Player Matchup

Cthulhu
Cthulhu
Deastorac
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,424 Elo+
Party 2
Vulcan
Vulcan
Dundeed
Vulcan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
Geordii
Jing Wei
Level 23
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 1L
1,859 Elo+
Party 1
Zhong Kui
Zhong Kui
NewbMaster
Zhong Kui
Level 83
God Stats
0W - 1L
1,578 SR
Queue Stats
57W - 44L
1,707 Elo+
Party 1
Susano
Susano
Thompsoz
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 2
Team Averages
Level 47
1,564 SR
1,533 Elo+

VS

Team Averages
Level 79
1,875 SR
1,734 Elo+
Tyr
Tyr
Colzen
Tyr
Level 127
God Stats
109W - 15L
1,960 SR
Queue Stats
440W - 118L
1,807 Elo+
Party 3
Izanami
Izanami
Riflehound
Izanami
Level 63
God Stats
35W - 5L
1,996 SR
Queue Stats
306W - 85L
1,819 Elo+
Party 3
Skadi
Skadi
SweetCinnabar
Skadi
Level 38
God Stats
15W - 9L
1,483 SR
Queue Stats
165W - 226L
1,273 Elo+
Solo
Sobek
Sobek
knight67
Sobek
Level 42
God Stats
57W - 8L
1,973 SR
Queue Stats
339W - 54L
1,944 Elo+
Party 3
Scylla
Scylla
patyoyo
Scylla
Level 123
God Stats
51W - 11L
1,963 SR
Queue Stats
355W - 68L
1,830 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deastorac
Cthulhu
17
0 / 5 / 8
10,885
990
11,601
21,731
29,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Dundeed
Vulcan
17
2 / 7 / 4
11,172
1,016
16,447
16,819
8,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Geordii
Jing Wei
16
1 / 9 / 4
10,463
951
13,769
19,335
8,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
NewbMaster
Zhong Kui
17
3 / 4 / 2
11,667
1,061
18,560
20,019
16,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Thompsoz
Susano
16
3 / 11 / 4
11,341
1,031
10,194
23,051
11,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

24

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Colzen
Tyr
19
9 / 0 / 23
13,230
1,203
18,207
16,688
20,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Riflehound
Izanami
19
6 / 2 / 18
12,835
1,167
24,325
14,253
6,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
4 / 5 / 19
11,996
1,091
15,691
15,984
7,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
knight67
Sobek
19
5 / 2 / 28
13,573
1,234
11,277
20,837
33,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
patyoyo
Scylla
20
12 / 0 / 18
13,651
1,241
27,118
7,163
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
142
9
Kills
36
36
Deaths
9
22
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tyr
Colzen
Tyr
9
0
23
20.5
L
Cthulhu
Deastorac
Cthulhu
0
5
8
0.8
L
Vulcan
Dundeed
Vulcan
2
7
4
0.57
L
Jing Wei
Geordii
Jing Wei
1
9
4
0.33
L
Zhong Kui
NewbMaster
Zhong Kui
3
4
2
1
W
Izanami
Riflehound
Izanami
6
2
18
7.5
W
4
5
19
2.7
L
Susano
Thompsoz
Susano
3
11
4
0.45
W
Sobek
knight67
Sobek
5
2
28
9.5
W
Scylla
patyoyo
Scylla
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,571
Damage
96,618
100,955
Taken
74,925
75,044
Mitigated
71,440
6,869
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Colzen
Tyr
18,207
1,398
0
2,590
16,688
20,605
0
9,817
6,533
0
21,983
L
Cthulhu
Deastorac
Cthulhu
11,601
255
810
1,075
21,731
29,576
0
7,150
14,581
18,924
0
L
Vulcan
Dundeed
Vulcan
16,447
6,202
174
766
16,819
8,504
0
7,294
9,525
35,317
0
L
Jing Wei
Geordii
Jing Wei
13,769
8,562
0
640
19,335
8,988
0
9,401
9,934
0
31,206
L
Zhong Kui
NewbMaster
Zhong Kui
18,560
3,016
0
3,404
20,019
16,854
0
7,297
12,722
55,580
0
W
Izanami
Riflehound
Izanami
24,325
13,049
0
1,434
14,253
6,617
0
10,032
3,962
0
65,415
W
15,691
7,804
532
1,389
15,984
7,149
0
9,311
6,555
0
35,595
L
Susano
Thompsoz
Susano
10,194
2,134
0
0
23,051
11,122
0
7,253
15,798
0
22,156
W
Sobek
knight67
Sobek
11,277
874
1,496
3,743
20,837
33,684
0
11,373
9,133
17,686
0
W
Scylla
patyoyo
Scylla
27,118
4,828
0
974
7,163
3,385
0
4,972
2,134
55,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
65,285
224
Minions Killed
246
5
Camps Cleared
10
1,040,937
Distance Traveled
1,170,852
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,230
1,203
6
1
0
286,422
1
L
Cthulhu
10,885
990
14
1
1
222,920
1
L
Vulcan
11,172
1,016
38
3
0
215,824
0
L
Jing Wei
10,463
951
38
3
2
193,980
0
L
Zhong Kui
11,667
1,061
109
10
0
213,751
1
W
Izanami
12,835
1,167
118
11
2
206,849
0
W
Skadi
11,996
1,091
29
3
8
191,161
0
L
Susano
11,341
1,031
25
2
2
194,462
0
W
Sobek
13,573
1,234
12
1
0
243,058
1
W
Scylla
13,651
1,241
81
7
0
243,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role