Player Matchup

Thoth
Thoth
Platinum II
FelixGallardo
Thoth
Platinum II
Level 160
God Stats
0W - 2L
1,016 SR
Queue Stats
85W - 95L
1,802 MMR
Solo
King Arthur
King Arthur
Platinum IV
Global0629
King Arthur
Platinum IV
Level 155
God Stats
3W - 5L
1,607 SR
Queue Stats
25W - 21L
1,922 MMR
Solo
Fenrir
Fenrir
Gold III
Perseaus
Fenrir
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 49L
1,751 MMR
Solo
Ullr
Ullr
Platinum IV
Roly2R
Ullr
Platinum IV
Level 156
God Stats
14W - 13L
1,564 SR
Queue Stats
220W - 218L
1,834 MMR
Solo
Ganesha
Ganesha
Gold I
illicityapper1
Ganesha
Gold I
Level 145
God Stats
27W - 20L
1,647 SR
Queue Stats
102W - 102L
1,760 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,467 SR
1,814 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,725 SR
1,761 MMR
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
Morgelix
Khepri
Gold II
Level 159
God Stats
1W - 0L
1,762 SR
Queue Stats
57W - 45L
1,732 MMR
Solo
Kali
Kali
Diamond V
NoSupportForMe
Kali
Diamond V
Level 96
God Stats
2W - 0L
1,735 SR
Queue Stats
552W - 535L
1,931 MMR
Party 1
Eset
Eset
Platinum I
TpJbx
Eset
Platinum I
Level 105
God Stats
7W - 2L
1,804 SR
Queue Stats
318W - 311L
1,885 MMR
Party 1
Nemesis
Nemesis
Gold III
vervvxkekw
Nemesis
Gold III
Level 46
God Stats
12W - 7L
1,824 SR
Queue Stats
81W - 67L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 5
10,252
446
15,004
17,889
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Global0629
King Arthur
18
2 / 4 / 0
11,269
490
14,691
25,271
29,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Perseaus
Fenrir
17
5 / 5 / 5
11,844
515
10,803
21,615
11,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Roly2R
Ullr
16
3 / 9 / 1
10,640
463
17,972
21,521
9,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 9
10,100
439
7,246
22,472
29,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Jing WeiAtlasPersephoneDa Ji

VS

Bans
MercuryLokiCliodhnaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 2 / 6
13,869
603
12,914
16,783
7,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Morgelix
Khepri
16
0 / 3 / 21
12,284
534
5,947
22,408
29,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 5 / 8
15,829
688
26,270
30,970
18,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
TpJbx
Eset
18
4 / 2 / 11
13,097
569
16,910
16,059
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
vervvxkekw
Nemesis
20
8 / 0 / 9
14,887
647
24,624
29,153
23,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
12
Kills
34
35
Deaths
12
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
6
4.5
L
2
11
5
0.41
L
King Arthur
Global0629
King Arthur
2
4
0
0.5
W
Khepri
Morgelix
Khepri
0
3
21
3.5
W
16
5
8
4
L
Fenrir
Perseaus
Fenrir
5
5
5
1.5
L
Ullr
Roly2R
Ullr
3
9
1
0.39
W
Eset
TpJbx
Eset
4
2
11
4.75
L
0
6
9
0.75
W
Nemesis
vervvxkekw
Nemesis
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,716
Damage
86,665
108,768
Taken
115,373
89,063
Mitigated
86,651
10,502
Healing
39,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,914
8,525
0
5,580
16,783
7,614
14,642
2,774
14,009
0
132,775
L
15,004
428
0
475
17,889
8,103
0
5,089
12,800
81,605
0
L
King Arthur
Global0629
King Arthur
14,691
1,915
0
4,032
25,271
29,376
0
2,059
23,212
0
92,385
W
Khepri
Morgelix
Khepri
5,947
1,415
0
4,648
22,408
29,974
521
6,514
15,894
31,002
0
W
26,270
12,751
0
9,042
30,970
18,280
3,358
5,036
25,934
0
137,756
L
Fenrir
Perseaus
Fenrir
10,803
2,523
0
3,309
21,615
11,768
0
5,211
16,210
0
74,479
L
Ullr
Roly2R
Ullr
17,972
6,347
0
776
21,521
9,974
528
3,107
18,414
0
91,571
W
Eset
TpJbx
Eset
16,910
1,754
2,931
3,187
16,059
7,252
803
7,137
8,922
106,851
0
L
7,246
885
0
1,910
22,472
29,842
0
7,391
15,081
28,717
0
W
Nemesis
vervvxkekw
Nemesis
24,624
10,941
0
14,248
29,153
23,531
2,282
2,821
26,332
0
121,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
69,966
552
Minions Killed
730
0
Camps Cleared
0
2,122,217
Distance Traveled
2,357,582
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,869
603
185
8
0
455,950
1
L
Thoth
10,252
446
148
6
0
392,906
6
L
King Arthur
11,269
490
167
7
0
440,606
5
W
Khepri
12,284
534
29
1
0
468,061
12
W
Kali
15,829
688
162
7
0
441,795
1
L
Fenrir
11,844
515
95
4
0
487,757
9
L
Ullr
10,640
463
139
6
0
373,252
5
W
Eset
13,097
569
164
7
0
445,309
8
L
Ganesha
10,100
439
3
0
0
427,696
6
W
Nemesis
14,887
647
190
8
0
546,467
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role