
Camps Cleared
0
971,688
Distance Traveled
1,162,983
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,698
700
45
4
0
203,286
1
L
Hades
7,244
659
32
3
0
204,860
2
W
Awilix
9,085
826
66
6
0
241,912
0
W
Sobek
8,499
773
9
1
0
246,197
0
L
Sylvanus
7,567
688
16
1
0
134,101
0
L
Thor
7,661
696
44
4
0
208,447
0
W
Sun Wukong
8,105
737
34
3
0
236,381
0
W
Zeus
8,193
745
55
5
0
209,164
4
W
Cupid
7,843
713
53
5
0
229,329
1
L
Kukulkan
7,319
665
34
3
0
220,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role