Player Matchup

Chernobog
Chernobog
Centiboi225
Chernobog
Level 119
God Stats
2W - 1L
1,855 SR
Queue Stats
287W - 315L
1,449 Elo+
Solo
Bacchus
Bacchus
MxMKs-
Bacchus
Level 62
God Stats
2W - 5L
1,513 SR
Queue Stats
48W - 48L
1,400 Elo+
Solo
Bellona
Bellona
Tawdo
Bellona
Level 68
God Stats
5W - 1L
1,571 SR
Queue Stats
109W - 127L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheBotchedKing
Morgan Le Fay
Level 132
God Stats
13W - 11L
1,218 SR
Queue Stats
169W - 188L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
YeetAnts
Sun Wukong
Level 62
God Stats
5W - 1L
1,525 SR
Queue Stats
56W - 41L
1,528 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,437 Elo+

VS

Team Averages
Level 87
1,527 SR
1,330 Elo+
Cliodhna
Cliodhna
HokageHatake149
Cliodhna
Level 124
God Stats
1W - 1L
1,660 SR
Queue Stats
47W - 50L
1,290 Elo+
Party 3
Bacchus
Bacchus
Leonix Orion885
Bacchus
Level 44
God Stats
63W - 52L
1,672 SR
Queue Stats
297W - 341L
1,431 Elo+
Party 2
Chaac
Chaac
NextChicagoBull
Chaac
Level 97
God Stats
0W - 4L
1,283 SR
Queue Stats
12W - 26L
1,103 Elo+
Party 3
Nu Wa
Nu Wa
kaon2013
Nu Wa
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 76L
1,434 Elo+
Solo
Charybdis
Charybdis
mendicant8
Charybdis
Level 73
God Stats
39W - 28L
1,522 SR
Queue Stats
154W - 172L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Centiboi225
Chernobog
20
10 / 1 / 12
14,706
588
20,869
13,863
7,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MxMKs-
Bacchus
16
3 / 1 / 8
12,490
500
8,740
22,408
38,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
Tawdo
Bellona
20
5 / 0 / 9
15,753
630
11,197
22,765
17,497
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TheBotchedKing
Morgan Le Fay
20
9 / 1 / 8
14,789
592
21,476
15,595
8,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
YeetAnts
Sun Wukong
18
2 / 1 / 5
12,726
509
13,065
23,254
18,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
2 / 6 / 1
10,578
423
10,173
22,563
10,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
8,613
345
3,896
19,667
27,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 2
10,538
422
13,166
23,324
25,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
kaon2013
Nu Wa
18
1 / 6 / 1
11,337
453
15,307
17,255
7,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
mendicant8
Charybdis
15
0 / 9 / 2
9,189
368
7,070
19,110
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
29
Kills
3
4
Deaths
29
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Centiboi225
Chernobog
10
1
12
16
L
Cliodhna
2
6
1
0.42
L
0
5
1
0.1
W
Bacchus
MxMKs-
Bacchus
3
1
8
7
L
0
3
2
0.33
W
Bellona
Tawdo
Bellona
5
0
9
9.5
W
Morgan Le Fay
TheBotchedKing
Morgan Le Fay
9
1
8
13
W
Sun Wukong
YeetAnts
Sun Wukong
2
1
5
4.5
L
Nu Wa
kaon2013
Nu Wa
1
6
1
0.25
L
Charybdis
mendicant8
Charybdis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,347
Damage
49,612
97,885
Taken
101,919
90,256
Mitigated
79,228
33,977
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Centiboi225
Chernobog
20,869
12,326
0
5,665
13,863
7,335
6,142
2,130
11,733
0
131,402
L
Cliodhna
10,173
1,966
0
6,534
22,563
10,386
0
6,578
15,985
0
85,698
L
3,896
350
271
2,531
19,667
27,710
0
5,895
13,772
21,353
0
W
Bacchus
MxMKs-
Bacchus
8,740
1,123
1,149
6,454
22,408
38,032
471
5,216
17,192
45,758
0
L
13,166
1,200
285
7,466
23,324
25,578
1,108
3,710
19,614
12,069
70,451
W
Bellona
Tawdo
Bellona
11,197
4,621
0
4,554
22,765
17,497
4,397
6,375
16,390
0
199,325
W
Morgan Le Fay
TheBotchedKing
Morgan Le Fay
21,476
2,026
0
4,425
15,595
8,406
805
6,071
9,524
157,840
0
W
Sun Wukong
YeetAnts
Sun Wukong
13,065
2,669
0
11,730
23,254
18,986
697
6,789
16,465
0
82,429
L
Nu Wa
kaon2013
Nu Wa
15,307
3,190
0
934
17,255
7,474
36
7,553
9,702
106,972
0
L
Charybdis
mendicant8
Charybdis
7,070
3,536
406
4,883
19,110
8,080
0
6,480
12,630
0
72,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,464
Gold Earned
50,255
809
Minions Killed
586
0
Camps Cleared
0
2,376,994
Distance Traveled
2,086,265
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,706
588
174
7
0
485,033
4
L
Cliodhna
10,578
423
122
5
0
423,926
7
L
Bacchus
8,613
345
12
0
0
429,495
2
W
Bacchus
12,490
500
51
2
0
457,529
3
L
Chaac
10,538
422
156
6
0
422,573
2
W
Bellona
15,753
630
252
10
0
507,755
0
W
Morgan Le Fay
14,789
592
209
8
0
422,875
3
W
Sun Wukong
12,726
509
123
5
0
503,802
2
L
Nu Wa
11,337
453
168
7
0
416,641
0
L
Charybdis
9,189
368
128
5
0
393,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role