Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Easyontheice
Medusa
Level 137
God Stats
2W - 3L
1,516 SR
Queue Stats
169W - 101L
1,639 Elo+
Party 2
Thoth
Thoth
KruzzChief
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,616 Elo+
Solo
Thor
Thor
MustacheMarshal
Thor
Level 58
God Stats
1W - 1L
1,511 SR
Queue Stats
59W - 32L
1,687 Elo+
Party 2
Ares
Ares
SwagnaRockXL
Ares
Level 147
God Stats
0W - 2L
1,781 SR
Queue Stats
154W - 79L
1,655 Elo+
Party 2
Team Averages
Level 126
1,562 SR
1,619 Elo+

VS

Team Averages
Level 100
1,463 SR
1,612 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kingkul
Ra
Level 117
God Stats
1W - 1L
1,332 SR
Queue Stats
40W - 27L
1,659 Elo+
Party 1
Jormungandr
Jormungandr
castoris1
Jormungandr
Level 60
God Stats
8W - 1L
1,454 SR
Queue Stats
263W - 241L
1,628 Elo+
Solo
Thor
Thor
imthecurls
Thor
Level 87
God Stats
4W - 4L
1,436 SR
Queue Stats
267W - 242L
1,613 Elo+
Solo
Bellona
Bellona
ocachobee
Bellona
Level 126
God Stats
16W - 10L
1,594 SR
Queue Stats
62W - 41L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 5 / 2
5,969
746
3,022
9,041
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
12
1 / 4 / 3
6,210
776
6,291
8,934
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
13
4 / 1 / 3
6,958
870
8,852
3,975
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 3
6,800
850
5,514
9,903
4,218
Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 2
6,070
759
5,154
11,755
9,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 3 / 14
7,078
885
5,588
8,498
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 14
7,469
934
7,952
4,577
1,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
castoris1
Jormungandr
13
5 / 1 / 12
7,210
901
9,519
9,063
7,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 7
7,492
937
6,764
7,540
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ocachobee
Bellona
13
5 / 0 / 8
7,655
957
7,763
9,990
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
10
Kills
19
19
Deaths
10
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
14
3.33
L
Medusa
1
4
3
0.63
W
3
1
14
10
L
Thoth
4
1
3
5.5
L
4
4
3
1.38
L
0
5
2
0.2
W
Jormungandr
castoris1
Jormungandr
5
1
12
11
W
3
5
7
1.3
W
Bellona
ocachobee
Bellona
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
37,586
43,608
Taken
39,668
24,107
Mitigated
23,535
4,780
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,022
1,091
78
991
9,041
4,841
0
2,948
6,093
0
11,906
W
Ah Muzen Cab
 
Ah Muzen Cab
5,588
2,272
0
2,328
8,498
3,356
743
2,381
6,117
0
19,408
L
Medusa
6,291
2,631
0
1,018
8,934
4,463
0
3,583
5,351
0
17,440
W
7,952
959
1,716
1,026
4,577
1,828
245
1,975
2,602
27,328
0
L
Thoth
8,852
381
0
250
3,975
1,562
0
1,101
2,874
23,155
0
L
5,514
710
0
636
9,903
4,218
0
4,222
5,681
0
14,183
L
5,154
32
923
884
11,755
9,023
0
5,617
6,138
10,764
0
W
Jormungandr
castoris1
Jormungandr
9,519
3,362
607
583
9,063
7,008
376
4,120
4,943
17,381
0
W
6,764
1,508
0
0
7,540
3,119
0
1,855
5,685
0
30,116
W
Bellona
ocachobee
Bellona
7,763
2,409
0
2,865
9,990
8,224
294
3,675
6,315
0
14,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
36,904
122
Minions Killed
181
0
Camps Cleared
0
823,133
Distance Traveled
960,166
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,969
746
19
2
0
138,105
1
W
Ah Muzen Cab
7,078
885
36
5
0
183,688
0
L
Medusa
6,210
776
27
3
0
151,443
2
W
Ra
7,469
934
63
8
0
187,122
3
L
Thoth
6,958
870
36
5
0
189,989
1
L
Thor
6,800
850
30
4
0
167,128
3
L
Ares
6,070
759
10
1
0
176,468
2
W
Jormungandr
7,210
901
21
3
0
198,255
3
W
Thor
7,492
937
50
6
0
168,574
3
W
Bellona
7,655
957
11
1
0
222,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role